Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -18,7 +18,7 @@ namespace Server.Mobiles
|| ( skill == SkillName.Swords );
}
[Constructable]
[Constructible]
public EvilHealer()
{
Title = "the healer";

View file

@ -20,7 +20,7 @@ namespace Server.Mobiles
|| ( skill == SkillName.SpiritSpeak );
}
[Constructable]
[Constructible]
public EvilWanderingHealer()
{
Title = ( Core.AOS ) ? "the Priest Of Mondain" : "the evil wandering healer";

View file

@ -20,7 +20,7 @@ namespace Server.Mobiles
|| ( skill == SkillName.SpiritSpeak );
}
[Constructable]
[Constructible]
public FortuneTeller()
{
Title = "the fortune teller";

View file

@ -18,7 +18,7 @@ namespace Server.Mobiles
|| ( skill == SkillName.Swords );
}
[Constructable]
[Constructible]
public Healer()
{
Title = "the healer";

View file

@ -15,12 +15,12 @@ namespace Server.Mobiles
set{ m_Price = value; }
}
[Constructable]
[Constructible]
public PricedHealer() : this( 5000 )
{
}
[Constructable]
[Constructible]
public PricedHealer( int price )
{
m_Price = price;

View file

@ -20,7 +20,7 @@ namespace Server.Mobiles
|| ( skill == SkillName.SpiritSpeak );
}
[Constructable]
[Constructible]
public WanderingHealer()
{
Title = "the wandering healer";