Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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2195 changed files with 4617 additions and 4617 deletions
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@ -7,7 +7,7 @@ namespace Server.Mobiles
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[CorpseName( "a reapers corpse" )]
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public class Reaper : BaseCreature
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{
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[Constructable]
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[Constructible]
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public Reaper() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a reaper";
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@ -7,7 +7,7 @@ namespace Server.Mobiles
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[CorpseName( "a plant corpse" )]
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public class BogThing : BaseCreature
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{
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[Constructable]
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[Constructible]
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public BogThing() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.6, 1.2 )
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{
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Name = "a bog thing";
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@ -6,7 +6,7 @@ namespace Server.Mobiles
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[CorpseName( "a plant corpse" )]
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public class Bogling : BaseCreature
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{
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[Constructable]
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[Constructible]
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public Bogling() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a bogling";
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@ -8,7 +8,7 @@ namespace Server.Mobiles
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[CorpseName( "a corpser corpse" )]
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public class Corpser : BaseCreature
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{
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[Constructable]
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[Constructible]
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public Corpser() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a corpser";
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@ -6,7 +6,7 @@ namespace Server.Mobiles
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[CorpseName( "a quagmire corpse" )]
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public class Quagmire : BaseCreature
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{
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[Constructable]
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[Constructible]
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public Quagmire() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.4, 0.8 )
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{
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Name = "a quagmire";
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@ -6,7 +6,7 @@ namespace Server.Mobiles
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[CorpseName( "a swamp tentacle corpse" )]
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public class SwampTentacle : BaseCreature
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{
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[Constructable]
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[Constructible]
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public SwampTentacle() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a swamp tentacle";
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@ -6,7 +6,7 @@ namespace Server.Mobiles
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[CorpseName( "a whipping vine corpse" )]
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public class WhippingVine : BaseCreature
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{
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[Constructable]
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[Constructible]
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public WhippingVine() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a whipping vine";
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