Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

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@ -20,7 +20,7 @@ namespace Server.Mobiles
public class DummyMace : Dummy
{
[Constructable]
[Constructible]
public DummyMace() : base(AIType.AI_Melee, FightMode.Closest, 15, 1, 0.2, 0.6)
{
// A Dummy Macer
@ -96,7 +96,7 @@ namespace Server.Mobiles
public class DummyFence : Dummy
{
[Constructable]
[Constructible]
public DummyFence() : base(AIType.AI_Melee, FightMode.Closest, 15, 1, 0.2, 0.6)
{
// A Dummy Fencer
@ -172,7 +172,7 @@ namespace Server.Mobiles
public class DummySword : Dummy
{
[Constructable]
[Constructible]
public DummySword() : base(AIType.AI_Melee, FightMode.Closest, 15, 1, 0.2, 0.6)
{
// A Dummy Swordsman
@ -249,7 +249,7 @@ namespace Server.Mobiles
public class DummyNox : Dummy
{
[Constructable]
[Constructible]
public DummyNox() : base(AIType.AI_Mage, FightMode.Closest, 15, 1, 0.2, 0.6)
{
@ -320,7 +320,7 @@ namespace Server.Mobiles
public class DummyStun : Dummy
{
[Constructable]
[Constructible]
public DummyStun() : base(AIType.AI_Mage, FightMode.Closest, 15, 1, 0.2, 0.6)
{
@ -414,7 +414,7 @@ namespace Server.Mobiles
public class DummySuper : Dummy
{
[Constructable]
[Constructible]
public DummySuper() : base(AIType.AI_Mage, FightMode.Closest, 15, 1, 0.2, 0.6)
{
// A Dummy Super Mage
@ -512,7 +512,7 @@ namespace Server.Mobiles
public class DummyHealer : Dummy
{
[Constructable]
[Constructible]
public DummyHealer() : base(AIType.AI_Healer, FightMode.Closest, 15, 1, 0.2, 0.6)
{
// A Dummy Healer Mage
@ -603,7 +603,7 @@ namespace Server.Mobiles
public class DummyAssassin : Dummy
{
[Constructable]
[Constructible]
public DummyAssassin() : base(AIType.AI_Melee, FightMode.Closest, 15, 1, 0.2, 0.6)
{
// A Dummy Hybrid Assassin
@ -722,7 +722,7 @@ namespace Server.Mobiles
[TypeAlias( "Server.Mobiles.DummyTheif" )]
public class DummyThief : Dummy
{
[Constructable]
[Constructible]
public DummyThief() : base(AIType.AI_Thief, FightMode.Closest, 15, 1, 0.2, 0.6)
{
// A Dummy Hybrid Thief