Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.MagesGuild; } }
[Constructable]
[Constructible]
public Alchemist() : base( "the alchemist" )
{
SetSkill( SkillName.Alchemy, 85.0, 100.0 );

View file

@ -14,7 +14,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public AnimalTrainer() : base( "the animal trainer" )
{
SetSkill( SkillName.AnimalLore, 64.0, 100.0 );

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.TinkersGuild; } }
[Constructable]
[Constructible]
public Architect() : base( "the architect" )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Armorer() : base( "the armorer" )
{
SetSkill( SkillName.ArmsLore, 64.0, 100.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Baker() : base( "the baker" )
{
SetSkill( SkillName.Cooking, 75.0, 98.0 );

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.BardsGuild; } }
[Constructable]
[Constructible]
public Bard() : base( "the bard" )
{
SetSkill( SkillName.Discordance, 64.0, 100.0 );

View file

@ -28,7 +28,7 @@ namespace Server.Mobiles
AddItem( new HalfApron( Utility.RandomBrightHue() ) );
}
[Constructable]
[Constructible]
public Barkeeper() : base( "the barkeeper" )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Beekeeper() : base( "the beekeeper" )
{
}

View file

@ -12,7 +12,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.BlacksmithsGuild; } }
[Constructable]
[Constructible]
public Blacksmith() : base( "the blacksmith" )
{
SetSkill( SkillName.ArmsLore, 36.0, 68.0 );

View file

@ -10,7 +10,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Bowyer() : base( "the bowyer" )
{
SetSkill( SkillName.Fletching, 80.0, 100.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Butcher() : base( "the butcher" )
{
SetSkill( SkillName.Anatomy, 45.0, 68.0 );

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.TinkersGuild; } }
[Constructable]
[Constructible]
public Carpenter() : base( "the carpenter" )
{
SetSkill( SkillName.Carpentry, 85.0, 100.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Cobbler() : base( "the cobbler" )
{
SetSkill( SkillName.Tailoring, 60.0, 83.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Cook() : base( "the cook" )
{
SetSkill( SkillName.Cooking, 90.0, 100.0 );

View file

@ -52,7 +52,7 @@ namespace Server.Mobiles
from.SendGump( new HairstylistBuyGump( from, this, m_SellList ) );
}
[Constructable]
[Constructible]
public CustomHairstylist() : base( "the hairstylist" )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Farmer() : base( "the farmer" )
{
SetSkill( SkillName.Lumberjacking, 36.0, 68.0 );

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.FishermensGuild; } }
[Constructable]
[Constructible]
public Fisherman() : base( "the fisher" )
{
SetSkill( SkillName.Fishing, 75.0, 98.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Furtrader() : base( "the furtrader" )
{
SetSkill( SkillName.Camping, 55.0, 78.0 );

View file

@ -12,7 +12,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.MagesGuild; } }
[Constructable]
[Constructible]
public Glassblower() : base( "the alchemist" )
{
SetSkill( SkillName.Alchemy, 85.0, 100.0 );

View file

@ -10,7 +10,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public GolemCrafter() : base( "the golem crafter" )
{
SetSkill( SkillName.Lockpicking, 60.0, 83.0 );

View file

@ -8,7 +8,7 @@ namespace Server.Mobiles
{
public override NpcGuild NpcGuild{ get{ return NpcGuild.BardsGuild; } }
[Constructable]
[Constructible]
public BardGuildmaster() : base( "bard" )
{
SetSkill( SkillName.Archery, 80.0, 100.0 );

View file

@ -12,7 +12,7 @@ namespace Server.Mobiles
public override bool ClickTitle{ get{ return true; } }
[Constructable]
[Constructible]
public BlacksmithGuildmaster() : base( "blacksmith" )
{
SetSkill( SkillName.ArmsLore, 65.0, 88.0 );

View file

@ -8,7 +8,7 @@ namespace Server.Mobiles
{
public override NpcGuild NpcGuild{ get{ return NpcGuild.FishermensGuild; } }
[Constructable]
[Constructible]
public FisherGuildmaster() : base( "fisher" )
{
SetSkill( SkillName.Fishing, 80.0, 100.0 );

View file

@ -8,7 +8,7 @@ namespace Server.Mobiles
{
public override NpcGuild NpcGuild{ get{ return NpcGuild.HealersGuild; } }
[Constructable]
[Constructible]
public HealerGuildmaster() : base( "healer" )
{
SetSkill( SkillName.Anatomy, 85.0, 100.0 );

View file

@ -8,7 +8,7 @@ namespace Server.Mobiles
{
public override NpcGuild NpcGuild{ get{ return NpcGuild.MagesGuild; } }
[Constructable]
[Constructible]
public MageGuildmaster() : base( "mage" )
{
SetSkill( SkillName.EvalInt, 85.0, 100.0 );

View file

@ -8,7 +8,7 @@ namespace Server.Mobiles
{
public override NpcGuild NpcGuild{ get{ return NpcGuild.MerchantsGuild; } }
[Constructable]
[Constructible]
public MerchantGuildmaster() : base( "merchant" )
{
SetSkill( SkillName.ItemID, 85.0, 100.0 );

View file

@ -8,7 +8,7 @@ namespace Server.Mobiles
{
public override NpcGuild NpcGuild{ get{ return NpcGuild.MinersGuild; } }
[Constructable]
[Constructible]
public MinerGuildmaster() : base( "miner" )
{
SetSkill( SkillName.ItemID, 60.0, 83.0 );

View file

@ -8,7 +8,7 @@ namespace Server.Mobiles
{
public override NpcGuild NpcGuild{ get{ return NpcGuild.RangersGuild; } }
[Constructable]
[Constructible]
public RangerGuildmaster() : base( "ranger" )
{
SetSkill( SkillName.AnimalLore, 64.0, 100.0 );

View file

@ -8,7 +8,7 @@ namespace Server.Mobiles
{
public override NpcGuild NpcGuild{ get{ return NpcGuild.TailorsGuild; } }
[Constructable]
[Constructible]
public TailorGuildmaster() : base( "tailor" )
{
SetSkill( SkillName.Tailoring, 90.0, 100.0 );

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
public override TimeSpan JoinAge{ get{ return TimeSpan.FromDays( 7.0 ); } }
[Constructable]
[Constructible]
public ThiefGuildmaster() : base( "thief" )
{
SetSkill( SkillName.DetectHidden, 75.0, 98.0 );

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
{
public override NpcGuild NpcGuild{ get{ return NpcGuild.TinkersGuild; } }
[Constructable]
[Constructible]
public TinkerGuildmaster() : base( "tinker" )
{
SetSkill( SkillName.Lockpicking, 65.0, 88.0 );

View file

@ -8,7 +8,7 @@ namespace Server.Mobiles
{
public override NpcGuild NpcGuild{ get{ return NpcGuild.WarriorsGuild; } }
[Constructable]
[Constructible]
public WarriorGuildmaster() : base( "warrior" )
{
SetSkill( SkillName.ArmsLore, 75.0, 98.0 );

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
{
public class GypsyAnimalTrainer : AnimalTrainer
{
[Constructable]
[Constructible]
public GypsyAnimalTrainer()
{
if ( Utility.RandomBool() )

View file

@ -15,7 +15,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.None; } }
public override bool ClickTitle{ get{ return false; } }
[Constructable]
[Constructible]
public GypsyBanker()
{
Title = "the gypsy banker";

View file

@ -14,7 +14,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public GypsyMaiden() : base( "the gypsy maiden" )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public HairStylist() : base( "the hair stylist" )
{
SetSkill( SkillName.Alchemy, 80.0, 100.0 );

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.MagesGuild; } }
[Constructable]
[Constructible]
public Herbalist() : base( "the herbalist" )
{
SetSkill( SkillName.Alchemy, 80.0, 100.0 );

View file

@ -10,7 +10,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public HolyMage() : base( "the Holy Mage" )
{
SetSkill( SkillName.EvalInt, 65.0, 88.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public InnKeeper() : base( "the innkeeper" )
{
}

View file

@ -10,7 +10,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public IronWorker() : base( "the iron worker" )
{
SetSkill( SkillName.ArmsLore, 36.0, 68.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Jeweler() : base( "the jeweler" )
{
SetSkill( SkillName.ItemID, 64.0, 100.0 );

View file

@ -10,7 +10,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public KeeperOfChivalry() : base( "the Keeper of Chivalry" )
{
SetSkill( SkillName.Fencing, 75.0, 85.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public LeatherWorker() : base( "the leather worker" )
{
}

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.MagesGuild; } }
[Constructable]
[Constructible]
public Mage() : base( "the mage" )
{
SetSkill( SkillName.EvalInt, 65.0, 88.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Mapmaker() : base( "the mapmaker" )
{
SetSkill( SkillName.Cartography, 90.0, 100.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Miller() : base( "the miller" )
{

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Miner() : base( "the miner" )
{
SetSkill( SkillName.Mining, 65.0, 88.0 );

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Monk() : base( "the Monk" )
{
SetSkill( SkillName.EvalInt, 100.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Provisioner() : base( "the provisioner" )
{
SetSkill( SkillName.Camping, 45.0, 68.0 );

View file

@ -14,7 +14,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Rancher() : base( "the rancher" )
{
SetSkill( SkillName.AnimalLore, 55.0, 78.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Ranger() : base( "the ranger" )
{
SetSkill( SkillName.Camping, 55.0, 78.0 );

View file

@ -14,7 +14,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public RealEstateBroker() : base( "the real estate broker" )
{
}

View file

@ -14,7 +14,7 @@ namespace Server.Mobiles
private DateTime m_NextShush;
public static readonly TimeSpan ShushDelay = TimeSpan.FromMinutes( 1 );
[Constructable]
[Constructible]
public Scribe() : base( "the scribe" )
{
SetSkill( SkillName.EvalInt, 60.0, 83.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Shipwright() : base( "the shipwright" )
{
SetSkill( SkillName.Carpentry, 60.0, 83.0 );

View file

@ -12,7 +12,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.TinkersGuild; } }
[Constructable]
[Constructible]
public StoneCrafter() : base( "the stone crafter" )
{
SetSkill( SkillName.Carpentry, 85.0, 100.0 );

View file

@ -12,7 +12,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.TailorsGuild; } }
[Constructable]
[Constructible]
public Tailor() : base( "the tailor" )
{
SetSkill( SkillName.Tailoring, 64.0, 100.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Tanner() : base( "the tanner" )
{
SetSkill( SkillName.Tailoring, 36.0, 68.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public TavernKeeper() : base( "the tavern keeper" )
{
}

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Thief() : base( "the thief" )
{
SetSkill( SkillName.Camping, 55.0, 78.0 );

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.TinkersGuild; } }
[Constructable]
[Constructible]
public Tinker() : base( "the tinker" )
{
SetSkill( SkillName.Lockpicking, 60.0, 83.0 );

View file

@ -10,7 +10,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Vagabond() : base( "the vagabond" )
{
SetSkill( SkillName.ItemID, 60.0, 83.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public VarietyDealer() : base( "the variety dealer" )
{
}

View file

@ -14,7 +14,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Veterinarian() : base( "the vet" )
{
SetSkill( SkillName.AnimalLore, 85.0, 100.0 );

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Waiter() : base( "the waiter" )
{
SetSkill( SkillName.Discordance, 36.0, 68.0 );

View file

@ -10,7 +10,7 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
[Constructible]
public Weaponsmith() : base( "the weaponsmith" )
{
SetSkill( SkillName.ArmsLore, 64.0, 100.0 );

View file

@ -12,7 +12,7 @@ namespace Server.Mobiles
public override NpcGuild NpcGuild{ get{ return NpcGuild.TailorsGuild; } }
[Constructable]
[Constructible]
public Weaver() : base( "the weaver" )
{
SetSkill( SkillName.Tailoring, 65.0, 88.0 );