Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -21,7 +21,7 @@ namespace Server.Multis
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public override BaseDockedBoat DockedBoat{ get{ return new LargeDockedBoat( this ); } }
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[Constructable]
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[Constructible]
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public LargeBoat()
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{
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}
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@ -50,7 +50,7 @@ namespace Server.Multis
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public override int LabelNumber{ get{ return 1041209; } } // large ship deed
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public override BaseBoat Boat{ get{ return new LargeBoat(); } }
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[Constructable]
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[Constructible]
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public LargeBoatDeed() : base( 0x10, new Point3D( 0, -1, 0 ) )
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{
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}
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@ -21,7 +21,7 @@ namespace Server.Multis
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public override BaseDockedBoat DockedBoat{ get{ return new LargeDockedDragonBoat( this ); } }
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[Constructable]
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[Constructible]
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public LargeDragonBoat()
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{
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}
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@ -50,7 +50,7 @@ namespace Server.Multis
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public override int LabelNumber{ get{ return 1041210; } }// large dragon ship deed
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public override BaseBoat Boat{ get{ return new LargeDragonBoat(); } }
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[Constructable]
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[Constructible]
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public LargeDragonBoatDeed() : base( 0x14, new Point3D( 0, -1, 0 ) )
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{
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}
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@ -21,7 +21,7 @@ namespace Server.Multis
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public override BaseDockedBoat DockedBoat{ get{ return new MediumDockedBoat( this ); } }
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[Constructable]
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[Constructible]
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public MediumBoat()
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{
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}
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@ -50,7 +50,7 @@ namespace Server.Multis
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public override int LabelNumber{ get{ return 1041207; } } // medium ship deed
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public override BaseBoat Boat{ get{ return new MediumBoat(); } }
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[Constructable]
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[Constructible]
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public MediumBoatDeed() : base( 0x8, Point3D.Zero )
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{
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}
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@ -21,7 +21,7 @@ namespace Server.Multis
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public override BaseDockedBoat DockedBoat{ get{ return new MediumDockedDragonBoat( this ); } }
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[Constructable]
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[Constructible]
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public MediumDragonBoat()
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{
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}
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@ -50,7 +50,7 @@ namespace Server.Multis
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public override int LabelNumber{ get{ return 1041208; } } // medium dragon ship deed
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public override BaseBoat Boat{ get{ return new MediumDragonBoat(); } }
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[Constructable]
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[Constructible]
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public MediumDragonBoatDeed() : base( 0xC, Point3D.Zero )
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{
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}
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@ -21,7 +21,7 @@ namespace Server.Multis
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public override BaseDockedBoat DockedBoat{ get{ return new SmallDockedBoat( this ); } }
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[Constructable]
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[Constructible]
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public SmallBoat()
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{
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}
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@ -50,7 +50,7 @@ namespace Server.Multis
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public override int LabelNumber{ get{ return 1041205; } } // small ship deed
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public override BaseBoat Boat{ get{ return new SmallBoat(); } }
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[Constructable]
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[Constructible]
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public SmallBoatDeed() : base( 0x0, Point3D.Zero )
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{
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}
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@ -21,7 +21,7 @@ namespace Server.Multis
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public override BaseDockedBoat DockedBoat{ get{ return new SmallDockedDragonBoat( this ); } }
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[Constructable]
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[Constructible]
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public SmallDragonBoat()
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{
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}
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@ -50,7 +50,7 @@ namespace Server.Multis
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public override int LabelNumber{ get{ return 1041206; } } // small dragon ship deed
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public override BaseBoat Boat{ get{ return new SmallDragonBoat(); } }
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[Constructable]
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[Constructible]
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public SmallDragonBoatDeed() : base( 0x4, Point3D.Zero )
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Multis
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{
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public class BankerCamp : BaseCamp
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{
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[Constructable]
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[Constructible]
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public BankerCamp() : base( 0x1F6 )
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{
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}
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@ -177,7 +177,7 @@ namespace Server.Multis
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public class LockableBarrel : LockableContainer
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{
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[Constructable]
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[Constructible]
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public LockableBarrel() : base(0xE77)
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{
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Weight = 1.0;
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@ -11,7 +11,7 @@ namespace Server.Multis
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private Mobile m_Prisoner;
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[Constructable]
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[Constructible]
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public BrigandCamp() : base( 0x10EE ) // dummy garbage at center
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Multis
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{
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public class HealerCamp : BaseCamp
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{
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[Constructable]
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[Constructible]
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public HealerCamp() : base( 0x1F4 )
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{
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}
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@ -10,7 +10,7 @@ namespace Server.Multis
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private Mobile m_Prisoner;
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[Constructable]
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[Constructible]
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public LizardmenCamp() : base( 0x10EE ) // dummy garbage at center
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{
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}
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@ -7,7 +7,7 @@ namespace Server.Multis
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{
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public class MageCamp : BaseCamp
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{
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[Constructable]
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[Constructible]
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public MageCamp() : base( 0x1F5 )
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{
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}
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@ -10,7 +10,7 @@ namespace Server.Multis
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private Mobile m_Prisoner;
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[Constructable]
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[Constructible]
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public OrcCamp() : base( 0x10EE ) // dummy garbage at center
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{
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}
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@ -10,7 +10,7 @@ namespace Server.Multis
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private Mobile m_Prisoner;
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[Constructable]
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[Constructible]
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public RatCamp() : base( 0x10EE ) // dummy garbage at center
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{
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}
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@ -222,7 +222,7 @@ namespace Server.Multis.Deeds
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public class StonePlasterHouseDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public StonePlasterHouseDeed() : base( 0x64, new Point3D( 0, 4, 0 ) )
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{
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}
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@ -256,7 +256,7 @@ namespace Server.Multis.Deeds
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public class FieldStoneHouseDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public FieldStoneHouseDeed() : base( 0x66, new Point3D( 0, 4, 0 ) )
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{
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}
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@ -290,7 +290,7 @@ namespace Server.Multis.Deeds
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public class SmallBrickHouseDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public SmallBrickHouseDeed() : base( 0x68, new Point3D( 0, 4, 0 ) )
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{
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}
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@ -324,7 +324,7 @@ namespace Server.Multis.Deeds
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public class WoodHouseDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public WoodHouseDeed() : base( 0x6A, new Point3D( 0, 4, 0 ) )
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{
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}
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@ -358,7 +358,7 @@ namespace Server.Multis.Deeds
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public class WoodPlasterHouseDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public WoodPlasterHouseDeed() : base( 0x6C, new Point3D( 0, 4, 0 ) )
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{
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}
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@ -392,7 +392,7 @@ namespace Server.Multis.Deeds
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public class ThatchedRoofCottageDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public ThatchedRoofCottageDeed() : base( 0x6E, new Point3D( 0, 4, 0 ) )
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{
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}
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@ -426,7 +426,7 @@ namespace Server.Multis.Deeds
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public class BrickHouseDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public BrickHouseDeed() : base( 0x74, new Point3D( -1, 7, 0 ) )
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{
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}
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@ -460,7 +460,7 @@ namespace Server.Multis.Deeds
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public class TwoStoryWoodPlasterHouseDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public TwoStoryWoodPlasterHouseDeed() : base( 0x76, new Point3D( -3, 7, 0 ) )
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{
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}
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@ -494,7 +494,7 @@ namespace Server.Multis.Deeds
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public class TwoStoryStonePlasterHouseDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public TwoStoryStonePlasterHouseDeed() : base( 0x78, new Point3D( -3, 7, 0 ) )
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{
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}
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@ -528,7 +528,7 @@ namespace Server.Multis.Deeds
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public class TowerDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public TowerDeed() : base( 0x7A, new Point3D( 0, 7, 0 ) )
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{
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}
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@ -562,7 +562,7 @@ namespace Server.Multis.Deeds
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public class KeepDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public KeepDeed() : base( 0x7C, new Point3D( 0, 11, 0 ) )
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{
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}
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@ -596,7 +596,7 @@ namespace Server.Multis.Deeds
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public class CastleDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public CastleDeed() : base( 0x7E, new Point3D( 0, 16, 0 ) )
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{
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}
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@ -630,7 +630,7 @@ namespace Server.Multis.Deeds
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public class LargePatioDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public LargePatioDeed() : base( 0x8C, new Point3D( -4, 7, 0 ) )
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{
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}
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@ -664,7 +664,7 @@ namespace Server.Multis.Deeds
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public class LargeMarbleDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public LargeMarbleDeed() : base( 0x96, new Point3D( -4, 7, 0 ) )
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{
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}
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@ -698,7 +698,7 @@ namespace Server.Multis.Deeds
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public class SmallTowerDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public SmallTowerDeed() : base( 0x98, new Point3D( 3, 4, 0 ) )
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{
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}
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@ -732,7 +732,7 @@ namespace Server.Multis.Deeds
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public class LogCabinDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public LogCabinDeed() : base( 0x9A, new Point3D( 1, 6, 0 ) )
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{
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}
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@ -766,7 +766,7 @@ namespace Server.Multis.Deeds
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public class SandstonePatioDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public SandstonePatioDeed() : base( 0x9C, new Point3D( -1, 4, 0 ) )
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{
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}
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@ -800,7 +800,7 @@ namespace Server.Multis.Deeds
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public class VillaDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public VillaDeed() : base( 0x9E, new Point3D( 3, 6, 0 ) )
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{
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}
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@ -834,7 +834,7 @@ namespace Server.Multis.Deeds
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public class StoneWorkshopDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public StoneWorkshopDeed() : base( 0xA0, new Point3D( -1, 4, 0 ) )
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{
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}
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@ -868,7 +868,7 @@ namespace Server.Multis.Deeds
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public class MarbleWorkshopDeed : HouseDeed
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{
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[Constructable]
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[Constructible]
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public MarbleWorkshopDeed() : base( 0xA2, new Point3D( -1, 4, 0 ) )
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{
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}
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@ -13,7 +13,7 @@ namespace Server.Items
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{
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public override int LabelNumber{ get{ return 1060651; } } // a house placement tool
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[Constructable]
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[Constructible]
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public HousePlacementTool() : base( 0x14F6 )
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{
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Weight = 3.0;
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@ -28,7 +28,7 @@ namespace Server.Items
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set{ m_Level = value; }
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}
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[Constructable]
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[Constructible]
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public HouseTeleporter( int itemID ) : this( itemID, null )
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{
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}
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