Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
|
|
@ -13,7 +13,7 @@ namespace Server.Mobiles
|
|||
public override OppositionGroup OppositionGroup { get { return OppositionGroup.FeyAndUndead; } }
|
||||
public override bool InitialInnocent { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ArcaneFey() : base( AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = NameList.RandomName( "pixie" );
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ namespace Server.Mobiles
|
|||
public override PackInstinct PackInstinct { get { return PackInstinct.Daemon; } }
|
||||
public override bool BleedImmune { get { return true; } } //TODO: Verify on OSI. Guide says this.
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public ArcaneFiend() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "an imp";
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ namespace Server.Mobiles
|
|||
|
||||
public override bool AlwaysMurderer { get { return true; } }
|
||||
|
||||
[Constructable]
|
||||
[Constructible]
|
||||
public NatureFury()
|
||||
: base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue