Removes unused namespaces

This commit is contained in:
Kamron Batman 2018-09-14 08:41:38 -07:00
parent 86b63f003d
commit 3f0a72a62f
3151 changed files with 84 additions and 8178 deletions

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@ -1,5 +1,3 @@
using System;
namespace Server.Engines.BulkOrders
{
public class BOBFilter

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@ -1,8 +1,4 @@
using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.BulkOrders

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using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;

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using System;
namespace Server.Engines.BulkOrders
{
public class BOBLargeEntry

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@ -1,5 +1,3 @@
using System;
using Server;
using Server.Items;
using Server.Gumps;
using Server.Mobiles;

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@ -1,5 +1,3 @@
using System;
namespace Server.Engines.BulkOrders
{
public enum BODType

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@ -1,7 +1,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Gumps;
using Server.Multis;
using Server.Prompts;

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@ -1,5 +1,4 @@
using System;
using Server;
using Server.Items;
namespace Server.Engines.BulkOrders

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using System;
using System.Collections;
using Server;
using Server.Items;
using System.Collections.Generic;
using Server.Mobiles;

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@ -1,5 +1,3 @@
using System;
using Server;
using Server.Gumps;
using Server.Network;

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@ -1,5 +1,3 @@
using System;
using Server;
using Server.Gumps;
using Server.Network;

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@ -1,7 +1,4 @@
using System;
using Server;
using Server.Targeting;
using Server.Network;
namespace Server.Engines.BulkOrders
{

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@ -1,7 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using Server;
namespace Server.Engines.BulkOrders
{

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@ -1,7 +1,3 @@
using System;
using System.Collections;
using Server;
using Server.Items;
using Mat = Server.Engines.BulkOrders.BulkMaterialType;
using System.Collections.Generic;

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@ -1,7 +1,3 @@
using System;
using System.Collections;
using Server;
using Server.Items;
using Mat = Server.Engines.BulkOrders.BulkMaterialType;
using System.Collections.Generic;

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@ -1,5 +1,4 @@
using System;
using Server;
using Server.Items;
namespace Server.Engines.BulkOrders

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@ -1,6 +1,4 @@
using System;
using System.Collections;
using Server;
using Server.Items;
using System.Collections.Generic;
using Server.Mobiles;

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@ -1,5 +1,3 @@
using System;
using Server;
using Server.Gumps;
using Server.Network;

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@ -1,5 +1,3 @@
using System;
using Server;
using Server.Gumps;
using Server.Network;

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@ -1,7 +1,4 @@
using System;
using Server;
using Server.Targeting;
using Server.Network;
namespace Server.Engines.BulkOrders
{

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@ -1,7 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using Server;
namespace Server.Engines.BulkOrders
{

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@ -1,8 +1,6 @@
using System;
using System.Collections.Generic;
using Server;
using Server.Engines.Craft;
using Server.Items;
using Mat = Server.Engines.BulkOrders.BulkMaterialType;
namespace Server.Engines.BulkOrders

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@ -1,8 +1,6 @@
using System;
using System.Collections.Generic;
using Server;
using Server.Engines.Craft;
using Server.Items;
namespace Server.Engines.BulkOrders
{

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@ -1,6 +1,3 @@
using System;
using System.Collections;
using Server;
using Server.Items;
namespace Server.Engines.CannedEvil

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@ -1,6 +1,3 @@
using System;
using System.Collections;
using Server;
using Server.Items;
namespace Server.Engines.CannedEvil

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@ -1,5 +1,3 @@
using System;
using Server;
using Server.Engines.CannedEvil;
namespace Server.Items

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@ -1,6 +1,3 @@
using System;
using System.Collections;
using Server;
using Server.Items;
using Server.Targeting;
using Server.Mobiles;

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@ -1,6 +1,3 @@
using System;
using System.Collections;
using Server;
using Server.Items;
using Server.Mobiles;

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@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Engines.CannedEvil
{
public enum ChampionSkullType

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@ -1,6 +1,4 @@
using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;

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@ -1,5 +1,4 @@
using System;
using Server;
using Server.Mobiles;
namespace Server.Engines.CannedEvil

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@ -1,6 +1,3 @@
using System;
using Server;
namespace Server.Items
{
public class HarrowerGate : Moongate

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@ -1,7 +1,4 @@
using System;
using System.Collections;
using Server;
using Server.Items;
namespace Server.Engines.CannedEvil
{

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@ -1,7 +1,4 @@
using System;
using System.Collections;
using Server;
using Server.Items;
namespace Server.Engines.CannedEvil
{

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@ -1,5 +1,4 @@
using System;
using Server;
namespace Server.Items
{

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@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using Server;
namespace Server.Engines.Chat
{

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@ -1,5 +1,4 @@
using System;
using Server;
using Server.Misc;
using Server.Network;
using Server.Accounting;

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@ -1,5 +1,3 @@
using System;
namespace Server.Engines.Chat
{
public delegate void OnChatAction( ChatUser from, Channel channel, string param );

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@ -1,5 +1,3 @@
using System;
namespace Server.Engines.Chat
{
public class ChatActionHandlers

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@ -1,5 +1,3 @@
using System;
namespace Server.Engines.Chat
{
public enum ChatCommand

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@ -1,6 +1,4 @@
using System;
using System.Collections.Generic;
using Server;
using Server.Accounting;
namespace Server.Engines.Chat

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@ -1,8 +1,3 @@
using System;
using Server;
using Server.Gumps;
using Server.Network;
namespace Server.Chat
{
public class ChatSystem

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@ -1,5 +1,4 @@
using System;
using Server;
using Server.Network;
namespace Server.Engines.Chat

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@ -1,10 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Gumps;
using Server.Network;
using Server.Targeting;
using Server.Mobiles;
namespace Server.Engines.ConPVP

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@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using Server;
using Server.Mobiles;
namespace Server.Engines.ConPVP

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@ -1,8 +1,6 @@
using System;
using System.Text;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Gumps;
using Server.Network;
using Server.Mobiles;

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@ -1,7 +1,5 @@
using System;
using System.Collections;
using Server.Gumps;
using Server.Network;
namespace Server.Engines.ConPVP
{

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@ -1,9 +1,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using Server;
using Server.Commands;
using Server.Engines.PartySystem;
using Server.Factions;

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@ -1,6 +1,4 @@
using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Network;

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@ -1,5 +1,3 @@
using System;
using Server;
using Server.Items;
namespace Server.Engines.ConPVP

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@ -2,7 +2,6 @@
using System;
using System.Collections;
using System.Text;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Network;

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@ -1,7 +1,6 @@
using System;
using System.Collections.Generic;
using System.Text;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Network;

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@ -1,11 +1,7 @@
using System;
using System.Collections;
using System.Text;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Network;
using Server.Targeting;
using Server.Gumps;
using System.Collections.Generic;

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@ -1,7 +1,3 @@
using System;
using System.Collections.Generic;
using System.Text;
using Server;
using Server.Items;
namespace Server.Engines.ConPVP

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@ -2,11 +2,9 @@
using System;
using System.Collections;
using System.Text;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Network;
using Server.Targeting;
using Server.Gumps;
namespace Server.Engines.ConPVP

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@ -1,6 +1,5 @@
using System;
using System.Collections;
using Server;
namespace Server.Engines.ConPVP
{

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@ -1,6 +1,5 @@
using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Network;

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@ -1,7 +1,5 @@
using System;
using System.Text;
using Server;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.ConPVP

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@ -1,7 +1,4 @@
using System;
using System.Collections;
using Server;
using Server.Items;
using Server.Gumps;
using Server.Network;
using Server.Targeting;

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@ -1,5 +1,4 @@
using System;
using System.Collections;
using Server.Gumps;
using Server.Network;

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using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Gumps;
using Server.Network;

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@ -1,4 +1,3 @@
using System;
using System.Collections;
namespace Server.Engines.ConPVP

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@ -1,6 +1,5 @@
using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Network;

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@ -1,6 +1,5 @@
using System;
using System.Collections;
using Server;
namespace Server.Engines.ConPVP
{

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@ -1,6 +1,3 @@
using System;
using System.Collections;
using Server;
using Server.Mobiles;
using Server.Regions;

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using System;
using System.Text;
using System.Collections;
using Server;
using Server.Items;
namespace Server.Engines.ConPVP
{
#if false

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using System;
using System.Text;
using System.Collections;
using Server;
using Server.Items;
using Server.Gumps;
using Server.Network;
@ -11,8 +10,6 @@ using Server.Targeting;
using System.Collections.Generic;
using Server.Factions;
using Server.Ethics;
using Server.Ethics.Evil;
using Server.Ethics.Hero;
namespace Server.Engines.ConPVP
{

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@ -1,7 +1,4 @@
using System;
using System.Text;
using Server;
using Server.Items;
namespace Server.Items
{

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using System;
using System.Collections;
using System.Collections.Generic;
namespace Server.Engines.Craft

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using System;
namespace Server.Engines.Craft
{
public class CraftGroup

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using System;
namespace Server.Engines.Craft
{
public class CraftGroupCol : System.Collections.CollectionBase

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@ -1,5 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server.Gumps;
using Server.Network;

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@ -1,7 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Items;
using Server.Factions;
using Server.Mobiles;

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using System;
using Server;
namespace Server.Engines.Craft
{

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using System;
namespace Server.Engines.Craft
{
public class CraftResCol : System.Collections.CollectionBase

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using System;
namespace Server.Engines.Craft
{
public class CraftSkill

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using System;
namespace Server.Engines.Craft
{
public class CraftSkillCol : System.Collections.CollectionBase

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using System;
using Server;
using Server.Items;
namespace Server.Engines.Craft

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@ -1,5 +1,4 @@
using System;
using Server;
using Server.Targeting;
using Server.Items;

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@ -1,5 +1,4 @@
using System;
using Server;
using Server.Gumps;
using Server.Items;

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@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using Server;
using Server.Mobiles;
using Server.Commands;

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using System;
using Server;
using Server.Mobiles;
using Server.Targeting;
using Server.Items;

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@ -1,5 +1,4 @@
using System;
using Server;
using Server.Targeting;
using Server.Items;

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@ -1,5 +1,4 @@
using System;
using Server;
using Server.Items;
using Server.Factions;
using Server.Targeting;

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@ -1,9 +1,6 @@
using System;
using System.Collections;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Network;
using Server.Regions;
using Server.Commands;
using System.Collections.Generic;

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using System;
using Server.Spells;
using Server;
using Server.Network;
using Server.Mobiles;
using Server.Commands;

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using System;
using System.Collections;
using Server;
using Server.Spells;
using Server.Mobiles;
using Server.Network;

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using System;
using Server;
using Server.Mobiles;
using Server.Regions;

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using System;
using System.Collections.Generic;
using System.Text;
using Server.Mobiles;
namespace Server.Ethics

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using System;
namespace Server.Ethics
{
public class EthicsPersistance : Item

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using System;
using System.Collections.Generic;
using System.Text;
using Server.Mobiles;
namespace Server.Ethics

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using System;
using System.Collections.Generic;
using System.Text;
namespace Server.Ethics
{
public abstract class Power

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using System;
using System.Collections.Generic;
using System.Text;
namespace Server.Ethics
{
public class EthicDefinition

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using System;
using System.Collections.Generic;
using System.Text;
namespace Server.Ethics
{
public class PowerDefinition

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using System;
using System.Collections.Generic;
using System.Text;
using Server.Factions;
namespace Server.Ethics.Evil

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using System;
using Server;
using Server.Ethics;
using Server.Mobiles;
namespace Server.Mobiles
{

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using System;
using Server;
using Server.Mobiles;
using Server.Ethics;
namespace Server.Mobiles

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using System;
using System.Collections.Generic;
using System.Text;
using Server.Spells;
namespace Server.Ethics.Evil

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using System;
using System.Collections.Generic;
using System.Text;
using Server.Mobiles;
namespace Server.Ethics.Evil

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using System;
using System.Collections.Generic;
using System.Text;
using Server.Items;
namespace Server.Ethics.Evil

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