fix: Optimizes items to use default weights. (Part 3) (#2242)
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104 changed files with 497 additions and 425 deletions
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@ -13,11 +13,12 @@ public partial class GuildTeleporter : Item
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[Constructible]
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public GuildTeleporter(Item stone = null) : base(0x1869)
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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_stone = stone;
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}
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public override double DefaultWeight => 1.0;
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public override int LabelNumber => 1041054; // guildstone teleporter
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public override bool DisplayLootType => false;
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