fix: Optimizes items to use default weights. (Part 3) (#2242)

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Kamron Batman 2025-07-24 16:21:27 -07:00 • committed by GitHub
parent 2c5441731e
commit 40ba85d7b8
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104 changed files with 497 additions and 425 deletions

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@ -13,11 +13,12 @@ public partial class GuildTeleporter : Item
[Constructible]
public GuildTeleporter(Item stone = null) : base(0x1869)
{
Weight = 1.0;
LootType = LootType.Blessed;
_stone = stone;
}
public override double DefaultWeight => 1.0;
public override int LabelNumber => 1041054; // guildstone teleporter
public override bool DisplayLootType => false;