fix(core): Fixes several serialization issues (#355)

- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases.
- [X] Fixes an issue with dupe copying the savebuffer reference (ugh).
- [X] Streamlines the IGenericWriter API to use better generics.
- [X] Streamlines the IGenericReader API to use better generics.
- [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects.
- [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks.
- [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading.
  - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states.
- [X] Fixes an issue with serializing negative DateTime deltas.
- [X] Fixes a potential issue with serializing non-UTC DateTime.

Bumps release version
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Kamron Batman 2020-12-23 07:11:41 -08:00 • committed by GitHub
parent 0888ab9b86
commit 4ddb3de026
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GPG key ID: 4AEE18F83AFDEB23
162 changed files with 652 additions and 1045 deletions

View file

@ -100,7 +100,7 @@ namespace Server.Engines.Quests.Necro
var version = reader.ReadInt();
Maabus = reader.ReadMobile() as Maabus;
Maabus = reader.ReadEntity<Maabus>();
SpawnLocation = reader.ReadPoint3D();
Sleep();

View file

@ -150,7 +150,7 @@ namespace Server.Engines.Quests.Necro
var version = reader.ReadInt();
m_Necromancer = reader.ReadMobile() as PlayerMobile;
m_Necromancer = reader.ReadEntity<PlayerMobile>();
m_ToDelete = reader.ReadBool();
if (m_ToDelete)

View file

@ -41,7 +41,7 @@ namespace Server.Engines.Quests.Naturalist
{
var version = reader.ReadEncodedInt();
Naturalist = (Naturalist)reader.ReadMobile();
Naturalist = (Naturalist)reader.ReadEntity<Mobile>();
}
public override void ChildSerialize(IGenericWriter writer)

View file

@ -126,8 +126,8 @@ namespace Server.Engines.Quests.Doom
var version = reader.ReadInt();
Chyloth = reader.ReadMobile() as Chyloth;
Dragon = reader.ReadMobile() as SkeletalDragon;
Chyloth = reader.ReadEntity<Chyloth>();
Dragon = reader.ReadEntity<SkeletalDragon>();
Chyloth?.Delete();
}

View file

@ -54,7 +54,7 @@ namespace Server.Engines.Quests.Doom
var version = reader.ReadInt();
m_Daemon = reader.ReadMobile() as BoneDemon;
m_Daemon = reader.ReadEntity<BoneDemon>();
CheckDaemon();
}

View file

@ -173,8 +173,8 @@ namespace Server.Engines.Quests.Doom
{
var version = reader.ReadEncodedInt();
m_Daemon = reader.ReadMobile() as BoneDemon;
CorpseWithSkull = reader.ReadItem() as Corpse;
m_Daemon = reader.ReadEntity<BoneDemon>();
CorpseWithSkull = reader.ReadEntity<Corpse>();
}
public override void ChildSerialize(IGenericWriter writer)

View file

@ -105,7 +105,7 @@ namespace Server.Engines.Quests.Doom
{
var version = reader.ReadEncodedInt();
Victoria = reader.ReadMobile() as Victoria;
Victoria = reader.ReadEntity<Victoria>();
WaitForSummon = reader.ReadBool();
}

View file

@ -133,7 +133,7 @@ namespace Server.Engines.Quests.Haven
var version = reader.ReadInt();
CannonDirection = (CannonDirection)reader.ReadEncodedInt();
Canoneer = (MilitiaCanoneer)reader.ReadMobile();
Canoneer = (MilitiaCanoneer)reader.ReadEntity<Mobile>();
}
}

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@ -205,7 +205,7 @@ namespace Server.Engines.Quests.Haven
var version = reader.ReadInt();
m_Lantern = (Lantern)reader.ReadItem();
m_Lantern = (Lantern)reader.ReadEntity<Item>();
}
}
}

View file

@ -429,7 +429,7 @@ namespace Server.Engines.Quests.Haven
{
var version = reader.ReadEncodedInt();
CorpseWithBone = (Container)reader.ReadItem();
CorpseWithBone = (Container)reader.ReadEntity<Item>();
}
public override void ChildSerialize(IGenericWriter writer)

View file

@ -90,7 +90,7 @@ namespace Server.Engines.Quests.Hag
}
case 0:
{
Corpse = (Corpse)reader.ReadItem();
Corpse = (Corpse)reader.ReadEntity<Item>();
break;
}
}