fix(core): Converts Gump Packets (v1) (#379)

- [X] Converts gump packets
This commit is contained in:
Kamron Batman 2021-01-05 01:17:34 -08:00 • committed by GitHub
parent 126b80f74b
commit a278623f38
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
31 changed files with 790 additions and 763 deletions

View file

@ -9,13 +9,10 @@ namespace Server.Gumps
{
private static uint m_NextSerial = 1;
private static readonly byte[] m_BeginLayout = StringToBuffer("{ ");
private static readonly byte[] m_EndLayout = StringToBuffer(" }");
private static readonly byte[] m_NoMove = StringToBuffer("{ nomove }");
private static readonly byte[] m_NoClose = StringToBuffer("{ noclose }");
private static readonly byte[] m_NoDispose = StringToBuffer("{ nodispose }");
private static readonly byte[] m_NoResize = StringToBuffer("{ noresize }");
public static readonly byte[] NoMove = StringToBuffer("{ nomove }");
public static readonly byte[] NoClose = StringToBuffer("{ noclose }");
public static readonly byte[] NoDispose = StringToBuffer("{ nodispose }");
public static readonly byte[] NoResize = StringToBuffer("{ noresize }");
internal int m_TextEntries, m_Switches;
@ -41,7 +38,7 @@ namespace Server.Gumps
public List<GumpEntry> Entries { get; }
public uint Serial { get; set; }
public Serial Serial { get; set; }
public int X { get; set; }
@ -248,65 +245,11 @@ namespace Server.Gumps
public void SendTo(NetState state)
{
state.AddGump(this);
state.Send(Compile(state));
state.SendDisplayGump(this, out m_Switches, out m_TextEntries);
}
public static byte[] StringToBuffer(string str) => Encoding.ASCII.GetBytes(str);
public Packet Compile(NetState ns = null)
{
IGumpWriter disp;
if (ns?.Unpack == true)
{
disp = new DisplayGumpPacked(this);
}
else
{
disp = new DisplayGumpFast(this);
}
if (!Draggable)
{
disp.AppendLayout(m_NoMove);
}
if (!Closable)
{
disp.AppendLayout(m_NoClose);
}
if (!Disposable)
{
disp.AppendLayout(m_NoDispose);
}
if (!Resizable)
{
disp.AppendLayout(m_NoResize);
}
var count = Entries.Count;
for (var i = 0; i < count; ++i)
{
var e = Entries[i];
disp.AppendLayout(m_BeginLayout);
e.AppendTo(ns, disp);
disp.AppendLayout(m_EndLayout);
}
disp.WriteStrings(Strings);
disp.Flush();
m_TextEntries = disp.TextEntries;
m_Switches = disp.Switches;
return (Packet)disp;
}
public virtual void OnResponse(NetState sender, RelayInfo info)
{
}

View file

@ -6,7 +6,7 @@ namespace Server.Gumps
{
public class GumpAlphaRegion : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("checkertrans");
public static readonly byte[] LayoutName = Gump.StringToBuffer("checkertrans");
public GumpAlphaRegion(int x, int y, int width, int height)
{
@ -24,23 +24,13 @@ namespace Server.Gumps
public int Height { get; set; }
public override string Compile(NetState ns) => $"{{ checkertrans {X} {Y} {Width} {Height} }}";
public override string Compile(OrderedHashSet<string> strings) => $"{{ checkertrans {X} {Y} {Width} {Height} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -6,7 +6,7 @@ namespace Server.Gumps
{
public class GumpBackground : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("resizepic");
public static readonly byte[] LayoutName = Gump.StringToBuffer("resizepic");
public GumpBackground(int x, int y, int width, int height, int gumpID)
{
@ -27,24 +27,13 @@ namespace Server.Gumps
public int GumpID { get; set; }
public override string Compile(NetState ns) => $"{{ resizepic {X} {Y} {GumpID} {Width} {Height} }}";
public override string Compile(OrderedHashSet<string> strings) => $"{{ resizepic {X} {Y} {GumpID} {Width} {Height} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(GumpID);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -12,7 +12,7 @@ namespace Server.Gumps
public class GumpButton : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("button");
public static readonly byte[] LayoutName = Gump.StringToBuffer("button");
public GumpButton(
int x, int y, int normalID, int pressedID, int buttonID,
@ -42,28 +42,14 @@ namespace Server.Gumps
public int Param { get; set; }
public override string Compile(NetState ns) =>
$"{{ button {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} }}";
public override string Compile(OrderedHashSet<string> strings) =>
$"{{ button {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(NormalID);
disp.AppendLayout(PressedID);
disp.AppendLayout((int)Type);
disp.AppendLayout(Param);
disp.AppendLayout(ButtonID);
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -6,7 +6,7 @@ namespace Server.Gumps
{
public class GumpCheck : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("checkbox");
public static readonly byte[] LayoutName = Gump.StringToBuffer("checkbox");
public GumpCheck(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
{
@ -30,29 +30,14 @@ namespace Server.Gumps
public int SwitchID { get; set; }
public override string Compile(NetState ns) =>
$"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
public override string Compile(OrderedHashSet<string> strings) =>
$"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(InactiveID);
disp.AppendLayout(ActiveID);
disp.AppendLayout(InitialState);
disp.AppendLayout(SwitchID);
disp.Switches++;
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -21,15 +21,9 @@ namespace Server.Gumps
{
public class GumpECHandleInput : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("echandleinput");
public override string Compile(NetState ns) => "{ echandleinput }";
public static readonly byte[] LayoutName = Gump.StringToBuffer("echandleinput");
public override string Compile(OrderedHashSet<string> strings) => "{ echandleinput }";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.WriteAscii("{ echandleinput }");

View file

@ -1,6 +1,5 @@
using System.Buffers;
using Server.Collections;
using Server.Network;
namespace Server.Gumps
{
@ -24,9 +23,7 @@ namespace Server.Gumps
}
}
public abstract string Compile(NetState ns);
public abstract string Compile(OrderedHashSet<string> strings);
public abstract void AppendTo(NetState ns, IGumpWriter disp);
// TODO: Replace OrderedHashSet with InsertOnlyHashSet, a copy of HashSet that is ReadOnly compatible, but includes
// a public AddIfNotPresent function that returns the index of the element

View file

@ -6,25 +6,18 @@ namespace Server.Gumps
{
public class GumpGroup : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("group");
public static readonly byte[] LayoutName = Gump.StringToBuffer("group");
public GumpGroup(int group) => Group = group;
public int Group { get; set; }
public override string Compile(NetState ns) => $"{{ group {Group} }}";
public override string Compile(OrderedHashSet<string> strings) => $"{{ group {Group} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(Group);
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Group.ToString());
writer.Write((ushort)0x207D); // " }"
}

View file

@ -6,7 +6,7 @@ namespace Server.Gumps
{
public class GumpHtml : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("htmlgump");
public static readonly byte[] LayoutName = Gump.StringToBuffer("htmlgump");
public GumpHtml(int x, int y, int width, int height, string text, bool background, bool scrollbar)
{
@ -33,28 +33,14 @@ namespace Server.Gumps
public bool Scrollbar { get; set; }
public override string Compile(NetState ns) =>
$"{{ htmlgump {X} {Y} {Width} {Height} {Parent.Intern(Text)} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}";
public override string Compile(OrderedHashSet<string> strings) =>
$"{{ htmlgump {X} {Y} {Width} {Height} {strings.GetOrAdd(Text)} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(Parent.Intern(Text));
disp.AppendLayout(Background);
disp.AppendLayout(Scrollbar);
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -13,9 +13,9 @@ namespace Server.Gumps
public class GumpHtmlLocalized : GumpEntry
{
private static readonly byte[] m_LayoutNamePlain = Gump.StringToBuffer("xmfhtmlgump");
private static readonly byte[] m_LayoutNameColor = Gump.StringToBuffer("xmfhtmlgumpcolor");
private static readonly byte[] m_LayoutNameArgs = Gump.StringToBuffer("xmfhtmltok");
public static readonly byte[] LayoutNamePlain = Gump.StringToBuffer("xmfhtmlgump");
public static readonly byte[] LayoutNameColor = Gump.StringToBuffer("xmfhtmlgumpcolor");
public static readonly byte[] LayoutNameArgs = Gump.StringToBuffer("xmfhtmltok");
public GumpHtmlLocalized(
int x, int y, int width, int height, int number,
@ -90,17 +90,6 @@ namespace Server.Gumps
public GumpHtmlLocalizedType Type { get; set; }
public override string Compile(NetState ns) =>
Type switch
{
GumpHtmlLocalizedType.Plain =>
$"{{ xmfhtmlgump {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}",
GumpHtmlLocalizedType.Color =>
$"{{ xmfhtmlgumpcolor {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} }}",
_ =>
$"{{ xmfhtmltok {X} {Y} {Width} {Height} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} {Number} @{Args}@ }}"
};
public override string Compile(OrderedHashSet<string> strings) =>
Type switch
{
@ -112,60 +101,6 @@ namespace Server.Gumps
$"{{ xmfhtmltok {X} {Y} {Width} {Height} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} {Number} @{Args}@ }}"
};
public override void AppendTo(NetState ns, IGumpWriter disp)
{
switch (Type)
{
case GumpHtmlLocalizedType.Plain:
{
disp.AppendLayout(m_LayoutNamePlain);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(Number);
disp.AppendLayout(Background);
disp.AppendLayout(Scrollbar);
break;
}
case GumpHtmlLocalizedType.Color:
{
disp.AppendLayout(m_LayoutNameColor);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(Number);
disp.AppendLayout(Background);
disp.AppendLayout(Scrollbar);
disp.AppendLayout(Color);
break;
}
case GumpHtmlLocalizedType.Args:
{
disp.AppendLayout(m_LayoutNameArgs);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(Background);
disp.AppendLayout(Scrollbar);
disp.AppendLayout(Color);
disp.AppendLayout(Number);
disp.AppendLayout(Args);
break;
}
}
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
@ -174,7 +109,8 @@ namespace Server.Gumps
{
case GumpHtmlLocalizedType.Plain:
{
writer.Write(m_LayoutNamePlain);
writer.Write(LayoutNamePlain);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());
@ -193,7 +129,8 @@ namespace Server.Gumps
}
case GumpHtmlLocalizedType.Color:
{
writer.Write(m_LayoutNameColor);
writer.Write(LayoutNameColor);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());
@ -214,7 +151,8 @@ namespace Server.Gumps
}
case GumpHtmlLocalizedType.Args:
{
writer.Write(m_LayoutNameArgs);
writer.Write(LayoutNameArgs);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -6,9 +6,9 @@ namespace Server.Gumps
{
public class GumpImage : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("gumppic");
private static readonly byte[] m_HueEquals = Gump.StringToBuffer(" hue=");
private static readonly byte[] m_ClassEquals = Gump.StringToBuffer(" class=");
public static readonly byte[] LayoutName = Gump.StringToBuffer("gumppic");
public static readonly byte[] HueEquals = Gump.StringToBuffer(" hue=");
public static readonly byte[] ClassEquals = Gump.StringToBuffer(" class=");
public GumpImage(int x, int y, int gumpID, int hue = 0, string cls = null)
{
@ -29,58 +29,33 @@ namespace Server.Gumps
public string Class { get; set; }
public override string Compile(NetState ns) =>
$"{{ gumppic {X} {Y} {GumpID}{(Hue == 0 ? "" : $"hue={Hue}")}{(string.IsNullOrEmpty(Class) ? "" : $"class={Class}")} }}";
public override string Compile(OrderedHashSet<string> strings) =>
$"{{ gumppic {X} {Y} {GumpID}{(Hue == 0 ? "" : $"hue={Hue}")}{(string.IsNullOrEmpty(Class) ? "" : $"class={Class}")} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(GumpID);
if (Hue != 0)
{
disp.AppendLayout(m_HueEquals);
disp.AppendLayoutNS(Hue);
}
if (!string.IsNullOrEmpty(Class))
{
disp.AppendLayout(m_ClassEquals);
disp.AppendLayoutNS(Class);
}
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(GumpID.ToString());
writer.Write((byte)0x20); // ' '
if (Hue != 0)
{
writer.Write(m_HueEquals);
writer.Write(HueEquals);
writer.WriteAscii(Hue.ToString());
writer.Write((byte)0x20); // ' '
}
if (!string.IsNullOrWhiteSpace(Class))
{
writer.Write(m_ClassEquals);
writer.Write(ClassEquals);
writer.WriteAscii(Class);
writer.Write((byte)0x20); // ' '
}
writer.Write((byte)0x7D); // '}'
writer.Write((ushort)0x207D); // " }"
}
}
}

View file

@ -6,8 +6,8 @@ namespace Server.Gumps
{
public class GumpImageTileButton : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("buttontileart");
private static readonly byte[] m_LayoutTooltip = Gump.StringToBuffer(" }{ tooltip");
public static readonly byte[] LayoutName = Gump.StringToBuffer("buttontileart");
public static readonly byte[] LayoutTooltip = Gump.StringToBuffer(" }{ tooltip");
// Note, on OSI, the tooltip supports ONLY clilocs as far as I can figure out,
// and the tooltip ONLY works after the buttonTileArt (as far as I can tell from testing)
@ -57,43 +57,16 @@ namespace Server.Gumps
public int LocalizedTooltip { get; set; }
public override string Compile(NetState ns) =>
LocalizedTooltip > 0 ?
$"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}{{ tooltip {LocalizedTooltip} }}" :
$"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}";
public override string Compile(OrderedHashSet<string> strings) =>
LocalizedTooltip > 0 ?
$"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}{{ tooltip {LocalizedTooltip} }}" :
$"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(NormalID);
disp.AppendLayout(PressedID);
disp.AppendLayout((int)Type);
disp.AppendLayout(Param);
disp.AppendLayout(ButtonID);
disp.AppendLayout(ItemID);
disp.AppendLayout(Hue);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
if (LocalizedTooltip > 0)
{
disp.AppendLayout(m_LayoutTooltip);
disp.AppendLayout(LocalizedTooltip);
}
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());
@ -115,16 +88,14 @@ namespace Server.Gumps
writer.WriteAscii(Width.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Height.ToString());
writer.Write((byte)0x20); // ' '
if (LocalizedTooltip > 0)
{
writer.Write(m_LayoutTooltip);
writer.Write(LayoutTooltip);
writer.WriteAscii(LocalizedTooltip.ToString());
writer.Write((byte)0x20); // ' '
}
writer.Write((byte)0x7D); // " }"
writer.Write((ushort)0x207D); // " }"
}
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Gumps
{
public class GumpImageTiled : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("gumppictiled");
public static readonly byte[] LayoutName = Gump.StringToBuffer("gumppictiled");
public GumpImageTiled(int x, int y, int width, int height, int gumpID)
{
@ -26,24 +26,13 @@ namespace Server.Gumps
public int Height { get; set; }
public int GumpID { get; set; }
public override string Compile(NetState ns) => $"{{ gumppictiled {X} {Y} {Width} {Height} {GumpID} }}";
public override string Compile(OrderedHashSet<string> strings) => $"{{ gumppictiled {X} {Y} {Width} {Height} {GumpID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(GumpID);
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -6,8 +6,8 @@ namespace Server.Gumps
{
public class GumpItem : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("tilepic");
private static readonly byte[] m_LayoutNameHue = Gump.StringToBuffer("tilepichue");
public static readonly byte[] LayoutName = Gump.StringToBuffer("tilepic");
public static readonly byte[] LayoutNameHue = Gump.StringToBuffer("tilepichue");
public GumpItem(int x, int y, int itemID, int hue = 0)
{
@ -25,28 +25,13 @@ namespace Server.Gumps
public int Hue { get; set; }
public override string Compile(NetState ns) =>
Hue == 0 ? $"{{ tilepic {X} {Y} {ItemID} }}" : $"{{ tilepichue {X} {Y} {ItemID} {Hue} }}";
public override string Compile(OrderedHashSet<string> strings) =>
Hue == 0 ? $"{{ tilepic {X} {Y} {ItemID} }}" : $"{{ tilepichue {X} {Y} {ItemID} {Hue} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(Hue == 0 ? m_LayoutName : m_LayoutNameHue);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(ItemID);
if (Hue != 0)
{
disp.AppendLayout(Hue);
}
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write(Hue == 0 ? m_LayoutName : m_LayoutNameHue);
writer.Write(Hue == 0 ? LayoutName : LayoutNameHue);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -6,25 +6,19 @@ namespace Server.Gumps
{
public class GumpItemProperty : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("itemproperty");
public static readonly byte[] LayoutName = Gump.StringToBuffer("itemproperty");
public GumpItemProperty(uint serial) => Serial = serial;
public uint Serial { get; set; }
public override string Compile(NetState ns) => $"{{ itemproperty {Serial} }}";
public override string Compile(OrderedHashSet<string> strings) => $"{{ itemproperty {Serial} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(Serial);
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Serial.ToString());
writer.Write((ushort)0x207D); // " }"
}

View file

@ -6,7 +6,7 @@ namespace Server.Gumps
{
public class GumpLabel : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("text");
public static readonly byte[] LayoutName = Gump.StringToBuffer("text");
public GumpLabel(int x, int y, int hue, string text)
{
@ -23,23 +23,13 @@ namespace Server.Gumps
public int Hue { get; set; }
public string Text { get; set; }
public override string Compile(NetState ns) => $"{{ text {X} {Y} {Hue} {Parent.Intern(Text)} }}";
public override string Compile(OrderedHashSet<string> strings) => $"{{ text {X} {Y} {Hue} {strings.GetOrAdd(Text)} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Hue);
disp.AppendLayout(Parent.Intern(Text));
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -6,7 +6,7 @@ namespace Server.Gumps
{
public class GumpLabelCropped : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("croppedtext");
public static readonly byte[] LayoutName = Gump.StringToBuffer("croppedtext");
public GumpLabelCropped(int x, int y, int width, int height, int hue, string text)
{
@ -30,27 +30,14 @@ namespace Server.Gumps
public string Text { get; set; }
public override string Compile(NetState ns) =>
$"{{ croppedtext {X} {Y} {Width} {Height} {Hue} {Parent.Intern(Text)} }}";
public override string Compile(OrderedHashSet<string> strings) =>
$"{{ croppedtext {X} {Y} {Width} {Height} {Hue} {strings.GetOrAdd(Text)} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(Hue);
disp.AppendLayout(Parent.Intern(Text));
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -21,25 +21,19 @@ namespace Server.Gumps
{
public class GumpMasterGump : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("mastergump");
public static readonly byte[] LayoutName = Gump.StringToBuffer("mastergump");
public GumpMasterGump(int gumpID) => GumpID = gumpID;
public int GumpID { get; set; }
public override string Compile(NetState ns) => $"{{ mastergump {GumpID} }}";
public override string Compile(OrderedHashSet<string> strings) => $"{{ mastergump {GumpID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(GumpID);
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(GumpID.ToString());
writer.Write((ushort)0x207D); // " }"
}

View file

@ -6,25 +6,18 @@ namespace Server.Gumps
{
public class GumpPage : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("page");
public static readonly byte[] LayoutName = Gump.StringToBuffer("page");
public GumpPage(int page) => Page = page;
public int Page { get; set; }
public override string Compile(NetState ns) => $"{{ page {Page} }}";
public override string Compile(OrderedHashSet<string> strings) => $"{{ page {Page} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(Page);
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Page.ToString());
writer.Write((ushort)0x207D); // " }"
}

View file

@ -6,7 +6,7 @@ namespace Server.Gumps
{
public class GumpRadio : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("radio");
public static readonly byte[] LayoutName = Gump.StringToBuffer("radio");
public GumpRadio(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
{
@ -30,29 +30,14 @@ namespace Server.Gumps
public int SwitchID { get; set; }
public override string Compile(NetState ns) =>
$"{{ radio {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
public override string Compile(OrderedHashSet<string> strings) =>
$"{{ radio {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(InactiveID);
disp.AppendLayout(ActiveID);
disp.AppendLayout(InitialState);
disp.AppendLayout(SwitchID);
disp.Switches++;
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -21,7 +21,7 @@ namespace Server.Gumps
{
public class GumpSpriteImage : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("picinpic");
public static readonly byte[] LayoutName = Gump.StringToBuffer("picinpic");
public GumpSpriteImage(int x, int y, int gumpID, int width, int height, int sx, int sy)
{
@ -47,27 +47,14 @@ namespace Server.Gumps
public int SX { get; set; }
public int SY { get; set; }
public override string Compile(NetState ns) => $"{{ picinpic {X} {Y} {GumpID} {Width} {Height} {SX} {SY} }}";
public override string Compile(OrderedHashSet<string> strings) =>
$"{{ picinpic {X} {Y} {GumpID} {Width} {Height} {SX} {SY} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(GumpID);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(SX);
disp.AppendLayout(SY);
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -6,7 +6,7 @@ namespace Server.Gumps
{
public class GumpTextEntry : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("textentry");
public static readonly byte[] LayoutName = Gump.StringToBuffer("textentry");
public GumpTextEntry(int x, int y, int width, int height, int hue, int entryID, string initialText)
{
@ -33,30 +33,14 @@ namespace Server.Gumps
public string InitialText { get; set; }
public override string Compile(NetState ns) =>
$"{{ textentry {X} {Y} {Width} {Height} {Hue} {EntryID} {Parent.Intern(InitialText)} }}";
public override string Compile(OrderedHashSet<string> strings) =>
$"{{ textentry {X} {Y} {Width} {Height} {Hue} {EntryID} {strings.GetOrAdd(InitialText)} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(Hue);
disp.AppendLayout(EntryID);
disp.AppendLayout(Parent.Intern(InitialText));
disp.TextEntries++;
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -6,7 +6,7 @@ namespace Server.Gumps
{
public class GumpTextEntryLimited : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("textentrylimited");
public static readonly byte[] LayoutName = Gump.StringToBuffer("textentrylimited");
public GumpTextEntryLimited(
int x, int y, int width, int height, int hue, int entryID, string initialText, int size = 0
@ -38,31 +38,14 @@ namespace Server.Gumps
public int Size { get; set; }
public override string Compile(NetState ns) =>
$"{{ textentrylimited {X} {Y} {Width} {Height} {Hue} {EntryID} {Parent.Intern(InitialText)} {Size} }}";
public override string Compile(OrderedHashSet<string> strings) =>
$"{{ textentrylimited {X} {Y} {Width} {Height} {Hue} {EntryID} {strings.GetOrAdd(InitialText)} {Size} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(Hue);
disp.AppendLayout(EntryID);
disp.AppendLayout(Parent.Intern(InitialText));
disp.AppendLayout(Size);
disp.TextEntries++;
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());

View file

@ -21,7 +21,7 @@ namespace Server.Gumps
{
public class GumpTooltip : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("tooltip");
public static readonly byte[] LayoutName = Gump.StringToBuffer("tooltip");
public GumpTooltip(int number, string args)
{
@ -33,26 +33,14 @@ namespace Server.Gumps
public string Args { get; set; }
public override string Compile(NetState ns) =>
string.IsNullOrEmpty(Args) ? $"{{ tooltip {Number} }}" : $"{{ tooltip {Number} @{Args}@ }}";
public override string Compile(OrderedHashSet<string> strings) =>
string.IsNullOrEmpty(Args) ? $"{{ tooltip {Number} }}" : $"{{ tooltip {Number} @{Args}@ }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(Number);
if (!string.IsNullOrEmpty(Args))
{
disp.AppendLayout(Args);
}
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.Write(LayoutName);
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Number.ToString());
if (!string.IsNullOrEmpty(Args))