fix: Removes scoped for gump AppendTo (#1405)

### Summary
.NET 6 had a bug that required the `scoped` keyword for the gump AppendTo. It looks like this was fixed since then.
This commit is contained in:
Kamron Batman 2023-05-21 00:46:25 -07:00 • committed by GitHub
parent 35237ff7d1
commit a7edba3712
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GPG key ID: 4AEE18F83AFDEB23
27 changed files with 29 additions and 29 deletions

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@ -36,7 +36,7 @@ public class GumpAlphaRegion : GumpEntry
public int Height { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.WriteAscii($"{{ checkertrans {X} {Y} {Width} {Height} }}");
}

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@ -39,7 +39,7 @@ public class GumpBackground : GumpEntry
public int GumpID { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.WriteAscii($"{{ resizepic {X} {Y} {GumpID} {Width} {Height} }}");
}

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@ -54,7 +54,7 @@ public class GumpButton : GumpEntry
public int Param { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.WriteAscii($"{{ button {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} }}");
}

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@ -42,7 +42,7 @@ public class GumpCheck : GumpEntry
public int SwitchID { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
var initialState = InitialState ? "1" : "0";
writer.WriteAscii($"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {initialState} {SwitchID} }}");

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@ -22,7 +22,7 @@ public class GumpECHandleInput : GumpEntry
{
private static byte[] _layout = Gump.StringToBuffer("{ echandleinput }");
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write(_layout);
}

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@ -25,5 +25,5 @@ public abstract class GumpEntry
// TODO: Replace OrderedHashSet with InsertOnlyHashSet, a copy of HashSet that is ReadOnly compatible, but includes
// a public AddIfNotPresent function that returns the index of the element
public abstract void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches);
public abstract void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches);
}

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@ -26,7 +26,7 @@ public class GumpGroup : GumpEntry
public int Group { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
if (Group == 1)
{

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@ -45,7 +45,7 @@ public class GumpHtml : GumpEntry
public bool Scrollbar { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
var textIndex = strings.GetOrAdd(Text ?? "");
var background = Background ? "1" : "0";

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@ -101,7 +101,7 @@ public class GumpHtmlLocalized : GumpEntry
public GumpHtmlLocalizedType Type { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
var background = Background ? "1" : "0";
var scrollbar = Scrollbar ? "1" : "0";

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@ -39,7 +39,7 @@ public class GumpImage : GumpEntry
public string Class { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
var hasHue = Hue != 0;
var hasClass = !string.IsNullOrEmpty(Class);

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@ -61,7 +61,7 @@ public class GumpImageTileButton : GumpEntry
public int Height { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.WriteAscii(
$"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}"

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@ -39,7 +39,7 @@ public class GumpImageTiled : GumpEntry
public int GumpID { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.WriteAscii($"{{ gumppictiled {X} {Y} {Width} {Height} {GumpID} }}");
}

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@ -36,7 +36,7 @@ public class GumpItem : GumpEntry
public int Hue { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.WriteAscii(Hue == 0 ? $"{{ tilepic {X} {Y} {ItemID} }}" : $"{{ tilepichue {X} {Y} {ItemID} {Hue} }}");
}

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@ -24,7 +24,7 @@ public class GumpItemProperty : GumpEntry
public Serial Serial { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.WriteAscii($"{{ itemproperty {Serial.Value} }}");
}

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@ -36,7 +36,7 @@ public class GumpLabel : GumpEntry
public string Text { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
var textIndex = strings.GetOrAdd(Text ?? "");
writer.WriteAscii($"{{ text {X} {Y} {Hue} {textIndex} }}");

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@ -42,7 +42,7 @@ public class GumpLabelCropped : GumpEntry
public string Text { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
var textIndex = strings.GetOrAdd(Text ?? "");
writer.WriteAscii($"{{ croppedtext {X} {Y} {Width} {Height} {Hue} {textIndex} }}");

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@ -24,7 +24,7 @@ public class GumpMasterGump : GumpEntry
public int GumpID { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.WriteAscii($"{{ mastergump {GumpID} }}");
}

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@ -26,7 +26,7 @@ public class GumpPage : GumpEntry
public int Page { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
if (Page == 0)
{

View file

@ -42,7 +42,7 @@ public class GumpRadio : GumpEntry
public int SwitchID { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
var initialState = InitialState ? "1" : "0";
writer.WriteAscii($"{{ radio {X} {Y} {InactiveID} {ActiveID} {initialState} {SwitchID} }}");

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@ -45,7 +45,7 @@ public class GumpSpriteImage : GumpEntry
public int SY { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.WriteAscii($"{{ picinpic {X} {Y} {GumpID} {Width} {Height} {SX} {SY} }}");
}

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@ -45,7 +45,7 @@ public class GumpTextEntry : GumpEntry
public string InitialText { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
var textIndex = strings.GetOrAdd(InitialText ?? "");
writer.WriteAscii($"{{ textentry {X} {Y} {Width} {Height} {Hue} {EntryID} {textIndex} }}");

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@ -50,7 +50,7 @@ public class GumpTextEntryLimited : GumpEntry
public int Size { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
var textIndex = strings.GetOrAdd(InitialText ?? "");
writer.WriteAscii($"{{ textentrylimited {X} {Y} {Width} {Height} {Hue} {EntryID} {textIndex} {Size} }}");

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@ -32,7 +32,7 @@ public class GumpTooltip : GumpEntry
public string Args { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, scoped ref int entries, scoped ref int switches)
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.WriteAscii(string.IsNullOrEmpty(Args) ? $"{{ tooltip {Number} }}" : $"{{ tooltip {Number} @{Args}@ }}");
}