Fixes for Last Moved (#194)
This commit is contained in:
parent
3a081d5322
commit
b476bcfd24
28 changed files with 155 additions and 398 deletions
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@ -223,7 +223,7 @@ namespace Server.Tests.Network.Packets
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var s = skills[i];
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var v = s.NonRacialValue;
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var uv = Utility.Coerce((int)(v * 10), 0, 0xFFFF);
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var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
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expectedData.Write(ref pos, (ushort)(s.Info.SkillID + 1));
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expectedData.Write(ref pos, (ushort)uv);
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@ -276,7 +276,7 @@ namespace Server.Tests.Network.Packets
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expectedData.Write(ref pos, (byte)0xDF); // type: delta, capped
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var v = skill.NonRacialValue;
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var uv = Utility.Coerce((int)(v * 10), 0, 0xFFFF);
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var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
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expectedData.Write(ref pos, (ushort)skill.Info.SkillID);
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expectedData.Write(ref pos, (ushort)uv);
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18
Projects/Server.Tests/Utility/TestStringHelpers.cs
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18
Projects/Server.Tests/Utility/TestStringHelpers.cs
Normal file
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@ -0,0 +1,18 @@
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using Xunit;
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namespace Server.Tests
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{
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public class TestStringHelpers
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{
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[Theory]
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[InlineData(null, "default value", "default value")]
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[InlineData("", "default value", "default value")]
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[InlineData("this is a valid string", "default value", "this is a valid string")]
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public void TestIsNullOrDefault(string value, string defaultValue, string expected)
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{
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string actual = value.IsNullOrDefault(defaultValue);
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Assert.Equal(expected, actual);
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}
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}
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}
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@ -935,8 +935,8 @@ namespace Server
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m_Map = value;
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if (m_Map != null && m_Parent == null)
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m_Map.OnEnter(this);
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if (m_Parent == null)
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m_Map?.OnEnter(this);
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Delta(ItemDelta.Update);
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@ -1262,26 +1262,9 @@ namespace Server
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var ticks = LastMoved.Ticks;
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var now = DateTime.UtcNow.Ticks;
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TimeSpan d;
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var minutes = new TimeSpan(now - ticks).TotalMinutes;
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try
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{
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d = new TimeSpan(ticks - now);
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}
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catch
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{
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if (ticks < now) d = TimeSpan.MaxValue;
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else d = TimeSpan.MaxValue;
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}
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var minutes = -d.TotalMinutes;
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if (minutes < int.MinValue)
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minutes = int.MinValue;
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else if (minutes > int.MaxValue)
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minutes = int.MaxValue;
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writer.WriteEncodedInt((int)minutes);
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writer.WriteEncodedInt((int)Math.Clamp(minutes, int.MinValue, int.MaxValue));
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/* end */
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if (GetSaveFlag(flags, SaveFlag.Direction))
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@ -1967,7 +1950,7 @@ namespace Server
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public virtual bool OnDragDrop(Mobile from, Item dropped)
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{
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var success = (Parent is Container container && container.OnStackAttempt(from, this, dropped)) ||
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var success = Parent is Container container && container.OnStackAttempt(from, this, dropped) ||
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StackWith(from, dropped);
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if (success && Spawner != null)
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@ -2125,39 +2108,24 @@ namespace Server
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{
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var map = m_Map;
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if (map == null)
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return Map.NullEnumerable<Item>.Instance;
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if (m_Parent == null)
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return map.GetItemsInRange(m_Location, range);
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return map.GetItemsInRange(GetWorldLocation(), range);
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return map?.GetItemsInRange(m_Parent == null ? m_Location : GetWorldLocation(), range)
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?? Map.NullEnumerable<Item>.Instance;
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}
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public IPooledEnumerable<Mobile> GetMobilesInRange(int range)
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{
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var map = m_Map;
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if (map == null)
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return Map.NullEnumerable<Mobile>.Instance;
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if (m_Parent == null)
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return map.GetMobilesInRange(m_Location, range);
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return map.GetMobilesInRange(GetWorldLocation(), range);
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return map?.GetMobilesInRange(m_Parent == null ? m_Location : GetWorldLocation(), range)
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?? Map.NullEnumerable<Mobile>.Instance;
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}
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public IPooledEnumerable<NetState> GetClientsInRange(int range)
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{
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var map = m_Map;
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if (map == null)
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return Map.NullEnumerable<NetState>.Instance;
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if (m_Parent == null)
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return map.GetClientsInRange(m_Location, range);
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return map.GetClientsInRange(GetWorldLocation(), range);
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return map.GetClientsInRange(m_Parent == null ? m_Location : GetWorldLocation(), range)
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?? Map.NullEnumerable<NetState>.Instance;
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}
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public bool GetTempFlag(int flag) => ((LookupCompactInfo()?.m_TempFlags ?? 0) & flag) != 0;
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@ -2265,10 +2233,7 @@ namespace Server
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if (GetSaveFlag(flags, SaveFlag.Hue))
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m_Hue = reader.ReadEncodedInt();
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if (GetSaveFlag(flags, SaveFlag.Amount))
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m_Amount = reader.ReadEncodedInt();
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else
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m_Amount = 1;
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m_Amount = GetSaveFlag(flags, SaveFlag.Amount) ? reader.ReadEncodedInt() : 1;
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if (GetSaveFlag(flags, SaveFlag.Layer))
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m_Layer = (Layer)reader.ReadByte();
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@ -2377,10 +2342,7 @@ namespace Server
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if (GetSaveFlag(flags, SaveFlag.Hue))
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m_Hue = reader.ReadInt();
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if (GetSaveFlag(flags, SaveFlag.Amount))
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m_Amount = reader.ReadInt();
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else
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m_Amount = 1;
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m_Amount = GetSaveFlag(flags, SaveFlag.Amount) ? reader.ReadInt() : 1;
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if (GetSaveFlag(flags, SaveFlag.Layer))
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m_Layer = (Layer)reader.ReadByte();
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@ -2437,15 +2399,8 @@ namespace Server
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else
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m_Map = Map.Internal;
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if (GetSaveFlag(flags, SaveFlag.Visible))
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SetFlag(ImplFlag.Visible, reader.ReadBool());
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else
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SetFlag(ImplFlag.Visible, true);
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if (GetSaveFlag(flags, SaveFlag.Movable))
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SetFlag(ImplFlag.Movable, reader.ReadBool());
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else
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SetFlag(ImplFlag.Movable, true);
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SetFlag(ImplFlag.Visible, !GetSaveFlag(flags, SaveFlag.Visible) || reader.ReadBool());
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SetFlag(ImplFlag.Movable, !GetSaveFlag(flags, SaveFlag.Movable) || reader.ReadBool());
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if (GetSaveFlag(flags, SaveFlag.Stackable))
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SetFlag(ImplFlag.Stackable, reader.ReadBool());
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@ -3324,15 +3279,13 @@ namespace Server
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parentMobile.OnSubItemBounceCleared(item);
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}
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public virtual bool CheckTarget(Mobile from, Target targ, object targeted)
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{
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if (m_Parent is Item item)
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return item.CheckTarget(from, targ, targeted);
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if (m_Parent is Mobile mobile)
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return mobile.CheckTarget(from, targ, targeted);
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return true;
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}
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public virtual bool CheckTarget(Mobile from, Target targ, object targeted) =>
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m_Parent switch
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{
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Item item => item.CheckTarget(from, targ, targeted),
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Mobile mobile => mobile.CheckTarget(from, targ, targeted),
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_ => true
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};
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public virtual bool IsAccessibleTo(Mobile check)
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{
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@ -3387,14 +3340,13 @@ namespace Server
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public bool CheckItemUse(Mobile from) => CheckItemUse(from, this);
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public virtual bool CheckItemUse(Mobile from, Item item)
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{
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if (m_Parent is Item parentItem)
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return parentItem.CheckItemUse(from, item);
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if (m_Parent is Mobile parentMobile)
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return parentMobile.CheckItemUse(from, item);
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return true;
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}
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public virtual bool CheckItemUse(Mobile from, Item item) =>
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m_Parent switch
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{
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Item parentItem => parentItem.CheckItemUse(from, item),
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Mobile parentMobile => parentMobile.CheckItemUse(from, item),
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_ => true
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};
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public virtual void OnItemLifted(Mobile from, Item item)
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{
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@ -3411,21 +3363,18 @@ namespace Server
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return CheckLift(from, this, ref reject);
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}
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public virtual bool CheckLift(Mobile from, Item item, ref LRReason reject)
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{
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if (m_Parent is Item parentItem)
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return parentItem.CheckLift(from, item, ref reject);
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if (m_Parent is Mobile parentMobile)
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return parentMobile.CheckLift(from, item, ref reject);
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return true;
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}
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public virtual bool CheckLift(Mobile from, Item item, ref LRReason reject) =>
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m_Parent switch
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{
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Item parentItem => parentItem.CheckLift(from, item, ref reject),
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Mobile parentMobile => parentMobile.CheckLift(from, item, ref reject),
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_ => true
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};
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public virtual void OnSingleClickContained(Mobile from, Item item)
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{
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if (m_Parent is Item item1)
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item1.OnSingleClickContained(from, item);
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if (m_Parent is Item parentItem)
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parentItem.OnSingleClickContained(from, item);
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}
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public virtual void OnAosSingleClick(Mobile from)
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@ -3529,26 +3478,13 @@ namespace Server
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Delete();
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}
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public virtual bool CheckBlessed(Mobile m)
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{
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if (m_LootType == LootType.Blessed || (Mobile.InsuranceEnabled && Insured))
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return true;
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return m != null && m == BlessedFor;
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}
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public virtual bool CheckBlessed(Mobile m) =>
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m_LootType == LootType.Blessed || Mobile.InsuranceEnabled && Insured || m != null && m == BlessedFor;
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public virtual bool CheckNewbied() => m_LootType == LootType.Newbied;
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public virtual bool IsStandardLoot()
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{
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if (Mobile.InsuranceEnabled && Insured)
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return false;
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if (BlessedFor != null)
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return false;
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return m_LootType == LootType.Regular;
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}
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public virtual bool IsStandardLoot() =>
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(!Mobile.InsuranceEnabled || !Insured) && BlessedFor == null && m_LootType == LootType.Regular;
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public override string ToString() => $"0x{Serial.Value:X} \"{GetType().Name}\"";
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@ -8545,14 +8545,10 @@ namespace Server
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if (Deleted)
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return;
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if (value < 0)
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{
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value = 0;
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}
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else if (value >= HitsMax)
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{
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value = HitsMax;
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value = Math.Clamp(value, 0, HitsMax);
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if (value == HitsMax)
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{
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m_HitsTimer?.Stop();
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for (var i = 0; i < Aggressors.Count; i++) // reset reports on full HP
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@ -8561,8 +8557,7 @@ namespace Server
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if (DamageEntries.Count > 0)
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DamageEntries.Clear(); // reset damage entries on full HP
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}
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if (value < HitsMax)
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else
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{
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if (CanRegenHits)
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{
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@ -8604,18 +8599,13 @@ namespace Server
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if (Deleted)
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return;
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if (value < 0)
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{
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value = 0;
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}
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else if (value >= StamMax)
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{
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value = StamMax;
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value = Math.Clamp(value, 0, StamMax);
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if (value == StamMax)
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{
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m_StamTimer?.Stop();
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}
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if (value < StamMax)
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else
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{
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if (CanRegenStam)
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{
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@ -8660,14 +8650,10 @@ namespace Server
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if (Deleted)
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return;
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if (value < 0)
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{
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value = 0;
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}
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else if (value >= ManaMax)
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{
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value = ManaMax;
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value = Math.Clamp(value, 0, ManaMax);
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if (value == ManaMax)
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{
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m_ManaTimer?.Stop();
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if (Meditating)
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@ -8676,8 +8662,7 @@ namespace Server
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SendLocalizedMessage(501846); // You are at peace.
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}
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}
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if (value < ManaMax)
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else
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{
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if (CanRegenMana)
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{
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@ -178,7 +178,7 @@ namespace Server.Network
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var s = skills[i];
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var v = s.NonRacialValue;
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var uv = Utility.Coerce((int)(v * 10), 0, 0xFFFF);
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var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
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Stream.Write((ushort)(s.Info.SkillID + 1));
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Stream.Write((ushort)uv);
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@ -206,7 +206,7 @@ namespace Server.Network
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EnsureCapacity(13);
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var v = skill.NonRacialValue;
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var uv = Utility.Coerce((int)(v * 10), 0, 0xFFFF);
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var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
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Stream.Write((byte)0xDF); // type: delta, capped
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Stream.Write((ushort)skill.Info.SkillID);
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@ -121,8 +121,8 @@ namespace Server
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private static readonly Stack<ConsoleColor> m_ConsoleColors = new Stack<ConsoleColor>();
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public static Encoding UTF8 => m_UTF8 ?? (m_UTF8 = new UTF8Encoding(false, false));
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public static Encoding UTF8WithEncoding => m_UTF8WithEncoding ?? (m_UTF8WithEncoding = new UTF8Encoding(true, false));
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public static Encoding UTF8 => m_UTF8 ??= new UTF8Encoding(false, false);
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public static Encoding UTF8WithEncoding => m_UTF8WithEncoding ??= new UTF8Encoding(true, false);
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public static void Separate(StringBuilder sb, string value, string separator)
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{
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@ -139,6 +139,9 @@ namespace Server
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str = Intern(str);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static string IsNullOrDefault(this string value, string def) => value?.Length > 0 ? value : def;
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public static IPAddress Intern(IPAddress ipAddress)
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{
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_ipAddressTable ??= new Dictionary<IPAddress, IPAddress>();
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@ -835,9 +838,6 @@ namespace Server
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&& p1.Y >= p2.Y - 18
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&& p1.Y <= p2.Y + 18;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int Coerce(int number, int min, int max) => number < min ? min : number > max ? max : number;
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// 4d6+8 would be: Utility.Dice( 4, 6, 8 )
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public static int Dice(uint amount, uint sides, int bonus)
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{
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@ -39,20 +39,7 @@ namespace Server.Engines.Chat
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public string Password
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{
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get => m_Password;
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set
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{
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string newValue = null;
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if (value != null)
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{
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newValue = value.Trim();
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if (string.IsNullOrEmpty(newValue))
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newValue = null;
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}
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m_Password = newValue;
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}
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set => m_Password = value?.Trim().IsNullOrDefault(null);
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}
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public bool VoiceRestricted
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@ -239,12 +239,9 @@ namespace Server.Engines.ConPVP
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if (m_Counter >= m_Hill.ScoreInterval)
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{
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string hill = m_Hill.Name;
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string hill = m_Hill.Name.IsNullOrDefault("the hill");
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string king = m_Hill.King.Name ?? "";
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if (string.IsNullOrEmpty(hill))
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hill = "the hill";
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m_Hill.Game.Alert("{0} ({1}) is king of {2}!", king, ti.Name, hill);
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m_Hill.PublicOverheadMessage(MessageType.Regular, 0x0481, false, "Capture!");
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@ -33,11 +33,10 @@ namespace Server
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{
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int v = from.Virtues.GetValue((int)virtue);
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int vl;
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int vmax = GetMaxAmount(virtue);
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if (v < 4000)
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vl = 0;
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else if (v >= vmax)
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else if (v >= GetMaxAmount(virtue))
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vl = 3;
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else
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vl = (v + 9999) / 10000;
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@ -45,16 +44,13 @@ namespace Server
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return (VirtueLevel)vl;
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}
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public static int GetMaxAmount(VirtueName virtue)
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{
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if (virtue == VirtueName.Honor)
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return 20000;
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if (virtue == VirtueName.Sacrifice)
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return 22000;
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return 21000;
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}
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public static int GetMaxAmount(VirtueName virtue) =>
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virtue switch
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{
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VirtueName.Honor => 20000,
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VirtueName.Sacrifice => 22000,
|
||||
_ => 21000
|
||||
};
|
||||
|
||||
public static bool Award(Mobile from, VirtueName virtue, int amount, ref bool gainedPath)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -54,17 +54,14 @@ namespace Server.Guilds
|
|||
|
||||
AddImageTiled(65, 196, 480, 4, 0x238D);
|
||||
|
||||
string s = guild.Charter;
|
||||
if (string.IsNullOrEmpty(s))
|
||||
s = "The guild leader has not yet set the guild charter.";
|
||||
string s = guild.Charter.IsNullOrDefault("The guild leader has not yet set the guild charter.");
|
||||
|
||||
AddHtml(65, 216, 480, 80, s, true, true);
|
||||
if (isLeader)
|
||||
AddButton(40, 251, 0x4B9, 0x4BA, 4); // Charter Edit button
|
||||
|
||||
s = guild.Website;
|
||||
if (string.IsNullOrEmpty(s))
|
||||
s = "Guild website not yet set.";
|
||||
s = guild.Website.IsNullOrDefault("Guild website not yet set.");
|
||||
|
||||
AddHtml(65, 306, 480, 30, s, true);
|
||||
if (isLeader)
|
||||
AddButton(40, 313, 0x4B9, 0x4BA, 5); // Website Edit button
|
||||
|
|
|
|||
|
|
@ -545,10 +545,7 @@ namespace Server.Items
|
|||
toKill.RemoveAt(kill);
|
||||
|
||||
amount -= 1;
|
||||
LiveCreatures -= 1;
|
||||
|
||||
if (LiveCreatures < 0)
|
||||
LiveCreatures = 0;
|
||||
LiveCreatures = Math.Max(LiveCreatures - 1, 0);
|
||||
|
||||
Events.Add(1074366); // An unfortunate accident has left a creature floating upside-down. It is starting to smell.
|
||||
}
|
||||
|
|
@ -598,8 +595,8 @@ namespace Server.Items
|
|||
if (OptimalState && LiveCreatures < MaxLiveCreatures)
|
||||
if (Utility.RandomDouble() < 0.005 * LiveCreatures)
|
||||
{
|
||||
BaseFish fish = null;
|
||||
int message = 0;
|
||||
BaseFish fish;
|
||||
int message;
|
||||
|
||||
switch (Utility.Random(6))
|
||||
{
|
||||
|
|
@ -745,7 +742,7 @@ namespace Server.Items
|
|||
|
||||
public virtual bool RemoveItem(Mobile from, int at)
|
||||
{
|
||||
if (at < 0 && at >= Items.Count)
|
||||
if (at < 0 || at >= Items.Count)
|
||||
return false;
|
||||
|
||||
Item item = Items[at];
|
||||
|
|
|
|||
|
|
@ -136,7 +136,7 @@ namespace Server.Engines.Mahjong
|
|||
int hand = tile.Dimensions.GetHandArea();
|
||||
|
||||
if (hand < 0 || players.IsPublic(hand) || players.GetPlayer(hand) == to ||
|
||||
(game.SpectatorVision && players.IsSpectator(to)))
|
||||
game.SpectatorVision && players.IsSpectator(to))
|
||||
Stream.Write((byte)tile.Value);
|
||||
else
|
||||
Stream.Write((byte)0);
|
||||
|
|
@ -176,7 +176,7 @@ namespace Server.Engines.Mahjong
|
|||
int hand = tile.Dimensions.GetHandArea();
|
||||
|
||||
if (hand < 0 || players.IsPublic(hand) || players.GetPlayer(hand) == to ||
|
||||
(game.SpectatorVision && players.IsSpectator(to)))
|
||||
game.SpectatorVision && players.IsSpectator(to))
|
||||
Stream.Write((byte)tile.Value);
|
||||
else
|
||||
Stream.Write((byte)0);
|
||||
|
|
|
|||
|
|
@ -368,12 +368,7 @@ namespace Server.Items
|
|||
|
||||
from.Send(new PlaySound(0x42, GetWorldLocation()));
|
||||
|
||||
string desc = rune.Description;
|
||||
|
||||
if (desc == null || (desc = desc.Trim()).Length == 0)
|
||||
desc = "(indescript)";
|
||||
|
||||
from.SendMessage(desc);
|
||||
from.SendMessage(rune.Description?.Trim().IsNullOrDefault("(indescript)"));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -138,10 +138,7 @@ namespace Server.Items
|
|||
|
||||
check = m.FindItemOnLayer(Layer.TwoHanded);
|
||||
|
||||
if (check is BaseTool && check != tool && !(check is AncientSmithyHammer))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
return !(check is BaseTool) || check == tool || check is AncientSmithyHammer;
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
|
|
@ -159,16 +156,11 @@ namespace Server.Items
|
|||
|
||||
int num = system.CanCraft(from, this, null);
|
||||
|
||||
if (num > 0 && (num != 1044267 || !Core.SE)) // Blacksmithing shows the gump regardless of proximity of an anvil and forge after SE
|
||||
{
|
||||
// Blacksmithing shows the gump regardless of proximity of an anvil and forge after SE
|
||||
if (num > 0 && (num != 1044267 || !Core.SE))
|
||||
from.SendLocalizedMessage(num);
|
||||
}
|
||||
else
|
||||
{
|
||||
CraftContext context = system.GetContext(from);
|
||||
|
||||
from.SendGump(new CraftGump(from, system, this, null));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -31,10 +31,7 @@ namespace Server.Regions
|
|||
|
||||
BankBox bank = from.FindBankNoCreate();
|
||||
|
||||
if (bank != null && ContainsDeed(bank))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
return bank != null && ContainsDeed(bank);
|
||||
}
|
||||
|
||||
private bool ContainsDeed(Container cont)
|
||||
|
|
|
|||
|
|
@ -68,13 +68,7 @@ namespace Server.Items
|
|||
get => m_Charges;
|
||||
set
|
||||
{
|
||||
if (value > MaxCharges)
|
||||
m_Charges = MaxCharges;
|
||||
else if (value < 0)
|
||||
m_Charges = 0;
|
||||
else
|
||||
m_Charges = value;
|
||||
|
||||
m_Charges = Math.Clamp(value, 0, MaxCharges);
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
|
@ -85,13 +79,7 @@ namespace Server.Items
|
|||
get => m_Recharges;
|
||||
set
|
||||
{
|
||||
if (value > MaxRecharges)
|
||||
m_Recharges = MaxRecharges;
|
||||
else if (value < 0)
|
||||
m_Recharges = 0;
|
||||
else
|
||||
m_Recharges = value;
|
||||
|
||||
m_Recharges = Math.Clamp(value, 0, MaxRecharges);
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Server.ContextMenus;
|
||||
using Server.Engines.ConPVP;
|
||||
using Server.Mobiles;
|
||||
|
|
@ -61,13 +62,7 @@ namespace Server.Items
|
|||
get => m_Charges;
|
||||
set
|
||||
{
|
||||
if (value > MaxCharges)
|
||||
m_Charges = MaxCharges;
|
||||
else if (value < 0)
|
||||
m_Charges = 0;
|
||||
else
|
||||
m_Charges = value;
|
||||
|
||||
m_Charges = Math.Clamp(value, 0, MaxCharges);
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
|
@ -78,13 +73,7 @@ namespace Server.Items
|
|||
get => m_Recharges;
|
||||
set
|
||||
{
|
||||
if (value > MaxRecharges)
|
||||
m_Recharges = MaxRecharges;
|
||||
else if (value < 0)
|
||||
m_Recharges = 0;
|
||||
else
|
||||
m_Recharges = value;
|
||||
|
||||
m_Recharges = Math.Clamp(value, 0, MaxRecharges);
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
|
@ -100,17 +89,13 @@ namespace Server.Items
|
|||
public override void AddNameProperty(ObjectPropertyList list)
|
||||
{
|
||||
list.Add(1054131,
|
||||
m_Charges + (PetName.Length == 0
|
||||
? "\t "
|
||||
: $"\t{PetName}")); // a crystal ball of pet summoning: [charges: ~1_charges~] : [linked pet: ~2_petName~]
|
||||
$"{m_Charges}\t{PetName.IsNullOrDefault(" ")}"); // a crystal ball of pet summoning: [charges: ~1_charges~] : [linked pet: ~2_petName~]
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
LabelTo(from, 1054131,
|
||||
m_Charges + (PetName.Length == 0
|
||||
? "\t "
|
||||
: $"\t{PetName}")); // a crystal ball of pet summoning: [charges: ~1_charges~] : [linked pet: ~2_petName~]
|
||||
$"{m_Charges}\t{PetName.IsNullOrDefault(" ")}"); // a crystal ball of pet summoning: [charges: ~1_charges~] : [linked pet: ~2_petName~]
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
|
|
@ -415,13 +400,8 @@ namespace Server.Items
|
|||
Disturb(DisturbType.Hurt, false);
|
||||
}
|
||||
|
||||
public override bool CheckDisturb(DisturbType type, bool checkFirst, bool resistable)
|
||||
{
|
||||
if (type == DisturbType.EquipRequest || type == DisturbType.UseRequest /* || type == DisturbType.Hurt*/)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
public override bool CheckDisturb(DisturbType type, bool checkFirst, bool resistable) =>
|
||||
type != DisturbType.EquipRequest && type != DisturbType.UseRequest;
|
||||
|
||||
public override void DoHurtFizzle()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -63,13 +63,7 @@ namespace Server.Items
|
|||
get => m_Charges;
|
||||
set
|
||||
{
|
||||
if (value > MaxCharges)
|
||||
m_Charges = MaxCharges;
|
||||
else if (value < 0)
|
||||
m_Charges = 0;
|
||||
else
|
||||
m_Charges = value;
|
||||
|
||||
m_Charges = Math.Clamp(value, 0, MaxCharges);
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
|
@ -80,13 +74,7 @@ namespace Server.Items
|
|||
get => m_Recharges;
|
||||
set
|
||||
{
|
||||
if (value > MaxRecharges)
|
||||
m_Recharges = MaxRecharges;
|
||||
else if (value < 0)
|
||||
m_Recharges = 0;
|
||||
else
|
||||
m_Recharges = value;
|
||||
|
||||
m_Recharges = Math.Clamp(value, 0, MaxRecharges);
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
|
@ -102,17 +90,13 @@ namespace Server.Items
|
|||
public override void AddNameProperty(ObjectPropertyList list)
|
||||
{
|
||||
list.Add(1054000,
|
||||
m_Charges + (m_Inscription.Length == 0
|
||||
? "\t "
|
||||
: $" :\t{m_Inscription}")); // a bracelet of binding : ~1_val~ ~2_val~
|
||||
$"{m_Charges}\t{m_Inscription.IsNullOrDefault(" ")}"); // a bracelet of binding : ~1_val~ ~2_val~
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
LabelTo(from, 1054000,
|
||||
m_Charges + (m_Inscription.Length == 0
|
||||
? "\t "
|
||||
: $" :\t{m_Inscription}")); // a bracelet of binding : ~1_val~ ~2_val~
|
||||
$"{m_Charges}\t{m_Inscription.IsNullOrDefault(" ")}"); // a bracelet of binding : ~1_val~ ~2_val~
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
|
|
|
|||
|
|
@ -138,7 +138,7 @@ namespace Server.Items
|
|||
|
||||
protected virtual bool CheckUse(Mobile from)
|
||||
{
|
||||
DateTime now = DateTime.UtcNow;
|
||||
// DateTime now = DateTime.UtcNow;
|
||||
|
||||
PlayerMobile pm = from as PlayerMobile;
|
||||
|
||||
|
|
|
|||
|
|
@ -171,10 +171,7 @@ namespace Server.Misc
|
|||
if (from.Meditating)
|
||||
rate *= 0.5;
|
||||
|
||||
if (rate < 0.5)
|
||||
rate = 0.5;
|
||||
else if (rate > 7.0)
|
||||
rate = 7.0;
|
||||
rate = Math.Clamp(rate, 0.5, 7.0);
|
||||
}
|
||||
|
||||
return TimeSpan.FromSeconds(rate);
|
||||
|
|
|
|||
|
|
@ -1553,7 +1553,7 @@ namespace Server.Mobiles
|
|||
else if (TransferItem.IsInCombat(m_Mobile))
|
||||
{
|
||||
from.SendMessage("You may not transfer a pet that has recently been in combat.");
|
||||
to.SendMessage("The pet may not be transfered to you because it has recently been in combat.");
|
||||
to.SendMessage("The pet may not be transferred to you because it has recently been in combat.");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -2596,7 +2596,7 @@ namespace Server.Mobiles
|
|||
else if (accepted && IsInCombat(m_Creature))
|
||||
{
|
||||
from.SendMessage("You may not transfer a pet that has recently been in combat.");
|
||||
to.SendMessage("The pet may not be transfered to you because it has recently been in combat.");
|
||||
to.SendMessage("The pet may not be transferred to you because it has recently been in combat.");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -695,22 +695,16 @@ namespace Server.Mobiles
|
|||
public override int GetMinResistance(ResistanceType type)
|
||||
{
|
||||
int magicResist = (int)(Skills.MagicResist.Value * 10);
|
||||
int min = int.MinValue;
|
||||
int min;
|
||||
|
||||
if (magicResist >= 1000)
|
||||
min = 40 + (magicResist - 1000) / 50;
|
||||
else if (magicResist >= 400)
|
||||
min = (magicResist - 400) / 15;
|
||||
else
|
||||
min = int.MinValue;
|
||||
|
||||
if (min > MaxPlayerResistance)
|
||||
min = MaxPlayerResistance;
|
||||
|
||||
int baseMin = base.GetMinResistance(type);
|
||||
|
||||
if (min < baseMin)
|
||||
min = baseMin;
|
||||
|
||||
return min;
|
||||
return Math.Clamp(min, base.GetMinResistance(type), MaxPlayerResistance);
|
||||
}
|
||||
|
||||
public override void OnManaChange(int oldValue)
|
||||
|
|
@ -1612,27 +1606,17 @@ namespace Server.Mobiles
|
|||
m_NoRecursion = false;
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (m is BaseCreature creature && !creature.Controlled)
|
||||
return !Alive || !creature.Alive || IsDeadBondedPet || creature.IsDeadBondedPet ||
|
||||
Hidden && AccessLevel > AccessLevel.Player;
|
||||
public override bool OnMoveOver(Mobile m) =>
|
||||
m is BaseCreature creature && !creature.Controlled
|
||||
? !Alive || !creature.Alive || IsDeadBondedPet || creature.IsDeadBondedPet ||
|
||||
Hidden && AccessLevel > AccessLevel.Player
|
||||
: Region.IsPartOf<SafeZone>() && m is PlayerMobile pm &&
|
||||
(pm.DuelContext == null || pm.DuelPlayer == null || !pm.DuelContext.Started || pm.DuelContext.Finished ||
|
||||
pm.DuelPlayer.Eliminated) || base.OnMoveOver(m);
|
||||
|
||||
if (Region.IsPartOf<SafeZone>() && m is PlayerMobile pm)
|
||||
if (pm.DuelContext == null || pm.DuelPlayer == null || !pm.DuelContext.Started || pm.DuelContext.Finished ||
|
||||
pm.DuelPlayer.Eliminated)
|
||||
return true;
|
||||
|
||||
return base.OnMoveOver(m);
|
||||
}
|
||||
|
||||
public override bool CheckShove(Mobile shoved)
|
||||
{
|
||||
if (m_IgnoreMobiles || TransformationSpellHelper.UnderTransformation(shoved, typeof(WraithFormSpell)))
|
||||
return true;
|
||||
|
||||
return base.CheckShove(shoved);
|
||||
}
|
||||
public override bool CheckShove(Mobile shoved) =>
|
||||
m_IgnoreMobiles || TransformationSpellHelper.UnderTransformation(shoved, typeof(WraithFormSpell)) ||
|
||||
base.CheckShove(shoved);
|
||||
|
||||
protected override void OnMapChange(Map oldMap)
|
||||
{
|
||||
|
|
@ -3210,10 +3194,7 @@ namespace Server.Mobiles
|
|||
if (item.Layer == Layer.Mount)
|
||||
return false;
|
||||
|
||||
if (item.LootType == LootType.Blessed || item.LootType == LootType.Newbied || item.BlessedFor == this)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
return item.LootType != LootType.Blessed && item.LootType != LootType.Newbied && item.BlessedFor != this;
|
||||
}
|
||||
|
||||
private void ToggleItemInsurance_Callback(Mobile from, object obj)
|
||||
|
|
@ -3694,13 +3675,8 @@ namespace Server.Mobiles
|
|||
return result;
|
||||
}
|
||||
|
||||
public override bool CheckPoisonImmunity(Mobile from, Poison poison)
|
||||
{
|
||||
if (Young && (DuelContext?.Started != true || DuelContext.Finished))
|
||||
return true;
|
||||
|
||||
return base.CheckPoisonImmunity(from, poison);
|
||||
}
|
||||
public override bool CheckPoisonImmunity(Mobile from, Poison poison) =>
|
||||
Young && (DuelContext?.Started != true || DuelContext.Finished) || base.CheckPoisonImmunity(from, poison);
|
||||
|
||||
public override void OnPoisonImmunity(Mobile from, Poison poison)
|
||||
{
|
||||
|
|
@ -3997,13 +3973,7 @@ namespace Server.Mobiles
|
|||
|
||||
public override string ApplyNameSuffix(string suffix)
|
||||
{
|
||||
if (Young)
|
||||
{
|
||||
if (suffix.Length == 0)
|
||||
suffix = "(Young)";
|
||||
else
|
||||
suffix = $"{suffix} (Young)";
|
||||
}
|
||||
if (Young) suffix = suffix.Length == 0 ? "(Young)" : $"{suffix} (Young)";
|
||||
|
||||
if (EthicPlayer != null)
|
||||
{
|
||||
|
|
@ -4020,10 +3990,7 @@ namespace Server.Mobiles
|
|||
if (faction != null)
|
||||
{
|
||||
string adjunct = $"[{faction.Definition.Abbreviation}]";
|
||||
if (suffix.Length == 0)
|
||||
suffix = adjunct;
|
||||
else
|
||||
suffix = $"{suffix} {adjunct}";
|
||||
suffix = suffix.Length == 0 ? adjunct : $"{suffix} {adjunct}";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -838,23 +838,14 @@ namespace Server.Mobiles
|
|||
if (vi == null)
|
||||
return;
|
||||
|
||||
string name;
|
||||
if (!string.IsNullOrEmpty(item.Name))
|
||||
name = item.Name;
|
||||
else
|
||||
name = $"#{item.LabelNumber}";
|
||||
string name = item.Name.IsNullOrDefault($"#{item.LabelNumber}");
|
||||
|
||||
from.SendLocalizedMessage(1043303, name); // Type in a price and description for ~1_ITEM~ (ESC=not for sale)
|
||||
from.Prompt = new VendorPricePrompt(this, vi);
|
||||
}
|
||||
|
||||
public override bool AllowEquipFrom(Mobile from)
|
||||
{
|
||||
if (BaseHouse.NewVendorSystem && IsOwner(from))
|
||||
return true;
|
||||
|
||||
return base.AllowEquipFrom(from);
|
||||
}
|
||||
public override bool AllowEquipFrom(Mobile from) =>
|
||||
BaseHouse.NewVendorSystem && IsOwner(from) || base.AllowEquipFrom(from);
|
||||
|
||||
public override bool CheckNonlocalLift(Mobile from, Item item)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -35,12 +35,7 @@ namespace Server.SkillHandlers
|
|||
{
|
||||
if (weap.MaxHitPoints != 0)
|
||||
{
|
||||
int hp = (int)(weap.HitPoints / (double)weap.MaxHitPoints * 10);
|
||||
|
||||
if (hp < 0)
|
||||
hp = 0;
|
||||
else if (hp > 9)
|
||||
hp = 9;
|
||||
int hp = Math.Clamp((int)(weap.HitPoints / (double)weap.MaxHitPoints * 10), 0, 9);
|
||||
|
||||
from.SendLocalizedMessage(1038285 + hp);
|
||||
}
|
||||
|
|
@ -52,20 +47,6 @@ namespace Server.SkillHandlers
|
|||
damage = 0;
|
||||
else
|
||||
damage = (int)Math.Ceiling(Math.Min(damage, 30) / 5.0);
|
||||
/*
|
||||
else if (damage < 6)
|
||||
damage = 1;
|
||||
else if (damage < 11)
|
||||
damage = 2;
|
||||
else if (damage < 16)
|
||||
damage = 3;
|
||||
else if (damage < 21)
|
||||
damage = 4;
|
||||
else if (damage < 26)
|
||||
damage = 5;
|
||||
else
|
||||
damage = 6;
|
||||
* */
|
||||
|
||||
WeaponType type = weap.Type;
|
||||
|
||||
|
|
@ -94,35 +75,12 @@ namespace Server.SkillHandlers
|
|||
{
|
||||
if (arm.MaxHitPoints != 0)
|
||||
{
|
||||
int hp = (int)(arm.HitPoints / (double)arm.MaxHitPoints * 10);
|
||||
|
||||
if (hp < 0)
|
||||
hp = 0;
|
||||
else if (hp > 9)
|
||||
hp = 9;
|
||||
int hp = Math.Clamp((int)(arm.HitPoints / (double)arm.MaxHitPoints * 10), 0, 9);
|
||||
|
||||
from.SendLocalizedMessage(1038285 + hp);
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage(1038295 + (int)Math.Ceiling(Math.Min(arm.ArmorRating, 35) / 5.0));
|
||||
/*
|
||||
if (arm.ArmorRating < 1)
|
||||
from.SendLocalizedMessage( 1038295 ); // This armor offers no defense against attackers.
|
||||
else if (arm.ArmorRating < 6)
|
||||
from.SendLocalizedMessage( 1038296 ); // This armor provides almost no protection.
|
||||
else if (arm.ArmorRating < 11)
|
||||
from.SendLocalizedMessage( 1038297 ); // This armor provides very little protection.
|
||||
else if (arm.ArmorRating < 16)
|
||||
from.SendLocalizedMessage( 1038298 ); // This armor offers some protection against blows.
|
||||
else if (arm.ArmorRating < 21)
|
||||
from.SendLocalizedMessage( 1038299 ); // This armor serves as sturdy protection.
|
||||
else if (arm.ArmorRating < 26)
|
||||
from.SendLocalizedMessage( 1038300 ); // This armor is a superior defense against attack.
|
||||
else if (arm.ArmorRating < 31)
|
||||
from.SendLocalizedMessage( 1038301 ); // This armor offers excellent protection.
|
||||
else
|
||||
from.SendLocalizedMessage( 1038302 ); // This armor is superbly crafted to provide maximum protection.
|
||||
* */
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -251,12 +251,7 @@ namespace Server.SkillHandlers
|
|||
{
|
||||
if (toSteal.Stackable && toSteal.Amount > 1)
|
||||
{
|
||||
int maxAmount = (int)(m_Thief.Skills.Stealing.Value / 10.0 / toSteal.Weight);
|
||||
|
||||
if (maxAmount < 1)
|
||||
maxAmount = 1;
|
||||
else if (maxAmount > toSteal.Amount)
|
||||
maxAmount = toSteal.Amount;
|
||||
int maxAmount = Math.Clamp((int)(m_Thief.Skills.Stealing.Value / 10.0 / toSteal.Weight), 1, toSteal.Amount);
|
||||
|
||||
int amount = Utility.RandomMinMax(1, maxAmount);
|
||||
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ namespace Server.Spells
|
|||
{
|
||||
if (m.Skills[MoveSkill].Value < RequiredSkill)
|
||||
{
|
||||
string args = $"{RequiredSkill.ToString("F1")}\t{MoveSkill.ToString()}\t ";
|
||||
string args = $"{RequiredSkill:F1}\t{MoveSkill.ToString()}\t ";
|
||||
m.SendLocalizedMessage(1063013,
|
||||
args); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ namespace Server.Spells.Mysticism
|
|||
if (Caster.Skills[CastSkill].Value < RequiredSkill)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1063013,
|
||||
$"{RequiredSkill.ToString("F1")}\t{CastSkill.ToString()}\t "); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
|
||||
$"{RequiredSkill:F1}\t{CastSkill.ToString()}\t "); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ namespace Server.Spells.Ninjitsu
|
|||
|
||||
if (Caster.Skills[CastSkill].Value < RequiredSkill)
|
||||
{
|
||||
string args = $"{RequiredSkill.ToString("F1")}\t{CastSkill.ToString()}\t ";
|
||||
string args = $"{RequiredSkill:F1}\t{CastSkill.ToString()}\t ";
|
||||
Caster.SendLocalizedMessage(1063013,
|
||||
args); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
|
||||
return false;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue