fix: Removes BodyValue and fixes modifying Body and BodyMod in props gump. (#743)
* Removes BodyValue * Removes BodyPicker gump * Fixes setting Body and BodyMod in props gump * Props will now look for an `implicit cast` in order to find a way to allow you to modify values with the props gump. * Fixed `[self set body 0x190` so it works too.
This commit is contained in:
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244fc6a136
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33 changed files with 175 additions and 1477 deletions
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#Body Type Model
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400 Human h_male
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401 Human h_female
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402 Human player_ghost
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403 Human player_ghost
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991 Human character_blackthorn
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994 Human character_dupre
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990 Equipment character_lord_british
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970 Equipment H_Male_Robe_Deathshroud
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1970 Equipment H_Female_Robe_Deathshroud
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183 Human H_Savage_Male
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184 Human H_Savage_Female
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185 Human H_SavageRider_Male
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186 Human H_SavageShaman_Female
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##Necromancy Transformed Player Models
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#Body Type Model
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744 Human h_male
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745 Human h_female
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746 Monsters four_armed_demon
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747 Monsters wailingbanshee
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748 Monsters spirits_ghost
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749 Monsters liche_liche_retro
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##Male Wearables
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#Body Type Model
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750 Human H_Savage_Male
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465 Equipment H_Male_Apron_Full
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466 Equipment H_Male_Apron_Half
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554 Equipment H_Male_Armor_Bone_Breastpiece
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557 Equipment H_Male_Armor_Bone_Gloves
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562 Equipment H_Male_Armor_Bone_Helm
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555 Equipment H_Male_Armor_Bone_Leggings
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556 Equipment H_Male_Armor_Bone_Sleeves
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561 Equipment H_Male_Armor_Chain_Coif
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540 Equipment H_Male_Armor_Chain_Leggings
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538 Equipment H_Male_Armor_Chain_Shirt
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680 Equipment H_Male_Armor_Dragon_Breastpiece
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681 Equipment H_Male_Armor_Dragon_Gloves
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682 Equipment H_Male_Armor_Dragon_Head_Helm
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683 Equipment H_Male_Armor_Dragon_Leggings
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679 Equipment H_Male_Armor_Dragon_Sleeves
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929 Equipment H_Male_Armor_Head_Bascinet
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928 Equipment H_Male_Armor_Head_Close_Helm
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565 Equipment H_Male_Armor_Head_Helmet
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564 Equipment H_Male_Armor_Head_Norse_Helm
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973 Equipment H_Male_Armor_Head_Orc_Helm
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743 Equipment H_Male_Armor_Head_Winged_Helmet
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675 Equipment H_Male_Armor_Japanese_Do-Maru
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694 Equipment H_Male_Armor_Japanese_Hachimaki
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678 Equipment H_Male_Armor_Japanese_Haidate
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695 Equipment H_Male_Armor_Japanese_Haramaki-Do
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672 Equipment H_Male_Armor_Japanese_Kabuto
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674 Equipment H_Male_Armor_Japanese_Kabuto_Mempo
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698 Equipment H_Male_Armor_Japanese_Kobakama
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677 Equipment H_Male_Armor_Japanese_Kote_Gloves
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676 Equipment H_Male_Armor_Japanese_Kote_Sleeves
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697 Equipment H_Male_Armor_Japanese_Kote2_Gloves
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696 Equipment H_Male_Armor_Japanese_Kote2_Sleeves
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699 Equipment H_Male_Armor_Japanese_Waraji
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560 Equipment H_Male_Armor_Leather_Cap
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545 Equipment H_Male_Armor_Leather_Gloves
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546 Equipment H_Male_Armor_Leather_Gorget
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543 Equipment H_Male_Armor_Leather_Leggings
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544 Equipment H_Male_Armor_Leather_Sleeves
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524 Equipment H_Male_Armor_Leather_Studded_Gloves
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525 Equipment H_Male_Armor_Leather_Studded_Gorget
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522 Equipment H_Male_Armor_Leather_Studded_Leggings
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523 Equipment H_Male_Armor_Leather_Studded_Sleeves
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521 Equipment H_Male_Armor_Leather_Studded_Tunic
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542 Equipment H_Male_Armor_Leather_Tunic
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527 Equipment H_Male_Armor_Plate_Breastpiece
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530 Equipment H_Male_Armor_Plate_Gauntlets
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531 Equipment H_Male_Armor_Plate_Gorget
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563 Equipment H_Male_Armor_Plate_Helm
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529 Equipment H_Male_Armor_Plate_Leggings
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528 Equipment H_Male_Armor_Plate_Sleeves
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549 Equipment H_Male_Armor_Ring_Leggings
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550 Equipment H_Male_Armor_Ring_Sleeves
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548 Equipment H_Male_Armor_Ring_Tunic
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477 Equipment H_Male_Boots
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476 Equipment H_Male_Boots_Thigh
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495 Equipment H_Male_Bracelet_Gold
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508 Equipment H_Male_Bracelet_Silver
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468 Equipment H_Male_Cloak
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448 Equipment H_Male_Dress_Fancy
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687 Equipment H_Male_Dress_Fancy_2
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688 Equipment H_Male_Dress_Fancy_3
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447 Equipment H_Male_Dress_Long
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496 Equipment H_Male_Ear_Ring_Gold
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509 Equipment H_Male_Ear_Ring_Silver
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900 Equipment H_Male_Hair_Curly
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800 Equipment H_Male_Hair_Facial_Gotee
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906 Equipment H_Male_Hair_Facial_Gotee_2
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801 Equipment H_Male_Hair_Facial_Long_Beard
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905 Equipment H_Male_Hair_Facial_Long_Beard_2
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803 Equipment H_Male_Hair_Facial_Mustache
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802 Equipment H_Male_Hair_Facial_Short_Beard
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904 Equipment H_Male_Hair_Facial_Short_Beard_2
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701 Equipment H_Male_Hair_Long
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703 Equipment H_Male_Hair_Mohawk
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710 Equipment H_Male_Hair_Pageboy
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902 Equipment H_Male_Hair_Pig_Tails
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702 Equipment H_Male_Hair_Ponytail
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901 Equipment H_Male_Hair_Receding
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700 Equipment H_Male_Hair_Short
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903 Equipment H_Male_Hair_Topknot
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492 Equipment H_Male_Hat_Bandana
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410 Equipment H_Male_Hat_Bonnet
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406 Equipment H_Male_Hat_Cap
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411 Equipment H_Male_Hat_Feathered
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742 Equipment H_Male_Hat_Feathers_Leaves
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404 Equipment H_Male_Hat_Floppy
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413 Equipment H_Male_Hat_Jester
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740 Equipment H_Male_Hat_Robin_Hood
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419 Equipment H_Male_Hat_Skullcap
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408 Equipment H_Male_Hat_Straw
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407 Equipment H_Male_Hat_Straw_Tall
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412 Equipment H_Male_Hat_Tricorner
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405 Equipment H_Male_Hat_Wide_Brim
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409 Equipment H_Male_Hat_Wizard
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455 Equipment H_Male_Kilt
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690 Equipment H_Male_Kimono
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414 Equipment H_Male_Mask_Bear
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415 Equipment H_Male_Mask_Deer
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713 Equipment H_Male_Mask_Feathered
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692 Equipment H_Male_Mask_Ninja
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416 Equipment H_Male_Mask_Orc
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417 Equipment H_Male_Mask_Tribal_1
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418 Equipment H_Male_Mask_Tribal_2
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493 Equipment H_Male_Necklace_Bead
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497 Equipment H_Male_Necklace_Gold
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494 Equipment H_Male_Necklace_Gold_Bead
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510 Equipment H_Male_Necklace_Silver
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507 Equipment H_Male_Necklace_Silver_Bead
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715 Equipment H_Male_Pants_Jester
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431 Equipment H_Male_Pants_Long
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693 Equipment H_Male_Pants_Ninja
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430 Equipment H_Male_Pants_Short
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498 Equipment H_Male_Ring_Gold
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511 Equipment H_Male_Ring_Silver
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469 Equipment H_Male_Robe_CowlDown
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732 Equipment H_Male_Robe_CowlUp
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731 Equipment H_Male_Robe_Deathshroud
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987 Equipment H_Male_Robe_GM
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490 Equipment H_Male_Sash
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733 Equipment H_Male_Shirt_1
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734 Equipment H_Male_Shirt_2
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735 Equipment H_Male_Shirt_5
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736 Equipment H_Male_Shirt_6
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911 Equipment H_Male_Shirt_Checkered
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913 Equipment H_Male_Shirt_Doublet
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435 Equipment H_Male_Shirt_Fancy
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912 Equipment H_Male_Shirt_Jester
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691 Equipment H_Male_Shirt_Ninja
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434 Equipment H_Male_Shirt_Sleeveless
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910 Equipment H_Male_Shirt_Surcoat
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909 Equipment H_Male_Shirt_Tunic
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480 Equipment H_Male_Shoes
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716 Equipment H_Male_Shoes_Jester
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479 Equipment H_Male_Shoes_Sandals
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449 Equipment H_Male_Skirt_Long
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971 Equipment H_Male_Skirt_Medium
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759 Equipment H_Male_Cloak_Arcane
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760 Equipment H_Male_Gloves_Arcane
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761 Equipment H_Male_Robe_Arcane
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762 Equipment H_Male_Boots_Arcane
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##Female wearables for polyorph from female to male
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#Body Type Model
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924 Equipment H_Female_Armor_Female_Bustier_Leather
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925 Equipment H_Female_Armor_Female_Bustier_Studded
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923 Equipment H_Female_Armor_Female_Leather
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922 Equipment H_Female_Armor_Female_Plate
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927 Equipment H_Female_Armor_Female_Shorts_Spiked
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926 Equipment H_Female_Armor_Female_Skirt_Leather
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921 Equipment H_Female_Armor_Female_Studded
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##Transition female only armor
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#Body Type Model
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2604 Equipment H_Female_Armor_Female_Bustier_Leather_OLD
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2605 Equipment H_Female_Armor_Female_Bustier_Studded_OLD
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2603 Equipment H_Female_Armor_Female_Leather_OLD
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2602 Equipment H_Female_Armor_Female_Plate_OLD
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2606 Equipment H_Female_Armor_Female_Skirt_Leather_OLD
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2601 Equipment H_Female_Armor_Female_Studded_OLD
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3601 Equipment H_Female_Armor_Female_Studded_OLD
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3602 Equipment H_Female_Armor_Female_Plate_OLD
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3603 Equipment H_Female_Armor_Female_Leather_OLD
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3604 Equipment H_Female_Armor_Female_Bustier_Leather_OLD
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3605 Equipment H_Female_Armor_Female_Bustier_Studded_OLD
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3606 Equipment H_Female_Armor_Female_Skirt_Leather_OLD
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##Female Wearables
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#Body Type Model
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751 Human H_Savage_Female
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1465 Equipment H_Female_Apron_Full
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1466 Equipment H_Female_Apron_Half
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1554 Equipment H_Female_Armor_Bone_Breastpiece
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1557 Equipment H_Female_Armor_Bone_Gloves
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1562 Equipment H_Female_Armor_Bone_Helm
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1555 Equipment H_Female_Armor_Bone_Leggings
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1556 Equipment H_Female_Armor_Bone_Sleeves
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1561 Equipment H_Female_Armor_Chain_Coif
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1540 Equipment H_Female_Armor_Chain_Leggings
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1538 Equipment H_Female_Armor_Chain_Shirt
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1680 Equipment H_Female_Armor_Dragon_Breastpiece
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1681 Equipment H_Female_Armor_Dragon_Gloves
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1682 Equipment H_Female_Armor_Dragon_Head_Helm
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1683 Equipment H_Female_Armor_Dragon_Leggings
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1679 Equipment H_Female_Armor_Dragon_Sleeves
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1924 Equipment H_Female_Armor_Female_Bustier_Leather
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1925 Equipment H_Female_Armor_Female_Bustier_Studded
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1923 Equipment H_Female_Armor_Female_Leather
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1922 Equipment H_Female_Armor_Female_Plate
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1927 Equipment H_Female_Armor_Female_Shorts_Spiked
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1926 Equipment H_Female_Armor_Female_Skirt_Leather
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1921 Equipment H_Female_Armor_Female_Studded
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1929 Equipment H_Female_Armor_Head_Bascinet
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1928 Equipment H_Female_Armor_Head_Close_Helm
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1565 Equipment H_Female_Armor_Head_Helmet
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1564 Equipment H_Female_Armor_Head_Norse_Helm
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1973 Equipment H_Female_Armor_Head_Orc_Helm
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1743 Equipment H_Female_Armor_Head_Winged_Helmet
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1675 Equipment H_Female_Armor_Japanese_Do-Maru
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1694 Equipment H_Female_Armor_Japanese_Hachimaki
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1678 Equipment H_Female_Armor_Japanese_Haidate
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1695 Equipment H_Female_Armor_Japanese_Haramaki-Do
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1672 Equipment H_Female_Armor_Japanese_Kabuto
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1674 Equipment H_Female_Armor_Japanese_Kabuto_Mempo
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1698 Equipment H_Female_Armor_Japanese_Kobakama
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1677 Equipment H_Female_Armor_Japanese_Kote_Gloves
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1676 Equipment H_Female_Armor_Japanese_Kote_Sleeves
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1697 Equipment H_Female_Armor_Japanese_Kote2_Gloves
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1696 Equipment H_Female_Armor_Japanese_Kote2_Sleeves
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1699 Equipment H_Female_Armor_Japanese_Waraji
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1560 Equipment H_Female_Armor_Leather_Cap
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1545 Equipment H_Female_Armor_Leather_Gloves
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1546 Equipment H_Female_Armor_Leather_Gorget
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1543 Equipment H_Female_Armor_Leather_Leggings
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1544 Equipment H_Female_Armor_Leather_Sleeves
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1524 Equipment H_Female_Armor_Leather_Studded_Gloves
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1525 Equipment H_Female_Armor_Leather_Studded_Gorget
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1522 Equipment H_Female_Armor_Leather_Studded_Leggings
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1523 Equipment H_Female_Armor_Leather_Studded_Sleeves
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1521 Equipment H_Female_Armor_Leather_Studded_Tunic
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1542 Equipment H_Female_Armor_Leather_Tunic
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1527 Equipment H_Female_Armor_Plate_Breastpiece
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1530 Equipment H_Female_Armor_Plate_Gauntlets
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1531 Equipment H_Female_Armor_Plate_Gorget
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1563 Equipment H_Female_Armor_Plate_Helm
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1529 Equipment H_Female_Armor_Plate_Leggings
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1528 Equipment H_Female_Armor_Plate_Sleeves
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1549 Equipment H_Female_Armor_Ring_Leggings
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1550 Equipment H_Female_Armor_Ring_Sleeves
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1548 Equipment H_Female_Armor_Ring_Tunic
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1477 Equipment H_Female_Boots
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1476 Equipment H_Female_Boots_Thigh
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1495 Equipment H_Female_Bracelet_Gold
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1508 Equipment H_Female_Bracelet_Silver
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1468 Equipment H_Female_Cloak
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1448 Equipment H_Female_Dress_Fancy
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1687 Equipment H_Female_Dress_Fancy_2
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1688 Equipment H_Female_Dress_Fancy_3
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1447 Equipment H_Female_Dress_Long
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1496 Equipment H_Female_Ear_Ring_Gold
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1509 Equipment H_Female_Ear_Ring_Silver
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1712 Equipment H_Female_Hair_Buns
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1900 Equipment H_Female_Hair_Curly
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1701 Equipment H_Female_Hair_Long
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1703 Equipment H_Female_Hair_Mohawk
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1710 Equipment H_Female_Hair_Pageboy
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1902 Equipment H_Female_Hair_Pig_Tails
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1702 Equipment H_Female_Hair_Ponytail
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1901 Equipment H_Female_Hair_Receding
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1700 Equipment H_Female_Hair_Short
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1903 Equipment H_Female_Hair_Topknot
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1492 Equipment H_Female_Hat_Bandana
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1410 Equipment H_Female_Hat_Bonnet
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1406 Equipment H_Female_Hat_Cap
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1411 Equipment H_Female_Hat_Feathered
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1742 Equipment H_Female_Hat_Feathers_Leaves
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1404 Equipment H_Female_Hat_Floppy
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1413 Equipment H_Female_Hat_Jester
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1740 Equipment H_Female_Hat_Robin_Hood
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1419 Equipment H_Female_Hat_Skullcap
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1408 Equipment H_Female_Hat_Straw
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1407 Equipment H_Female_Hat_Straw_Tall
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1412 Equipment H_Female_Hat_Tricorner
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1405 Equipment H_Female_Hat_Wide_Brim
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1409 Equipment H_Female_Hat_Wizard
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1455 Equipment H_Female_Kilt
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1690 Equipment H_Female_Kimono
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1414 Equipment H_Female_Mask_Bear
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1415 Equipment H_Female_Mask_Deer
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1713 Equipment H_Female_Mask_Feathered
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1692 Equipment H_Female_Mask_Ninja
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1416 Equipment H_Female_Mask_Orc
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1417 Equipment H_Female_Mask_Tribal_1
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1418 Equipment H_Female_Mask_Tribal_2
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1493 Equipment H_Female_Necklace_Bead
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1497 Equipment H_Female_Necklace_Gold
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1494 Equipment H_Female_Necklace_Gold_Bead
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1510 Equipment H_Female_Necklace_Silver
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1507 Equipment H_Female_Necklace_Silver_Bead
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1715 Equipment H_Female_Pants_Jester
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|
||||||
1431 Equipment H_Female_Pants_Long
|
|
||||||
1693 Equipment H_Female_Pants_Ninja
|
|
||||||
1430 Equipment H_Female_Pants_Short
|
|
||||||
1498 Equipment H_Female_Ring_Gold
|
|
||||||
1511 Equipment H_Female_Ring_Silver
|
|
||||||
1469 Equipment H_Female_Robe_CowlDown
|
|
||||||
1732 Equipment H_Female_Robe_CowlUp
|
|
||||||
1731 Equipment H_Female_Robe_Deathshroud
|
|
||||||
1987 Equipment H_Female_Robe_GM
|
|
||||||
1490 Equipment H_Female_Sash
|
|
||||||
1733 Equipment H_Female_Shirt_1
|
|
||||||
1734 Equipment H_Female_Shirt_2
|
|
||||||
1735 Equipment H_Female_Shirt_5
|
|
||||||
1736 Equipment H_Female_Shirt_6
|
|
||||||
1911 Equipment H_Female_Shirt_Checkered
|
|
||||||
1913 Equipment H_Female_Shirt_Doublet
|
|
||||||
1435 Equipment H_Female_Shirt_Fancy
|
|
||||||
1912 Equipment H_Female_Shirt_Jester
|
|
||||||
1691 Equipment H_Female_Shirt_Ninja
|
|
||||||
1434 Equipment H_Female_Shirt_Sleeveless
|
|
||||||
1910 Equipment H_Female_Shirt_Surcoat
|
|
||||||
1909 Equipment H_Female_Shirt_Tunic
|
|
||||||
1480 Equipment H_Female_Shoes
|
|
||||||
1716 Equipment H_Female_Shoes_Jester
|
|
||||||
1479 Equipment H_Female_Shoes_Sandals
|
|
||||||
1449 Equipment H_Female_Skirt_Long
|
|
||||||
1971 Equipment H_Female_Skirt_Medium
|
|
||||||
1759 Equipment H_Female_Cloak_Arcane
|
|
||||||
1760 Equipment H_Female_Gloves_Arcane
|
|
||||||
1761 Equipment H_Female_Robe_Arcane
|
|
||||||
1762 Equipment H_Female_Boots_Arcane
|
|
||||||
|
|
||||||
##Carryables
|
|
||||||
|
|
||||||
#Body Type Model
|
|
||||||
|
|
||||||
584 Equipment Weapon_daemon_sword
|
|
||||||
585 Equipment Weapon_ettin_hammer
|
|
||||||
586 Equipment Weapon_liche_staff
|
|
||||||
587 Equipment Weapon_lizard_man_mace
|
|
||||||
588 Equipment Weapon_lizard_man_spear
|
|
||||||
589 Equipment Weapon_ogre_club
|
|
||||||
590 Equipment Weapon_Ophidian_mage_staff
|
|
||||||
591 Equipment Weapon_Ophidian_warrior_bardiche
|
|
||||||
592 Equipment Weapon_orc_club
|
|
||||||
593 Equipment Weapon_ratman_axe
|
|
||||||
594 Equipment Weapon_ratman_sword
|
|
||||||
595 Equipment Weapon_skeleton_axe
|
|
||||||
596 Equipment Weapon_skeleton_scimitar
|
|
||||||
597 Equipment Weapon_Terathen_mage_staff
|
|
||||||
744 Equipment Weapon_Terathen_Avenger_mace
|
|
||||||
598 Equipment Weapon_Terathen_Avenger_spear
|
|
||||||
599 Equipment Weapon_troll_axe
|
|
||||||
600 Equipment Weapon_troll_maul
|
|
||||||
601 Equipment Weapon_frost_troll_club
|
|
||||||
602 Equipment Weapon_orc_lord_battle_axe
|
|
||||||
603 Equipment Weapon_orc_shaman_staff
|
|
||||||
604 Equipment Weapon_skeleton_mage_staff
|
|
||||||
972 Equipment Fishing_Rod
|
|
||||||
502 Equipment Light_Candle_Lit
|
|
||||||
505 Equipment Light_Candle_Unlit
|
|
||||||
500 Equipment Light_Lantern_Lit
|
|
||||||
503 Equipment Light_Lantern_Unlit
|
|
||||||
501 Equipment Light_Torch_Lit
|
|
||||||
504 Equipment Light_Torch_Unlit
|
|
||||||
577 Equipment Shield_Bronze
|
|
||||||
579 Equipment Shield_Buckler
|
|
||||||
993 Equipment Shield_Chaos
|
|
||||||
581 Equipment Shield_Heater
|
|
||||||
992 Equipment Shield_Order
|
|
||||||
582 Equipment Shield_Roman
|
|
||||||
576 Equipment Shield_Round
|
|
||||||
578 Equipment Shield_Wooden
|
|
||||||
580 Equipment Shield_Wooden_Kite
|
|
||||||
985 Equipment Spell_book_1
|
|
||||||
984 Equipment Spell_book_2
|
|
||||||
668 Equipment Staff_Magic_1
|
|
||||||
669 Equipment Staff_Magic_2
|
|
||||||
670 Equipment Staff_Magic_3
|
|
||||||
671 Equipment Staff_Magic_4
|
|
||||||
980 Equipment Wand_1
|
|
||||||
981 Equipment Wand_2
|
|
||||||
982 Equipment Wand_3
|
|
||||||
983 Equipment Wand_4
|
|
||||||
653 Equipment Weapon_Axe
|
|
||||||
611 Equipment Weapon_Axe_2H
|
|
||||||
634 Equipment Weapon_Axe_Double
|
|
||||||
614 Equipment Weapon_Bardiche
|
|
||||||
615 Equipment Weapon_Battle_Axe
|
|
||||||
617 Equipment Weapon_Black_Staff
|
|
||||||
649 Equipment Weapon_Bow
|
|
||||||
629 Equipment Weapon_Butcher_Knife
|
|
||||||
619 Equipment Weapon_Cleaver
|
|
||||||
620 Equipment Weapon_Club
|
|
||||||
621 Equipment Weapon_Crook
|
|
||||||
651 Equipment Weapon_Crossbow
|
|
||||||
616 Equipment Weapon_Crossbow_Heavy
|
|
||||||
623 Equipment Weapon_Cutlass
|
|
||||||
622 Equipment Weapon_Dagger
|
|
||||||
613 Equipment Weapon_Executioner_Axe
|
|
||||||
628 Equipment Weapon_Gnarled_Staff
|
|
||||||
624 Equipment Weapon_Halberd
|
|
||||||
640 Equipment Weapon_Hammer_Sledge
|
|
||||||
745 Equipment Weapon_Hammer_Smyth
|
|
||||||
625 Equipment Weapon_Hammer_Pick
|
|
||||||
654 Equipment Weapon_Hatchet
|
|
||||||
661 Equipment Weapon_Japanese_Longbow
|
|
||||||
626 Equipment Weapon_Javelin
|
|
||||||
627 Equipment Weapon_Katana
|
|
||||||
630 Equipment Weapon_Kryss
|
|
||||||
612 Equipment Weapon_Large_Battle_Axe
|
|
||||||
631 Equipment Weapon_Mace
|
|
||||||
655 Equipment Weapon_Magic_Sword_1
|
|
||||||
656 Equipment Weapon_Magic_Sword_2
|
|
||||||
657 Equipment Weapon_Magic_Sword_3
|
|
||||||
658 Equipment Weapon_Magic_Sword_4
|
|
||||||
633 Equipment Weapon_Maul
|
|
||||||
659 Equipment Weapon_Naginata
|
|
||||||
660 Equipment Weapon_No-Dachi
|
|
||||||
662 Equipment Weapon_Pick
|
|
||||||
635 Equipment Weapon_Pickaxe
|
|
||||||
636 Equipment Weapon_Pitch_Fork
|
|
||||||
648 Equipment Weapon_Quarter_Staff
|
|
||||||
637 Equipment Weapon_Scimitar
|
|
||||||
638 Equipment Weapon_Skinning_Knife
|
|
||||||
641 Equipment Weapon_Spear
|
|
||||||
663 Equipment Weapon_Spear_2
|
|
||||||
639 Equipment Weapon_Spear_Short
|
|
||||||
664 Equipment Weapon_Sword
|
|
||||||
618 Equipment Weapon_Sword_Broad
|
|
||||||
665 Equipment Weapon_Sword_Long
|
|
||||||
666 Equipment Weapon_Sword_Short
|
|
||||||
643 Equipment Weapon_Sword_Viking
|
|
||||||
644 Equipment Weapon_War_Axe
|
|
||||||
645 Equipment Weapon_War_Fork
|
|
||||||
646 Equipment Weapon_War_Hammer
|
|
||||||
642 Equipment Weapon_War_Mace
|
|
||||||
|
|
||||||
##Creatures
|
|
||||||
|
|
||||||
#Body Type Model
|
|
||||||
|
|
||||||
187 Animals ridgeback_ridgeback
|
|
||||||
193 Animals ridgeback_ridgeback_ethereal
|
|
||||||
188 Animals ridgeback_savage
|
|
||||||
787 Monsters ant_lion
|
|
||||||
157 Monsters arachnids_spider_black_widow
|
|
||||||
173 Monsters arachnids_spider_black_widow
|
|
||||||
11 Monsters arachnids_spider_dread
|
|
||||||
19 Monsters arachnids_spider_dread
|
|
||||||
20 Monsters arachnids_spider_frost
|
|
||||||
28 Monsters arachnids_spider_giant
|
|
||||||
28 Monsters arachnids_spider_giant
|
|
||||||
28 Monsters arachnids_spider_giant
|
|
||||||
779 Monsters bogling
|
|
||||||
780 Monsters bog_thing
|
|
||||||
232 Animals bovines_bull_brown
|
|
||||||
233 Animals bovines_bull_spotted
|
|
||||||
216 Animals bovines_cow_brown
|
|
||||||
231 Animals bovines_cow_spotted
|
|
||||||
211 Animals bruins_bear_black
|
|
||||||
211 Animals bruins_bear_black
|
|
||||||
167 Animals bruins_bear_brown
|
|
||||||
212 Animals bruins_bear_grizzly
|
|
||||||
212 Animals bruins_bear_grizzly
|
|
||||||
213 Animals bruins_bear_polar
|
|
||||||
213 Animals bruins_bear_polar
|
|
||||||
217 Animals canines_dog_hound
|
|
||||||
97 Animals canines_hell_hound
|
|
||||||
98 Animals canines_hell_hound
|
|
||||||
225 Animals canines_wolf_timber
|
|
||||||
99 Animals canines_wolf_dark
|
|
||||||
23 Animals canines_wolf_dire
|
|
||||||
25 Animals canines_wolf_grey
|
|
||||||
27 Animals canines_wolf_grey
|
|
||||||
100 Animals canines_wolf_silver
|
|
||||||
34 Animals canines_wolf_white
|
|
||||||
37 Animals canines_wolf_white
|
|
||||||
101 Monsters centaurs_centaur
|
|
||||||
792 Monsters chaos_demon
|
|
||||||
786 Monsters chariot
|
|
||||||
756 Monsters clockwork_overseer
|
|
||||||
757 Monsters clockwork_minion
|
|
||||||
763 Monsters clockwork_minion
|
|
||||||
75 Monsters cyclops_cyclops
|
|
||||||
9 Monsters daemons_daemon
|
|
||||||
10 Monsters daemons_daemon
|
|
||||||
9 Monsters daemons_daemon
|
|
||||||
9 Monsters daemons_daemon
|
|
||||||
38 Monsters daemons_daemon_black_gate
|
|
||||||
40 Monsters daemons_daemon_elder
|
|
||||||
102 Monsters daemons_daemon_exodus
|
|
||||||
43 Monsters daemons_daemon_ice_fiend
|
|
||||||
774 Monsters Dawn_Girl
|
|
||||||
237 Animals deer_doe
|
|
||||||
237 Animals deer_doe
|
|
||||||
234 Animals deer_stag
|
|
||||||
234 Animals deer_stag
|
|
||||||
151 Sea dolphins_dolphin
|
|
||||||
103 Monsters dragons_dragon_asian
|
|
||||||
12 Monsters dragons_dragon_retro_grey
|
|
||||||
172 Monsters dragons_dragon_retro_red
|
|
||||||
59 Monsters dragons_dragon_retro_red
|
|
||||||
49 Monsters dragons_wyrm_retro_white
|
|
||||||
180 Monsters dragons_wyrm_retro_white
|
|
||||||
60 Monsters dragons_dragon_retro_grey
|
|
||||||
61 Monsters dragons_dragon_retro_red
|
|
||||||
105 Monsters dragons_wyrm_ancient
|
|
||||||
46 Monsters Mf_Dragon_Rust
|
|
||||||
106 Monsters dragons_wyrm_shadow
|
|
||||||
104 Monsters dragons_dragon_skeletal
|
|
||||||
62 Monsters dragons_wyvern
|
|
||||||
14 Monsters elementals_earth_elemental
|
|
||||||
14 Monsters elementals_earth_elemental
|
|
||||||
107 Monsters elementals_agapite_elemental
|
|
||||||
108 Monsters elementals_bronze_elemental
|
|
||||||
109 Monsters elementals_copper_elemental
|
|
||||||
110 Monsters elementals_copper_dull_elemental
|
|
||||||
166 Monsters elementals_gold_elemental
|
|
||||||
111 Monsters elementals_iron_elemental
|
|
||||||
112 Monsters elementals_valorite_elemental
|
|
||||||
113 Monsters elementals_verite_elemental
|
|
||||||
158 Monsters elementals_acid_elemental
|
|
||||||
13 Monsters elementals_air_elemental
|
|
||||||
13 Monsters elementals_air_elemental
|
|
||||||
13 Monsters elementals_air_elemental
|
|
||||||
159 Monsters elementals_blood_elemental
|
|
||||||
160 Monsters elementals_blood_elemental
|
|
||||||
15 Monsters elementals_fire_elemental
|
|
||||||
15 Monsters elementals_fire_elemental
|
|
||||||
15 Monsters elementals_fire_elemental
|
|
||||||
161 Monsters elementals_ice_elemental
|
|
||||||
162 Monsters elementals_poison_elemental
|
|
||||||
163 Monsters elementals_snow_elemental
|
|
||||||
16 Monsters elementals_water_elemental
|
|
||||||
16 Monsters elementals_water_elemental
|
|
||||||
164 Monsters ethereals_energy_vortex
|
|
||||||
165 Monsters ethereals_wisp
|
|
||||||
58 Monsters ethereals_wisp
|
|
||||||
58 Monsters ethereals_wisp
|
|
||||||
200 Animals equines_horse_dappled_brown
|
|
||||||
200 Animals equines_horse_dappled_brown
|
|
||||||
190 Animals equines_horse_firesteed
|
|
||||||
820 Animals equines_horse_dappled_brown
|
|
||||||
291 Animals equines_horse_dappled_brown_pack
|
|
||||||
226 Animals equines_horse_dappled_grey
|
|
||||||
226 Animals equines_horse_dappled_grey
|
|
||||||
226 Animals equines_horse_dappled_grey
|
|
||||||
846 Animals equines_horse_dappled_grey
|
|
||||||
204 Animals equines_horse_dark_brown
|
|
||||||
204 Animals equines_horse_dark_brown
|
|
||||||
824 Animals equines_horse_dark_brown
|
|
||||||
228 Animals equines_horse_tan
|
|
||||||
228 Animals equines_horse_tan
|
|
||||||
848 Animals equines_horse_tan
|
|
||||||
114 Animals equines_horse_dark_steed
|
|
||||||
115 Animals equines_horse_ethereal
|
|
||||||
116 Animals equines_horse_nightmare
|
|
||||||
177 Animals equines_horse_nightmare
|
|
||||||
178 Animals equines_horse_nightmare
|
|
||||||
179 Animals equines_horse_nightmare
|
|
||||||
117 Animals equines_horse_silver_steed
|
|
||||||
118 Animals equines_horse_war_brittanian
|
|
||||||
119 Animals equines_horse_war_mage_council
|
|
||||||
120 Animals equines_horse_war_minax
|
|
||||||
121 Animals equines_horse_war_shadowlord
|
|
||||||
122 Animals equines_unicorn
|
|
||||||
192 Animals equines_unicorn_ethereal
|
|
||||||
123 Monsters ethereal_warriors_male
|
|
||||||
175 Monsters ethereal_warriors_male
|
|
||||||
2 Monsters ettins_ettin
|
|
||||||
18 Monsters ettins_ettin
|
|
||||||
63 Animals felines_cougar
|
|
||||||
64 Animals felines_leopard_snow
|
|
||||||
65 Animals felines_leopard_snow
|
|
||||||
214 Animals felines_panther
|
|
||||||
127 Animals felines_predator_hellcat
|
|
||||||
128 Monsters fey_race_pixie
|
|
||||||
176 Monsters fey_race_pixie
|
|
||||||
781 Monsters fire_ant_worker
|
|
||||||
782 Monsters fire_ant_warrior
|
|
||||||
783 Monsters fire_ant_queen
|
|
||||||
804 Monsters fire_ant_matriarch
|
|
||||||
805 Monsters black_ant_worker
|
|
||||||
806 Monsters black_ant_warrior
|
|
||||||
807 Monsters black_ant_queen
|
|
||||||
808 Monsters black_ant_matriarch
|
|
||||||
8 Monsters flails_corpser
|
|
||||||
47 Monsters flails_reaper
|
|
||||||
66 Monsters flails_swamp_tentacles
|
|
||||||
129 Monsters flails_swamp_tentacles
|
|
||||||
80 Monsters frogs_frog_giant
|
|
||||||
4 Monsters gargoyles_gargoyle
|
|
||||||
130 Monsters gargoyles_gargoyle_blistering
|
|
||||||
67 Monsters gargoyles_gargoyle_stone
|
|
||||||
753 Monsters gargoyles_gargoyle_slave
|
|
||||||
754 Monsters gargoyles_gargoyle_enforcer
|
|
||||||
755 Monsters gargoyles_gargoyle_guard
|
|
||||||
758 Monsters gargoyles_gargoyle_shopkeeper
|
|
||||||
22 Monsters gazers_gazer
|
|
||||||
68 Monsters gazers_gazer_elder
|
|
||||||
69 Monsters gazers_gazer_elder
|
|
||||||
131 Monsters genies_efreet
|
|
||||||
791 Animals giant_beetle
|
|
||||||
195 Animals giant_beetle_ethereal
|
|
||||||
752 Monsters golem_iron
|
|
||||||
29 Animals gorillas_silverback
|
|
||||||
29 Animals gorillas_silverback
|
|
||||||
30 Monsters harpies_harpy
|
|
||||||
73 Monsters harpies_harpy_stone
|
|
||||||
31 Monsters headless_headless
|
|
||||||
776 Monsters horde_demon
|
|
||||||
795 Monsters horde_demon
|
|
||||||
796 Monsters horde_demon
|
|
||||||
74 Monsters imps_imp
|
|
||||||
168 Monsters imps_shadow_fiend
|
|
||||||
764 Monsters Juka_Warrior
|
|
||||||
765 Monsters Juka_Mage
|
|
||||||
768 Monsters Juggernaut
|
|
||||||
132 Animals kirin_kirin
|
|
||||||
191 Animals kirin_kirin_ethereal
|
|
||||||
998 Monsters kirin_kirin
|
|
||||||
77 Monsters krakens_kraken
|
|
||||||
24 Monsters liche_liche_retro
|
|
||||||
24 Monsters liche_liche_retro
|
|
||||||
78 Monsters liche_liche_lord_retro
|
|
||||||
79 Monsters liche_liche_lord_retro
|
|
||||||
82 Monsters liche_liche_lord_retro
|
|
||||||
33 Monsters lizard_race_lizardman
|
|
||||||
35 Monsters lizard_race_lizardman
|
|
||||||
36 Monsters lizard_race_lizardman
|
|
||||||
202 Animals lizards_alligator_brown
|
|
||||||
202 Animals lizards_alligator_brown
|
|
||||||
133 Animals lizards_alligator_small
|
|
||||||
134 Animals lizards_komodo_dragon
|
|
||||||
206 Monsters lizards_lava_lizard
|
|
||||||
220 Animals llamas_llama
|
|
||||||
828 Animals llamas_llama
|
|
||||||
828 Animals llamas_llama
|
|
||||||
828 Animals llamas_llama
|
|
||||||
170 Animals llamas_llama_ethereal
|
|
||||||
292 Animals llamas_llama_pack
|
|
||||||
124 Monsters mages_evil_mage
|
|
||||||
125 Monsters mages_evil_mage_master
|
|
||||||
126 Monsters mages_evil_mage_master
|
|
||||||
770 Monsters Meer_Mage
|
|
||||||
771 Monsters Meer_Warrior
|
|
||||||
797 Monsters mf_dragon_fire
|
|
||||||
798 Monsters mf_dragon_rust
|
|
||||||
39 Monsters mongbats_mongbat
|
|
||||||
39 Monsters mongbats_mongbat
|
|
||||||
39 Monsters mongbats_mongbat
|
|
||||||
39 Monsters mongbats_mongbat
|
|
||||||
766 Monsters NPC_Kabur
|
|
||||||
767 Monsters NPC_Blackthorn_Cohort
|
|
||||||
769 Monsters NPC_Blackthorn
|
|
||||||
772 Monsters NPC_Adranath
|
|
||||||
773 Monsters NPC_Cpt_Dasha
|
|
||||||
1 Monsters ogres_ogre
|
|
||||||
1 Monsters ogres_ogre
|
|
||||||
83 Monsters ogres_ogre_lord
|
|
||||||
84 Monsters ogres_ogre_lord
|
|
||||||
135 Monsters ogres_ogre_lord_arctic
|
|
||||||
136 Monsters ophidians_ophidian_archmage
|
|
||||||
137 Monsters ophidians_ophidian_knight
|
|
||||||
85 Monsters ophidians_ophidian_mage
|
|
||||||
87 Monsters ophidians_ophidian_queen
|
|
||||||
86 Monsters ophidians_ophidian_warrior
|
|
||||||
17 Monsters orcs_orc
|
|
||||||
41 Monsters orcs_orc
|
|
||||||
7 Monsters orcs_orc_captain
|
|
||||||
7 Monsters orcs_orc_captain
|
|
||||||
7 Monsters orcs_orc_captain
|
|
||||||
138 Monsters orcs_orc_lord
|
|
||||||
139 Monsters orcs_orc_lord
|
|
||||||
140 Monsters orcs_orc_shaman
|
|
||||||
181 Monsters orcs_orc_scout
|
|
||||||
182 Monsters orcs_orc_bomber
|
|
||||||
189 Monsters orcs_orc_lord
|
|
||||||
210 Animals ostards_ostard_desert
|
|
||||||
825 Animals ostards_ostard_desert
|
|
||||||
218 Animals ostards_ostard_forest
|
|
||||||
826 Animals ostards_ostard_forest
|
|
||||||
219 Animals ostards_ostard_frenzied
|
|
||||||
827 Animals ostards_ostard_frenzied
|
|
||||||
171 Animals ostards_ostard_ethereal
|
|
||||||
141 Monsters paladins_paladin
|
|
||||||
775 Monsters plague_beast
|
|
||||||
290 Animals porcines_boar
|
|
||||||
203 Animals porcines_pig
|
|
||||||
203 Animals porcines_pig
|
|
||||||
42 Monsters rat_race_ratman
|
|
||||||
44 Monsters rat_race_ratman
|
|
||||||
45 Monsters rat_race_ratman
|
|
||||||
142 Monsters rat_race_ratman
|
|
||||||
143 Monsters rat_race_shaman
|
|
||||||
215 Monsters rodents_rat_giant
|
|
||||||
215 Monsters rodents_rat_giant
|
|
||||||
839 Animals ridgeback_ridgeback
|
|
||||||
840 Animals ridgeback_giant
|
|
||||||
841 Animals ridgeback_flame
|
|
||||||
842 Animals ridgeback_hatchling
|
|
||||||
209 Animals ruminants_goat_billy
|
|
||||||
88 Animals ruminants_goat_mountain
|
|
||||||
207 Animals ruminants_sheep
|
|
||||||
223 Animals ruminants_sheep_shorn
|
|
||||||
790 Monsters sand_vortex
|
|
||||||
48 Monsters scorpions_giant
|
|
||||||
48 Monsters scorpions_giant
|
|
||||||
144 Sea sea_horse_sea_horse
|
|
||||||
150 Sea sea_serpents_sea_serpent
|
|
||||||
145 Sea sea_serpents_sea_serpent
|
|
||||||
21 Monsters serpents_snake_giant
|
|
||||||
21 Monsters serpents_snake_giant
|
|
||||||
89 Monsters serpents_snake_giant_ice
|
|
||||||
90 Monsters serpents_snake_giant_lava
|
|
||||||
91 Monsters serpents_snake_giant_silver
|
|
||||||
92 Monsters serpents_snake_giant_silver
|
|
||||||
93 Monsters serpents_snake_giant_silver
|
|
||||||
146 Monsters shadowlords_shadowlord
|
|
||||||
793 Animals skeletal_mount
|
|
||||||
50 Monsters skeletons_skeleton
|
|
||||||
56 Monsters skeletons_skeleton
|
|
||||||
57 Monsters skeletons_skeleton
|
|
||||||
147 Monsters skeletons_skeleton_knight
|
|
||||||
148 Monsters skeletons_skeleton_mage
|
|
||||||
51 Monsters slimes_slime
|
|
||||||
51 Monsters slimes_slime
|
|
||||||
94 Monsters slimes_slime_frost
|
|
||||||
96 Monsters slimes_slime_frost
|
|
||||||
574 Monsters spirits_blade_spirit
|
|
||||||
26 Monsters spirits_ghost
|
|
||||||
26 Monsters spirits_ghost
|
|
||||||
26 Monsters spirits_ghost
|
|
||||||
149 Monsters succubi_succubus
|
|
||||||
174 Monsters succubi_succubus
|
|
||||||
794 Animals swamp_dragon
|
|
||||||
194 Animals swamp_dragon_ethereal
|
|
||||||
799 Animals swamp_dragon_armor
|
|
||||||
778 Monsters swarm
|
|
||||||
152 Monsters terathan_terathan_avenger
|
|
||||||
71 Monsters terathan_terathan_drone
|
|
||||||
72 Monsters terathan_terathan_queen
|
|
||||||
70 Monsters terathan_terathan_warrior
|
|
||||||
76 Monsters titans_titan
|
|
||||||
53 Monsters trolls_troll
|
|
||||||
54 Monsters trolls_troll
|
|
||||||
55 Monsters trolls_troll_frost
|
|
||||||
153 Monsters walking_dead_ghoul
|
|
||||||
154 Monsters walking_dead_mummy
|
|
||||||
155 Monsters walking_dead_rotting_corpse
|
|
||||||
3 Monsters walking_dead_zombie
|
|
||||||
3 Monsters walking_dead_zombie
|
|
||||||
221 Animals walrus_walrus_male
|
|
||||||
221 Animals walrus_walrus_male
|
|
||||||
|
|
||||||
##New 3D Critters (Replaces 2D Bitmaps)
|
|
||||||
|
|
||||||
#Body Type Model
|
|
||||||
|
|
||||||
5 Animals birds_eagle
|
|
||||||
5 Animals birds_eagle
|
|
||||||
6 Animals birds_generic
|
|
||||||
6 Animals birds_generic
|
|
||||||
6 Animals birds_generic
|
|
||||||
6 Animals birds_generic
|
|
||||||
831 Animals birds_parrot
|
|
||||||
832 Animals birds_pheonix
|
|
||||||
833 Animals birds_turkey
|
|
||||||
834 Animals felines_hellcat
|
|
||||||
201 Animals felines_housecat
|
|
||||||
208 Animals fowl_normal_hen
|
|
||||||
208 Animals fowl_normal_hen
|
|
||||||
81 Animals frogs_bullfrog
|
|
||||||
205 Animals rodents_rabbit_cottontail
|
|
||||||
835 Animals rodents_rabbit_jack
|
|
||||||
205 Animals rodents_rabbit_cottontail
|
|
||||||
238 Animals rodents_rat_sewer
|
|
||||||
843 Animals rodents_rat_town
|
|
||||||
52 Animals serpents_snake
|
|
||||||
837 Animals serpents_snake_ice
|
|
||||||
838 Animals serpents_snake_lava
|
|
||||||
|
|
||||||
##Age of Shadows Stuff
|
|
||||||
|
|
||||||
#Body Type Model
|
|
||||||
|
|
||||||
300 Monsters crystal_elemental
|
|
||||||
301 Monsters treefellow
|
|
||||||
302 Monsters skittering_hopper
|
|
||||||
303 Monsters devourer
|
|
||||||
304 Monsters flesh_golem
|
|
||||||
305 Monsters gore_fiend
|
|
||||||
306 Monsters impaler
|
|
||||||
307 Monsters gibberling
|
|
||||||
308 Monsters bonedemon
|
|
||||||
309 Monsters patchskeleton
|
|
||||||
310 Monsters wailingbanshee
|
|
||||||
311 Monsters shadow_knight
|
|
||||||
312 Monsters abysmal_horror
|
|
||||||
313 Monsters Darknight_Creeper
|
|
||||||
314 Monsters ravager
|
|
||||||
315 Monsters flesh_renderer
|
|
||||||
316 Monsters wander
|
|
||||||
317 Monsters vampire_bat
|
|
||||||
318 Monsters demon_knight
|
|
||||||
319 Monsters mound_of_maggots
|
|
||||||
|
|
||||||
777 Monsters doppleganger
|
|
||||||
784 Monsters arcane_demon
|
|
||||||
785 Monsters four_armed_demon
|
|
||||||
788 Monsters sphinx
|
|
||||||
789 Monsters quagmire
|
|
||||||
|
|
||||||
930 Equipment Weapon_Scythe
|
|
||||||
931 Equipment Weapon_Bone_Harvester
|
|
||||||
932 Equipment Weapon_Scepter
|
|
||||||
933 Equipment Weapon_Bladed_Staff
|
|
||||||
934 Equipment Weapon_Pike
|
|
||||||
935 Equipment Weapon_Double_Bladed_Staff
|
|
||||||
936 Equipment Weapon_Lance
|
|
||||||
937 Equipment Weapon_Crescent_Blade
|
|
||||||
938 Equipment Weapon_Composite_Bow
|
|
||||||
939 Equipment Weapon_Repeating_Crossbow
|
|
||||||
940 Equipment Weapon_Paladin_Sword
|
|
||||||
|
|
||||||
|
|
||||||
##Japanese Wearables Contest Stuff
|
|
||||||
|
|
||||||
#Body Type Model
|
|
||||||
|
|
||||||
481 Equipment H_Male_Hat_Bandana
|
|
||||||
482 Equipment H_Male_Boots
|
|
||||||
483 Equipment H_Male_Cloak
|
|
||||||
484 Equipment H_Male_Kilt
|
|
||||||
485 Equipment H_Male_Dress_Fancy
|
|
||||||
486 Equipment H_Male_Shirt_Tunic
|
|
||||||
|
|
||||||
1481 Equipment H_Female_Hat_Bandana
|
|
||||||
1482 Equipment H_Female_Boots
|
|
||||||
1483 Equipment H_Female_Cloak
|
|
||||||
1484 Equipment H_Female_Kilt
|
|
||||||
1485 Equipment H_Female_Dress_Fancy
|
|
||||||
1486 Equipment H_Female_Shirt_Tunic
|
|
||||||
|
|
@ -9,11 +9,6 @@ namespace Server
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
[AttributeUsage(AttributeTargets.Property)]
|
|
||||||
public class BodyAttribute : Attribute
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
|
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
|
||||||
public class PropertyObjectAttribute : Attribute
|
public class PropertyObjectAttribute : Attribute
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -1051,6 +1051,11 @@ namespace Server
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void MoveToWorld(WorldLocation worldLocation)
|
||||||
|
{
|
||||||
|
MoveToWorld(worldLocation.Location, worldLocation.Map);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Moves the Item to a given <paramref name="location" /> and <paramref name="map" />.
|
/// Moves the Item to a given <paramref name="location" /> and <paramref name="map" />.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -2306,18 +2311,12 @@ namespace Server
|
||||||
|
|
||||||
doubled = false;
|
doubled = false;
|
||||||
|
|
||||||
if (m_Amount <= 1)
|
itemID = m_Amount switch
|
||||||
{
|
{
|
||||||
itemID = coinBase;
|
<= 1 => coinBase,
|
||||||
}
|
<= 5 => coinBase + 1,
|
||||||
else if (m_Amount <= 5)
|
_ => coinBase + 2
|
||||||
{
|
};
|
||||||
itemID = coinBase + 1;
|
|
||||||
}
|
|
||||||
else // m_Amount > 5
|
|
||||||
{
|
|
||||||
itemID = coinBase + 2;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
var bounds = ItemBounds.Table[itemID & 0x3FFF];
|
var bounds = ItemBounds.Table[itemID & 0x3FFF];
|
||||||
|
|
|
||||||
|
|
@ -14,7 +14,8 @@ namespace Server
|
||||||
Equipment
|
Equipment
|
||||||
}
|
}
|
||||||
|
|
||||||
public readonly struct Body : IEquatable<object>, IEquatable<Body>, IEquatable<int>
|
[Parsable]
|
||||||
|
public readonly struct Body : IEquatable<object>, IEquatable<Body>, IEquatable<int>, IComparable<int>, IComparable<Body>
|
||||||
{
|
{
|
||||||
private static readonly BodyType[] m_Types = Array.Empty<BodyType>();
|
private static readonly BodyType[] m_Types = Array.Empty<BodyType>();
|
||||||
|
|
||||||
|
|
@ -70,38 +71,13 @@ namespace Server
|
||||||
&& BodyID != 695
|
&& BodyID != 695
|
||||||
&& BodyID != 970;
|
&& BodyID != 970;
|
||||||
|
|
||||||
public bool IsGargoyle => BodyID == 666
|
public bool IsGargoyle => BodyID is 666 or 667 or 694 or 695;
|
||||||
|| BodyID == 667
|
|
||||||
|| BodyID == 694
|
|
||||||
|| BodyID == 695;
|
|
||||||
|
|
||||||
public bool IsMale => BodyID == 183
|
public bool IsMale => BodyID is 183 or 185 or 400 or 402 or 605 or 607 or 666 or 694 or 750;
|
||||||
|| BodyID == 185
|
|
||||||
|| BodyID == 400
|
|
||||||
|| BodyID == 402
|
|
||||||
|| BodyID == 605
|
|
||||||
|| BodyID == 607
|
|
||||||
|| BodyID == 666
|
|
||||||
|| BodyID == 694
|
|
||||||
|| BodyID == 750;
|
|
||||||
|
|
||||||
public bool IsFemale => BodyID == 184
|
public bool IsFemale => BodyID is 184 or 186 or 401 or 403 or 606 or 608 or 667 or 695 or 751;
|
||||||
|| BodyID == 186
|
|
||||||
|| BodyID == 401
|
|
||||||
|| BodyID == 403
|
|
||||||
|| BodyID == 606
|
|
||||||
|| BodyID == 608
|
|
||||||
|| BodyID == 667
|
|
||||||
|| BodyID == 695
|
|
||||||
|| BodyID == 751;
|
|
||||||
|
|
||||||
public bool IsGhost => BodyID == 402
|
public bool IsGhost => BodyID is 402 or 403 or 607 or 608 or 694 or 695 or 970;
|
||||||
|| BodyID == 403
|
|
||||||
|| BodyID == 607
|
|
||||||
|| BodyID == 608
|
|
||||||
|| BodyID == 694
|
|
||||||
|| BodyID == 695
|
|
||||||
|| BodyID == 970;
|
|
||||||
|
|
||||||
public bool IsMonster => BodyID >= 0
|
public bool IsMonster => BodyID >= 0
|
||||||
&& BodyID < m_Types.Length
|
&& BodyID < m_Types.Length
|
||||||
|
|
@ -151,5 +127,11 @@ namespace Server
|
||||||
public static bool operator <(Body l, Body r) => l.BodyID < r.BodyID;
|
public static bool operator <(Body l, Body r) => l.BodyID < r.BodyID;
|
||||||
|
|
||||||
public static bool operator <=(Body l, Body r) => l.BodyID <= r.BodyID;
|
public static bool operator <=(Body l, Body r) => l.BodyID <= r.BodyID;
|
||||||
|
|
||||||
|
public int CompareTo(Body other) => BodyID.CompareTo(other.BodyID);
|
||||||
|
|
||||||
|
public int CompareTo(int other) => BodyID.CompareTo(other);
|
||||||
|
|
||||||
|
public static Body Parse(string value) => Utility.ToInt32(value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1702,7 +1702,6 @@ namespace Server
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[Body]
|
|
||||||
[CommandProperty(AccessLevel.GameMaster)]
|
[CommandProperty(AccessLevel.GameMaster)]
|
||||||
public Body Body
|
public Body Body
|
||||||
{
|
{
|
||||||
|
|
@ -1721,14 +1720,6 @@ namespace Server
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[Body]
|
|
||||||
[CommandProperty(AccessLevel.GameMaster)]
|
|
||||||
public int BodyValue
|
|
||||||
{
|
|
||||||
get => Body.BodyID;
|
|
||||||
set => Body = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
|
[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
|
||||||
public Point3D LogoutLocation { get; set; }
|
public Point3D LogoutLocation { get; set; }
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -119,7 +119,7 @@ namespace Server.Network
|
||||||
else if (entity is Mobile mobile)
|
else if (entity is Mobile mobile)
|
||||||
{
|
{
|
||||||
type = 1;
|
type = 1;
|
||||||
gfx = mobile.BodyValue;
|
gfx = mobile.Body;
|
||||||
hue = mobile.Hue;
|
hue = mobile.Hue;
|
||||||
flags = mobile.GetPacketFlags(true);
|
flags = mobile.GetPacketFlags(true);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -13,7 +13,7 @@ namespace Server.Factions
|
||||||
Frozen = true;
|
Frozen = true;
|
||||||
CantWalk = true;
|
CantWalk = true;
|
||||||
Female = false;
|
Female = false;
|
||||||
BodyValue = 400;
|
Body = 400;
|
||||||
Name = NameList.RandomName("male");
|
Name = NameList.RandomName("male");
|
||||||
|
|
||||||
RangeHome = 0;
|
RangeHome = 0;
|
||||||
|
|
|
||||||
|
|
@ -101,7 +101,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Apprentice Necromancer";
|
Title = "the Apprentice Necromancer";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83FD;
|
Hue = 0x83FD;
|
||||||
HairItemID = 0x2048;
|
HairItemID = 0x2048;
|
||||||
HairHue = 0x463;
|
HairHue = 0x463;
|
||||||
|
|
@ -146,7 +146,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
public Frederic()
|
public Frederic()
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
BodyValue = 0x1A;
|
Body = 0x1A;
|
||||||
Hue = 0x455;
|
Hue = 0x455;
|
||||||
Frozen = true;
|
Frozen = true;
|
||||||
|
|
||||||
|
|
@ -184,7 +184,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the Alchemist";
|
Title = "the Alchemist";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -226,7 +226,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Blacksmith";
|
Title = "the Blacksmith";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x8409;
|
Hue = 0x8409;
|
||||||
FacialHairItemID = 0x2041;
|
FacialHairItemID = 0x2041;
|
||||||
FacialHairHue = 0x45E;
|
FacialHairHue = 0x45E;
|
||||||
|
|
|
||||||
|
|
@ -75,7 +75,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the student";
|
Title = "the student";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -119,7 +119,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the cook";
|
Title = "the cook";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -171,7 +171,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the student";
|
Title = "the student";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -114,7 +114,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the Architect's Daughter";
|
Title = "the Architect's Daughter";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -2013,7 +2013,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the guard";
|
Title = "the guard";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2079,7 +2079,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the guard";
|
Title = "the guard";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2146,7 +2146,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the guard";
|
Title = "the guard";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2211,7 +2211,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the soil nurturer";
|
Title = "the soil nurturer";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2277,7 +2277,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the wise";
|
Title = "the wise";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2342,7 +2342,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the arcanist";
|
Title = "the arcanist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2405,7 +2405,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the arborist";
|
Title = "the arborist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2476,7 +2476,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the arborist";
|
Title = "the arborist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2539,7 +2539,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the expeditionist";
|
Title = "the expeditionist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2616,7 +2616,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the wise";
|
Title = "the wise";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2675,7 +2675,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the wise";
|
Title = "the wise";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2738,7 +2738,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the soil nurturer";
|
Title = "the soil nurturer";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2799,7 +2799,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the expeditionist";
|
Title = "the expeditionist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2875,7 +2875,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the expeditionist";
|
Title = "the expeditionist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -2958,7 +2958,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the guard";
|
Title = "the guard";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3025,7 +3025,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the grape tender";
|
Title = "the grape tender";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3094,7 +3094,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the grape tender";
|
Title = "the grape tender";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3156,7 +3156,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the trinket weaver";
|
Title = "the trinket weaver";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3225,7 +3225,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the trinket weaver";
|
Title = "the trinket weaver";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3288,7 +3288,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the bark weaver";
|
Title = "the bark weaver";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3350,7 +3350,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the bark weaver";
|
Title = "the bark weaver";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3399,7 +3399,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the bowcrafter";
|
Title = "the bowcrafter";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3471,7 +3471,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the bowcrafter";
|
Title = "the bowcrafter";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3533,7 +3533,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the metal weaver";
|
Title = "the metal weaver";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3602,7 +3602,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the metal weaver";
|
Title = "the metal weaver";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3666,7 +3666,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the cloth weaver";
|
Title = "the cloth weaver";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3729,7 +3729,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the cloth weaver";
|
Title = "the cloth weaver";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3791,7 +3791,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the expeditionist";
|
Title = "the expeditionist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3854,7 +3854,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the expeditionist";
|
Title = "the expeditionist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3915,7 +3915,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the wise";
|
Title = "the wise";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -3959,7 +3959,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the wise";
|
Title = "the wise";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4016,7 +4016,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the wise";
|
Title = "the wise";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4059,7 +4059,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the wise";
|
Title = "the wise";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4107,7 +4107,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the wise";
|
Title = "the wise";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4152,7 +4152,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the wise";
|
Title = "the wise";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4197,7 +4197,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the healer";
|
Title = "the healer";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4240,7 +4240,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the healer";
|
Title = "the healer";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4283,7 +4283,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the thaumaturgist";
|
Title = "the thaumaturgist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4327,7 +4327,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the arcanist";
|
Title = "the arcanist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4377,7 +4377,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the keeper of tradition";
|
Title = "the keeper of tradition";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4420,7 +4420,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the arborist";
|
Title = "the arborist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4472,7 +4472,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the arborist";
|
Title = "the arborist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4528,7 +4528,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the keeper of tradition";
|
Title = "the keeper of tradition";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4579,7 +4579,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the keeper of tradition";
|
Title = "the keeper of tradition";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4643,7 +4643,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the thaumaturgist";
|
Title = "the thaumaturgist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4698,7 +4698,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the wise";
|
Title = "the wise";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4752,7 +4752,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the keeper of tradition";
|
Title = "the keeper of tradition";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -4807,7 +4807,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the keeper of tradition";
|
Title = "the keeper of tradition";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -281,7 +281,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
public Enigma()
|
public Enigma()
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
BodyValue = 788;
|
Body = 788;
|
||||||
BaseSoundID = 0x3EE;
|
BaseSoundID = 0x3EE;
|
||||||
|
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -61,7 +61,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the Beggar";
|
Title = "the Beggar";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -104,7 +104,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the Noble";
|
Title = "the Noble";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -233,7 +233,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the trader";
|
Title = "the trader";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -283,7 +283,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the tinker";
|
Title = "the tinker";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -33,7 +33,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the Fierce";
|
Title = "the Fierce";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -201,7 +201,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the Mistress of Admissions";
|
Title = "the Mistress of Admissions";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -247,7 +247,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the Mayor";
|
Title = "the Mayor";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -304,7 +304,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the necromancer";
|
Title = "the necromancer";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = 0x83E8;
|
Hue = 0x83E8;
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -648,7 +648,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
public Aelorn()
|
public Aelorn()
|
||||||
{
|
{
|
||||||
Title = "the Chivalry Instructor";
|
Title = "the Chivalry Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203C;
|
HairItemID = 0x203C;
|
||||||
HairHue = 0x47D;
|
HairHue = 0x47D;
|
||||||
|
|
@ -713,7 +713,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Wrestling Instructor";
|
Title = "the Wrestling Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203D;
|
HairItemID = 0x203D;
|
||||||
HairHue = 0x455;
|
HairHue = 0x455;
|
||||||
|
|
@ -772,7 +772,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Mace Fighting Instructor";
|
Title = "the Mace Fighting Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203C;
|
HairItemID = 0x203C;
|
||||||
HairHue = 0x455;
|
HairHue = 0x455;
|
||||||
|
|
@ -849,7 +849,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
public Robyn()
|
public Robyn()
|
||||||
{
|
{
|
||||||
Title = "the Archery Instructor";
|
Title = "the Archery Instructor";
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203C;
|
HairItemID = 0x203C;
|
||||||
HairHue = 0x47D;
|
HairHue = 0x47D;
|
||||||
|
|
@ -932,7 +932,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Fencer Instructor";
|
Title = "the Fencer Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203C;
|
HairItemID = 0x203C;
|
||||||
HairHue = 0x455;
|
HairHue = 0x455;
|
||||||
|
|
@ -1016,7 +1016,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Tactics Instructor";
|
Title = "the Tactics Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203B;
|
HairItemID = 0x203B;
|
||||||
HairHue = 0x44E;
|
HairHue = 0x44E;
|
||||||
|
|
@ -1081,7 +1081,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Swordsmanship Instructor";
|
Title = "the Swordsmanship Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83FA;
|
Hue = 0x83FA;
|
||||||
HairItemID = 0x203C;
|
HairItemID = 0x203C;
|
||||||
HairHue = 0x8A7;
|
HairHue = 0x8A7;
|
||||||
|
|
@ -1142,7 +1142,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Parrying Instructor";
|
Title = "the Parrying Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x8374;
|
Hue = 0x8374;
|
||||||
HairItemID = 0;
|
HairItemID = 0;
|
||||||
|
|
||||||
|
|
@ -1223,7 +1223,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Resisting Spells Instructor";
|
Title = "the Resisting Spells Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203D;
|
HairItemID = 0x203D;
|
||||||
HairHue = 0x457;
|
HairHue = 0x457;
|
||||||
|
|
@ -1279,7 +1279,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Meditation Instructor";
|
Title = "the Meditation Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83F5;
|
Hue = 0x83F5;
|
||||||
HairItemID = 0x203B;
|
HairItemID = 0x203B;
|
||||||
HairHue = 0x455;
|
HairHue = 0x455;
|
||||||
|
|
@ -1361,7 +1361,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Inscription Instructor";
|
Title = "the Inscription Instructor";
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203D;
|
HairItemID = 0x203D;
|
||||||
|
|
@ -1418,7 +1418,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Magery Instructor";
|
Title = "the Magery Instructor";
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203C;
|
HairItemID = 0x203C;
|
||||||
|
|
@ -1475,7 +1475,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Evaluating Intelligence Instructor";
|
Title = "the Evaluating Intelligence Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203C;
|
HairItemID = 0x203C;
|
||||||
HairHue = 0x455;
|
HairHue = 0x455;
|
||||||
|
|
@ -1535,7 +1535,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
public AmeliaYoungstone()
|
public AmeliaYoungstone()
|
||||||
{
|
{
|
||||||
Title = "the Tinkering Instructor";
|
Title = "the Tinkering Instructor";
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203D;
|
HairItemID = 0x203D;
|
||||||
|
|
@ -1596,7 +1596,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Anatomy Instructor";
|
Title = "the Anatomy Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EC;
|
Hue = 0x83EC;
|
||||||
HairItemID = 0x203C;
|
HairItemID = 0x203C;
|
||||||
HairHue = 0x477;
|
HairHue = 0x477;
|
||||||
|
|
@ -1656,7 +1656,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Healing Instructor";
|
Title = "the Healing Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203B;
|
HairItemID = 0x203B;
|
||||||
HairHue = 0x477;
|
HairHue = 0x477;
|
||||||
|
|
@ -1713,7 +1713,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Focus Instructor";
|
Title = "the Focus Instructor";
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203C;
|
HairItemID = 0x203C;
|
||||||
|
|
@ -1845,7 +1845,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Hiding Instructor";
|
Title = "the Hiding Instructor";
|
||||||
BodyValue = 0xF7;
|
Body = 0xF7;
|
||||||
|
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
||||||
|
|
@ -1894,7 +1894,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Stealth Instructor";
|
Title = "the Stealth Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x8403;
|
Hue = 0x8403;
|
||||||
HairItemID = 0x203B;
|
HairItemID = 0x203B;
|
||||||
HairHue = 0x455;
|
HairHue = 0x455;
|
||||||
|
|
@ -1954,7 +1954,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Tracking Instructor";
|
Title = "the Tracking Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203B;
|
HairItemID = 0x203B;
|
||||||
HairHue = 0x47D;
|
HairHue = 0x47D;
|
||||||
|
|
@ -2093,7 +2093,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
public Mulcivikh()
|
public Mulcivikh()
|
||||||
{
|
{
|
||||||
Title = "the Necromancy Instructor";
|
Title = "the Necromancy Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203D;
|
HairItemID = 0x203D;
|
||||||
HairHue = 0x457;
|
HairHue = 0x457;
|
||||||
|
|
@ -2171,7 +2171,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
public Morganna()
|
public Morganna()
|
||||||
{
|
{
|
||||||
Title = "the Spirit Speak Instructor";
|
Title = "the Spirit Speak Instructor";
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203C;
|
HairItemID = 0x203C;
|
||||||
|
|
@ -2230,7 +2230,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
|
||||||
{
|
{
|
||||||
Title = "the Miner Instructor";
|
Title = "the Miner Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x2048;
|
HairItemID = 0x2048;
|
||||||
HairHue = 0x44E;
|
HairHue = 0x44E;
|
||||||
|
|
@ -2292,7 +2292,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
public GeorgeHephaestus()
|
public GeorgeHephaestus()
|
||||||
{
|
{
|
||||||
Title = "the Blacksmith Instructor";
|
Title = "the Blacksmith Instructor";
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Hue = 0x83EA;
|
Hue = 0x83EA;
|
||||||
HairItemID = 0x203B;
|
HairItemID = 0x203B;
|
||||||
HairHue = 0x47B;
|
HairHue = 0x47B;
|
||||||
|
|
|
||||||
|
|
@ -268,7 +268,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the archer trainer";
|
Title = "the archer trainer";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -346,7 +346,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the archer";
|
Title = "the archer";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -408,7 +408,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the chef";
|
Title = "the chef";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -468,7 +468,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the servant";
|
Title = "the servant";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -524,7 +524,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the blacksmith trainer";
|
Title = "the blacksmith trainer";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -592,7 +592,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the miner";
|
Title = "the miner";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -645,7 +645,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the carpenter";
|
Title = "the carpenter";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -703,7 +703,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the mage";
|
Title = "the mage";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -759,7 +759,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the tinker";
|
Title = "the tinker";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -804,7 +804,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the fisher";
|
Title = "the fisher";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -862,7 +862,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the courier";
|
Title = "the courier";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -922,7 +922,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the Lumberjack";
|
Title = "the Lumberjack";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -767,7 +767,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the bowcrafter";
|
Title = "the bowcrafter";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -834,7 +834,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the metal weaver";
|
Title = "the metal weaver";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -892,7 +892,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the cloth weaver";
|
Title = "the cloth weaver";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -953,7 +953,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the guard";
|
Title = "the guard";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -1025,7 +1025,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the keeper of tradition";
|
Title = "the keeper of tradition";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -1082,7 +1082,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the keeper of tradition";
|
Title = "the keeper of tradition";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -1150,7 +1150,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the cook";
|
Title = "the cook";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -1213,7 +1213,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the thaumaturgist";
|
Title = "the thaumaturgist";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -1274,7 +1274,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the bark weaver";
|
Title = "the bark weaver";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -1320,7 +1320,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the wise";
|
Title = "the wise";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25D;
|
Body = 0x25D;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -104,7 +104,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the keeper of tradition";
|
Title = "the keeper of tradition";
|
||||||
Race = Race.Elf;
|
Race = Race.Elf;
|
||||||
BodyValue = 0x25E;
|
Body = 0x25E;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -92,7 +92,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the Tortured Artist";
|
Title = "the Tortured Artist";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x190;
|
Body = 0x190;
|
||||||
Female = false;
|
Female = false;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
@ -139,7 +139,7 @@ namespace Server.Engines.MLQuests.Definitions
|
||||||
{
|
{
|
||||||
Title = "the Bride";
|
Title = "the Bride";
|
||||||
Race = Race.Human;
|
Race = Race.Human;
|
||||||
BodyValue = 0x191;
|
Body = 0x191;
|
||||||
Female = true;
|
Female = true;
|
||||||
Hue = Race.RandomSkinHue();
|
Hue = Race.RandomSkinHue();
|
||||||
InitStats(100, 100, 25);
|
InitStats(100, 100, 25);
|
||||||
|
|
|
||||||
|
|
@ -299,7 +299,7 @@ namespace Server.Mobiles
|
||||||
public void CloneBody(Mobile from)
|
public void CloneBody(Mobile from)
|
||||||
{
|
{
|
||||||
Name = from.Name;
|
Name = from.Name;
|
||||||
BodyValue = from.BodyValue;
|
Body = from.Body;
|
||||||
Female = from.Female;
|
Female = from.Female;
|
||||||
HairItemID = from.HairItemID;
|
HairItemID = from.HairItemID;
|
||||||
FacialHairItemID = from.FacialHairItemID;
|
FacialHairItemID = from.FacialHairItemID;
|
||||||
|
|
|
||||||
|
|
@ -1019,12 +1019,12 @@ namespace Server.Gumps
|
||||||
{
|
{
|
||||||
if (m_Vendor.Female)
|
if (m_Vendor.Female)
|
||||||
{
|
{
|
||||||
m_Vendor.BodyValue = 400;
|
m_Vendor.Body = 400;
|
||||||
m_Vendor.Female = false;
|
m_Vendor.Female = false;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_Vendor.BodyValue = 401;
|
m_Vendor.Body = 401;
|
||||||
m_Vendor.Female = true;
|
m_Vendor.Female = true;
|
||||||
|
|
||||||
m_Vendor.FacialHairItemID = 0;
|
m_Vendor.FacialHairItemID = 0;
|
||||||
|
|
|
||||||
|
|
@ -471,13 +471,32 @@ namespace Server.Gumps
|
||||||
private static bool HasAttribute(Type type, Type check, bool inherit) =>
|
private static bool HasAttribute(Type type, Type check, bool inherit) =>
|
||||||
type.GetCustomAttributes(check, inherit).Length > 0;
|
type.GetCustomAttributes(check, inherit).Length > 0;
|
||||||
|
|
||||||
|
private static bool HasImplicitCastTo(Type type, Type check)
|
||||||
|
{
|
||||||
|
foreach (var method in type.GetMethods(BindingFlags.Public | BindingFlags.Static))
|
||||||
|
{
|
||||||
|
if (method.Name != "op_Implicit" || !IsType(method.ReturnType, check))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
var parameters = method.GetParameters();
|
||||||
|
if (parameters.Length == 1 && IsType(parameters[0].ParameterType, type))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
private static bool IsType(Type type, Type check) => type == check || type.IsSubclassOf(check);
|
private static bool IsType(Type type, Type check) => type == check || type.IsSubclassOf(check);
|
||||||
|
|
||||||
private static bool IsType(Type type, Type[] check)
|
private static bool IsType(Type type, Type[] check)
|
||||||
{
|
{
|
||||||
for (var i = 0; i < check.Length; ++i)
|
for (var i = 0; i < check.Length; ++i)
|
||||||
{
|
{
|
||||||
if (IsType(type, check[i]))
|
if (IsType(type, check[i]) || HasImplicitCastTo(type, check[i]))
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,395 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
|
||||||
using System.Reflection;
|
|
||||||
using Server.Commands;
|
|
||||||
using Server.Network;
|
|
||||||
|
|
||||||
namespace Server.Gumps
|
|
||||||
{
|
|
||||||
public enum ModelBodyType
|
|
||||||
{
|
|
||||||
Invalid = -1,
|
|
||||||
Monsters,
|
|
||||||
Sea,
|
|
||||||
Animals,
|
|
||||||
Human,
|
|
||||||
Equipment
|
|
||||||
}
|
|
||||||
|
|
||||||
public class SetBodyGump : Gump
|
|
||||||
{
|
|
||||||
private const int LabelColor32 = 0xFFFFFF;
|
|
||||||
private const int SelectedColor32 = 0x8080FF;
|
|
||||||
private const int TextColor32 = 0xFFFFFF;
|
|
||||||
|
|
||||||
private static List<InternalEntry> m_Monster, m_Animal, m_Sea, m_Human;
|
|
||||||
private readonly Mobile m_Mobile;
|
|
||||||
private readonly object m_Object;
|
|
||||||
private readonly List<InternalEntry> m_OurList;
|
|
||||||
private readonly int m_OurPage;
|
|
||||||
private readonly ModelBodyType m_OurType;
|
|
||||||
private readonly PropertyInfo m_Property;
|
|
||||||
private readonly PropertiesGump m_PropertiesGump;
|
|
||||||
|
|
||||||
public SetBodyGump(
|
|
||||||
PropertyInfo prop, Mobile mobile, object o, PropertiesGump propertiesGump,
|
|
||||||
int ourPage = 0, List<InternalEntry> ourList = null, ModelBodyType ourType = ModelBodyType.Invalid
|
|
||||||
)
|
|
||||||
: base(20, 30)
|
|
||||||
{
|
|
||||||
m_PropertiesGump = propertiesGump;
|
|
||||||
m_Property = prop;
|
|
||||||
m_Mobile = mobile;
|
|
||||||
m_Object = o;
|
|
||||||
m_OurPage = ourPage;
|
|
||||||
m_OurList = ourList;
|
|
||||||
m_OurType = ourType;
|
|
||||||
|
|
||||||
AddPage(0);
|
|
||||||
|
|
||||||
AddBackground(0, 0, 525, 328, 5054);
|
|
||||||
|
|
||||||
AddImageTiled(10, 10, 505, 20, 0xA40);
|
|
||||||
AddAlphaRegion(10, 10, 505, 20);
|
|
||||||
|
|
||||||
AddImageTiled(10, 35, 505, 283, 0xA40);
|
|
||||||
AddAlphaRegion(10, 35, 505, 283);
|
|
||||||
|
|
||||||
AddTypeButton(10, 10, 1, "Monster", ModelBodyType.Monsters);
|
|
||||||
AddTypeButton(130, 10, 2, "Animal", ModelBodyType.Animals);
|
|
||||||
AddTypeButton(250, 10, 3, "Marine", ModelBodyType.Sea);
|
|
||||||
AddTypeButton(370, 10, 4, "Human", ModelBodyType.Human);
|
|
||||||
|
|
||||||
AddImage(480, 12, 0x25EA);
|
|
||||||
AddImage(497, 12, 0x25E6);
|
|
||||||
|
|
||||||
if (ourList == null)
|
|
||||||
{
|
|
||||||
AddLabel(15, 40, 0x480, "Choose a body type above.");
|
|
||||||
}
|
|
||||||
else if (ourList.Count == 0)
|
|
||||||
{
|
|
||||||
AddLabel(15, 40, 0x480, "The server must have UO:3D installed to use this feature.");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
for (int i = 0, index = ourPage * 12; i < 12 && index >= 0 && index < ourList.Count; ++i, ++index)
|
|
||||||
{
|
|
||||||
var entry = ourList[index];
|
|
||||||
var itemID = entry.ItemID;
|
|
||||||
|
|
||||||
var bounds = ItemBounds.Table[itemID & 0x3FFF];
|
|
||||||
|
|
||||||
var x = 15 + i % 4 * 125;
|
|
||||||
var y = 40 + i / 4 * 93;
|
|
||||||
|
|
||||||
AddItem(x + (120 - bounds.Width) / 2 - bounds.X, y + (69 - bounds.Height) / 2 - bounds.Y, itemID);
|
|
||||||
AddButton(x + 6, y + 66, 0x98D, 0x98D, 7 + index);
|
|
||||||
|
|
||||||
x += 6;
|
|
||||||
y += 67;
|
|
||||||
|
|
||||||
AddHtml(x + 0, y - 1, 108, 21, Center(entry.DisplayName));
|
|
||||||
AddHtml(x + 0, y + 1, 108, 21, Center(entry.DisplayName));
|
|
||||||
AddHtml(x - 1, y + 0, 108, 21, Center(entry.DisplayName));
|
|
||||||
AddHtml(x + 1, y + 0, 108, 21, Center(entry.DisplayName));
|
|
||||||
AddHtml(x + 0, y + 0, 108, 21, Color(Center(entry.DisplayName), TextColor32));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ourPage > 0)
|
|
||||||
{
|
|
||||||
AddButton(480, 12, 0x15E3, 0x15E7, 5);
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((ourPage + 1) * 12 < ourList.Count)
|
|
||||||
{
|
|
||||||
AddButton(497, 12, 0x15E1, 0x15E5, 6);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public string Center(string text) => $"<CENTER>{text}</CENTER>";
|
|
||||||
|
|
||||||
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
|
||||||
|
|
||||||
public void AddTypeButton(int x, int y, int buttonID, string text, ModelBodyType type)
|
|
||||||
{
|
|
||||||
var isSelection = m_OurType == type;
|
|
||||||
|
|
||||||
AddButton(x, y - 1, isSelection ? 4006 : 4005, 4007, buttonID);
|
|
||||||
AddHtml(x + 35, y, 200, 20, Color(text, isSelection ? SelectedColor32 : LabelColor32));
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void OnResponse(NetState sender, RelayInfo info)
|
|
||||||
{
|
|
||||||
var index = info.ButtonID - 1;
|
|
||||||
|
|
||||||
if (index == -1)
|
|
||||||
{
|
|
||||||
m_PropertiesGump.SendPropertiesGump();
|
|
||||||
}
|
|
||||||
else if (index >= 0 && index < 4)
|
|
||||||
{
|
|
||||||
if (m_Monster == null)
|
|
||||||
{
|
|
||||||
LoadLists();
|
|
||||||
}
|
|
||||||
|
|
||||||
ModelBodyType type;
|
|
||||||
List<InternalEntry> list;
|
|
||||||
|
|
||||||
switch (index)
|
|
||||||
{
|
|
||||||
default:
|
|
||||||
type = ModelBodyType.Monsters;
|
|
||||||
list = m_Monster;
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
type = ModelBodyType.Animals;
|
|
||||||
list = m_Animal;
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
type = ModelBodyType.Sea;
|
|
||||||
list = m_Sea;
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
type = ModelBodyType.Human;
|
|
||||||
list = m_Human;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_Mobile.SendGump(new SetBodyGump(m_Property, m_Mobile, m_Object, m_PropertiesGump, 0, list, type));
|
|
||||||
}
|
|
||||||
else if (m_OurList != null)
|
|
||||||
{
|
|
||||||
index -= 4;
|
|
||||||
|
|
||||||
if (index == 0 && m_OurPage > 0)
|
|
||||||
{
|
|
||||||
m_Mobile.SendGump(
|
|
||||||
new SetBodyGump(
|
|
||||||
m_Property,
|
|
||||||
m_Mobile,
|
|
||||||
m_Object,
|
|
||||||
m_PropertiesGump,
|
|
||||||
m_OurPage - 1,
|
|
||||||
m_OurList,
|
|
||||||
m_OurType
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
else if (index == 1 && (m_OurPage + 1) * 12 < m_OurList.Count)
|
|
||||||
{
|
|
||||||
m_Mobile.SendGump(
|
|
||||||
new SetBodyGump(
|
|
||||||
m_Property,
|
|
||||||
m_Mobile,
|
|
||||||
m_Object,
|
|
||||||
m_PropertiesGump,
|
|
||||||
m_OurPage + 1,
|
|
||||||
m_OurList,
|
|
||||||
m_OurType
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
index -= 2;
|
|
||||||
|
|
||||||
if (index >= 0 && index < m_OurList.Count)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
var entry = m_OurList[index];
|
|
||||||
|
|
||||||
CommandLogging.LogChangeProperty(m_Mobile, m_Object, m_Property.Name, entry.Body.ToString());
|
|
||||||
m_Property.SetValue(m_Object, entry.Body, null);
|
|
||||||
m_PropertiesGump.OnValueChanged(m_Object, m_Property);
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
m_Mobile.SendMessage("An exception was caught. The property may not have changed.");
|
|
||||||
}
|
|
||||||
|
|
||||||
m_Mobile.SendGump(
|
|
||||||
new SetBodyGump(
|
|
||||||
m_Property,
|
|
||||||
m_Mobile,
|
|
||||||
m_Object,
|
|
||||||
m_PropertiesGump,
|
|
||||||
m_OurPage,
|
|
||||||
m_OurList,
|
|
||||||
m_OurType
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BodyEntry> LoadBodies()
|
|
||||||
{
|
|
||||||
var list = new List<BodyEntry>();
|
|
||||||
|
|
||||||
var path = Path.Combine(Core.BaseDirectory, "Data/models.txt");
|
|
||||||
|
|
||||||
if (File.Exists(path))
|
|
||||||
{
|
|
||||||
using var ip = new StreamReader(path);
|
|
||||||
string line;
|
|
||||||
|
|
||||||
while ((line = ip.ReadLine()) != null)
|
|
||||||
{
|
|
||||||
line = line.Trim();
|
|
||||||
|
|
||||||
if (line.Length == 0 || line.StartsWithOrdinal("#"))
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var split = line.Split('\t');
|
|
||||||
|
|
||||||
if (split.Length >= 9)
|
|
||||||
{
|
|
||||||
Body body = Utility.ToInt32(split[0]);
|
|
||||||
var type = (ModelBodyType)Utility.ToInt32(split[1]);
|
|
||||||
var name = split[8];
|
|
||||||
|
|
||||||
var entry = new BodyEntry(body, type, name);
|
|
||||||
|
|
||||||
if (!list.Contains(entry))
|
|
||||||
{
|
|
||||||
list.Add(entry);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void LoadLists()
|
|
||||||
{
|
|
||||||
m_Monster = new List<InternalEntry>();
|
|
||||||
m_Animal = new List<InternalEntry>();
|
|
||||||
m_Sea = new List<InternalEntry>();
|
|
||||||
m_Human = new List<InternalEntry>();
|
|
||||||
|
|
||||||
var entries = LoadBodies();
|
|
||||||
|
|
||||||
for (var i = 0; i < entries.Count; ++i)
|
|
||||||
{
|
|
||||||
var oldEntry = entries[i];
|
|
||||||
var bodyID = oldEntry.Body.BodyID;
|
|
||||||
|
|
||||||
if (((Body)bodyID).IsEmpty)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
List<InternalEntry> list;
|
|
||||||
|
|
||||||
switch (oldEntry.BodyType)
|
|
||||||
{
|
|
||||||
default: continue;
|
|
||||||
case ModelBodyType.Monsters:
|
|
||||||
list = m_Monster;
|
|
||||||
break;
|
|
||||||
case ModelBodyType.Animals:
|
|
||||||
list = m_Animal;
|
|
||||||
break;
|
|
||||||
case ModelBodyType.Sea:
|
|
||||||
list = m_Sea;
|
|
||||||
break;
|
|
||||||
case ModelBodyType.Human:
|
|
||||||
list = m_Human;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
var itemID = ShrinkTable.Lookup(bodyID, -1);
|
|
||||||
|
|
||||||
if (itemID != -1)
|
|
||||||
{
|
|
||||||
list.Add(new InternalEntry(bodyID, itemID, oldEntry.Name));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
m_Monster.Sort();
|
|
||||||
m_Animal.Sort();
|
|
||||||
m_Sea.Sort();
|
|
||||||
m_Human.Sort();
|
|
||||||
}
|
|
||||||
|
|
||||||
public class InternalEntry : IComparable<InternalEntry>
|
|
||||||
{
|
|
||||||
private static readonly string[] m_GroupNames =
|
|
||||||
{
|
|
||||||
"ogres_", "ettins_", "walking_dead_", "gargoyles_",
|
|
||||||
"orcs_", "flails_", "daemons_", "arachnids_",
|
|
||||||
"dragons_", "elementals_", "serpents_", "gazers_",
|
|
||||||
"liche_", "spirits_", "harpies_", "headless_",
|
|
||||||
"lizard_race_", "mongbat_", "rat_race_", "scorpions_",
|
|
||||||
"trolls_", "slimes_", "skeletons_", "ethereals_",
|
|
||||||
"terathan_", "imps_", "cyclops_", "krakens_",
|
|
||||||
"frogs_", "ophidians_", "centaurs_", "mages_",
|
|
||||||
"fey_race_", "genies_", "paladins_", "shadowlords_",
|
|
||||||
"succubi_", "lizards_", "rodents_", "birds_",
|
|
||||||
"bovines_", "bruins_", "canines_", "deer_",
|
|
||||||
"equines_", "felines_", "fowl_", "gorillas_",
|
|
||||||
"kirin_", "llamas_", "ostards_", "porcines_",
|
|
||||||
"ruminants_", "walrus_", "dolphins_", "sea_horse_",
|
|
||||||
"sea_serpents_", "character_", "h_", "titans_"
|
|
||||||
};
|
|
||||||
|
|
||||||
public InternalEntry(int body, int itemID, string name)
|
|
||||||
{
|
|
||||||
Body = body;
|
|
||||||
ItemID = itemID;
|
|
||||||
Name = name;
|
|
||||||
|
|
||||||
DisplayName = name.ToLower();
|
|
||||||
|
|
||||||
for (var i = 0; i < m_GroupNames.Length; ++i)
|
|
||||||
{
|
|
||||||
if (DisplayName.StartsWithOrdinal(m_GroupNames[i]))
|
|
||||||
{
|
|
||||||
DisplayName = DisplayName[m_GroupNames[i].Length..];
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
DisplayName = DisplayName.Replace('_', ' ');
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Body { get; }
|
|
||||||
|
|
||||||
public int ItemID { get; }
|
|
||||||
|
|
||||||
public string Name { get; }
|
|
||||||
|
|
||||||
public string DisplayName { get; }
|
|
||||||
|
|
||||||
public int CompareTo(InternalEntry comp)
|
|
||||||
{
|
|
||||||
var v = string.CompareOrdinal(Name, comp.Name);
|
|
||||||
|
|
||||||
return v == 0 ? Body.CompareTo(comp.Body) : v;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public record BodyEntry
|
|
||||||
{
|
|
||||||
public BodyEntry(Body body, ModelBodyType bodyType, string name)
|
|
||||||
{
|
|
||||||
Body = body;
|
|
||||||
BodyType = bodyType;
|
|
||||||
Name = name;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Body Body { get; }
|
|
||||||
public ModelBodyType BodyType { get; }
|
|
||||||
public string Name { get; }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -19,7 +19,7 @@ namespace Server.Gumps
|
||||||
private readonly Mobile m_Mobile;
|
private readonly Mobile m_Mobile;
|
||||||
private readonly object m_Object;
|
private readonly object m_Object;
|
||||||
private readonly PropertyInfo m_Property;
|
private readonly PropertyInfo m_Property;
|
||||||
private PropertiesGump m_PropertiesGump;
|
private readonly PropertiesGump m_PropertiesGump;
|
||||||
|
|
||||||
public SetGump(PropertyInfo prop, Mobile from, object o, PropertiesGump propertiesGump) : base(GumpOffsetX, GumpOffsetY)
|
public SetGump(PropertyInfo prop, Mobile from, object o, PropertiesGump propertiesGump) : base(GumpOffsetX, GumpOffsetY)
|
||||||
{
|
{
|
||||||
|
|
@ -30,7 +30,6 @@ namespace Server.Gumps
|
||||||
|
|
||||||
var canNull = !prop.PropertyType.IsValueType;
|
var canNull = !prop.PropertyType.IsValueType;
|
||||||
var canDye = prop.IsDefined(typeof(HueAttribute), false);
|
var canDye = prop.IsDefined(typeof(HueAttribute), false);
|
||||||
var isBody = prop.IsDefined(typeof(BodyAttribute), false);
|
|
||||||
|
|
||||||
var val = prop.GetValue(m_Object, null);
|
var val = prop.GetValue(m_Object, null);
|
||||||
var initialText = val switch
|
var initialText = val switch
|
||||||
|
|
@ -46,16 +45,14 @@ namespace Server.Gumps
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
BackWidth,
|
BackWidth,
|
||||||
BackHeight + (canNull ? EntryHeight + OffsetSize : 0) + (canDye ? EntryHeight + OffsetSize : 0) +
|
BackHeight + (canNull ? EntryHeight + OffsetSize : 0) + (canDye ? EntryHeight + OffsetSize : 0),
|
||||||
(isBody ? EntryHeight + OffsetSize : 0),
|
|
||||||
BackGumpID
|
BackGumpID
|
||||||
);
|
);
|
||||||
AddImageTiled(
|
AddImageTiled(
|
||||||
BorderSize,
|
BorderSize,
|
||||||
BorderSize,
|
BorderSize,
|
||||||
TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0),
|
TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0),
|
||||||
TotalHeight + (canNull ? EntryHeight + OffsetSize : 0) + (canDye ? EntryHeight + OffsetSize : 0) +
|
TotalHeight + (canNull ? EntryHeight + OffsetSize : 0) + (canDye ? EntryHeight + OffsetSize : 0),
|
||||||
(isBody ? EntryHeight + OffsetSize : 0),
|
|
||||||
OffsetGumpID
|
OffsetGumpID
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|
@ -118,23 +115,6 @@ namespace Server.Gumps
|
||||||
|
|
||||||
AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, 3);
|
AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isBody)
|
|
||||||
{
|
|
||||||
x = BorderSize + OffsetSize;
|
|
||||||
y += EntryHeight + OffsetSize;
|
|
||||||
|
|
||||||
AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID);
|
|
||||||
AddLabelCropped(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, TextHue, "Body Picker");
|
|
||||||
x += EntryWidth + OffsetSize;
|
|
||||||
|
|
||||||
if (SetGumpID != 0)
|
|
||||||
{
|
|
||||||
AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
|
|
||||||
}
|
|
||||||
|
|
||||||
AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, 4);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -186,16 +166,6 @@ namespace Server.Gumps
|
||||||
|
|
||||||
m_Mobile.SendHuePicker(new InternalPicker(m_Property, m_Mobile, m_Object, m_PropertiesGump));
|
m_Mobile.SendHuePicker(new InternalPicker(m_Property, m_Mobile, m_Object, m_PropertiesGump));
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 4: // Body Picker
|
|
||||||
{
|
|
||||||
toSet = null;
|
|
||||||
shouldSet = false;
|
|
||||||
shouldSend = false;
|
|
||||||
|
|
||||||
m_Mobile.SendGump(new SetBodyGump(m_Property, m_Mobile, m_Object, m_PropertiesGump));
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
|
|
|
||||||
|
|
@ -107,7 +107,7 @@ namespace Server.Engines.Events
|
||||||
}
|
}
|
||||||
|
|
||||||
twin.Hue = m_From.Hue;
|
twin.Hue = m_From.Hue;
|
||||||
twin.BodyValue = m_From.BodyValue;
|
twin.Body = m_From.Body;
|
||||||
twin.Kills = m_From.Kills;
|
twin.Kills = m_From.Kills;
|
||||||
|
|
||||||
var point = RandomPointOneAway(m_From.X, m_From.Y, m_From.Z, m_From.Map);
|
var point = RandomPointOneAway(m_From.X, m_From.Y, m_From.Z, m_From.Map);
|
||||||
|
|
|
||||||
|
|
@ -56,19 +56,19 @@ namespace Server.Mobiles
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
{
|
{
|
||||||
BodyValue = 116;
|
Body = 116;
|
||||||
ItemID = 16039;
|
ItemID = 16039;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 1:
|
case 1:
|
||||||
{
|
{
|
||||||
BodyValue = 178;
|
Body = 178;
|
||||||
ItemID = 16041;
|
ItemID = 16041;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2:
|
case 2:
|
||||||
{
|
{
|
||||||
BodyValue = 179;
|
Body = 179;
|
||||||
ItemID = 16055;
|
ItemID = 16055;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -107,13 +107,13 @@ namespace Server.Mobiles
|
||||||
if (m_HasBarding)
|
if (m_HasBarding)
|
||||||
{
|
{
|
||||||
Hue = CraftResources.GetHue(m_BardingResource);
|
Hue = CraftResources.GetHue(m_BardingResource);
|
||||||
BodyValue = 0x31F;
|
Body = 0x31F;
|
||||||
ItemID = 0x3EBE;
|
ItemID = 0x3EBE;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Hue = 0x851;
|
Hue = 0x851;
|
||||||
BodyValue = 0x31A;
|
Body = 0x31A;
|
||||||
ItemID = 0x3EBD;
|
ItemID = 0x3EBD;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -49,7 +49,7 @@ namespace Server.Mobiles
|
||||||
|
|
||||||
public override string CorpseName => "a pestilent bandage corpse";
|
public override string CorpseName => "a pestilent bandage corpse";
|
||||||
// Neither Stratics nor UOGuide have much description
|
// Neither Stratics nor UOGuide have much description
|
||||||
// beyond being a "Grey Mummy". BodyValue, Sound and
|
// beyond being a "Grey Mummy". Body, Sound and
|
||||||
// Hue are all guessed until they can be verified.
|
// Hue are all guessed until they can be verified.
|
||||||
// Loot and Fame/Karma are also guesses at this point.
|
// Loot and Fame/Karma are also guesses at this point.
|
||||||
//
|
//
|
||||||
|
|
|
||||||
|
|
@ -51,7 +51,7 @@ namespace Server.Mobiles
|
||||||
public Harrower() : base(AIType.AI_Mage, FightMode.Closest, 18, 1, 0.2, 0.4)
|
public Harrower() : base(AIType.AI_Mage, FightMode.Closest, 18, 1, 0.2, 0.4)
|
||||||
{
|
{
|
||||||
Instances.Add(this);
|
Instances.Add(this);
|
||||||
BodyValue = 146;
|
Body = 146;
|
||||||
|
|
||||||
SetStr(900, 1000);
|
SetStr(900, 1000);
|
||||||
SetDex(125, 135);
|
SetDex(125, 135);
|
||||||
|
|
@ -145,7 +145,7 @@ namespace Server.Mobiles
|
||||||
m_TrueForm = true;
|
m_TrueForm = true;
|
||||||
|
|
||||||
Name = "the true harrower";
|
Name = "the true harrower";
|
||||||
BodyValue = 780;
|
Body = 780;
|
||||||
Hue = 0x497;
|
Hue = 0x497;
|
||||||
|
|
||||||
Hits = HitsMax;
|
Hits = HitsMax;
|
||||||
|
|
|
||||||
|
|
@ -206,7 +206,7 @@ namespace Server.Mobiles
|
||||||
{
|
{
|
||||||
base.InitBody();
|
base.InitBody();
|
||||||
|
|
||||||
if (BodyValue == 0x340 || BodyValue == 0x402)
|
if (Body == 0x340 || Body == 0x402)
|
||||||
{
|
{
|
||||||
Hue = 0;
|
Hue = 0;
|
||||||
}
|
}
|
||||||
|
|
@ -1050,7 +1050,7 @@ namespace Server.Mobiles
|
||||||
AddButton(130, 120, 4005, 4007, GetButtonID(5, 0));
|
AddButton(130, 120, 4005, 4007, GetButtonID(5, 0));
|
||||||
AddHtml(170, 120, 120, 20, "Title");
|
AddHtml(170, 120, 120, 20, "Title");
|
||||||
|
|
||||||
if (m_Barkeeper.BodyValue != 0x340 && m_Barkeeper.BodyValue != 0x402)
|
if (m_Barkeeper.Body != 0x340 && m_Barkeeper.Body != 0x402)
|
||||||
{
|
{
|
||||||
AddButton(130, 200, 4005, 4007, GetButtonID(5, 1));
|
AddButton(130, 200, 4005, 4007, GetButtonID(5, 1));
|
||||||
AddHtml(170, 200, 120, 20, "Appearance");
|
AddHtml(170, 200, 120, 20, "Appearance");
|
||||||
|
|
|
||||||
|
|
@ -79,7 +79,6 @@ namespace Server
|
||||||
OfByte
|
OfByte
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
public static readonly Type[] ParseTypes = { OfString };
|
public static readonly Type[] ParseTypes = { OfString };
|
||||||
|
|
||||||
public static bool IsSerial(Type t) => t == OfSerial;
|
public static bool IsSerial(Type t) => t == OfSerial;
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue