Commit graph

26 commits

Author SHA1 Message Date
Kamron Batman
c155c82325 Fixes chaos damage bug with the spell system. Fixes various small other bugs. Fixes more merge cast type checks and uses default values. 2018-09-16 21:04:36 -07:00
Kamron Batman
970fd563b2 Fixes code according to modern code style. Fixes a few expression bugs. 2018-09-15 09:58:51 -07:00
Kamron Batman
06fa31a7bf Changes properties to use automatic property initializers 2018-09-14 15:23:29 -07:00
Kamron Batman
83dcf536d8 Removes implicit this. 2018-09-14 12:56:58 -07:00
Kamron Batman
33f5e77a24 Fixes body expression style. 2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f Removes unused namespaces 2018-09-14 08:41:38 -07:00
Kamron Batman
20a80ea2f3 More casting fixes 2018-09-11 18:59:11 -07:00
Kamron Batman
067dca8393 Come more cleanup before finishing for the day. 2018-09-09 09:00:25 -07:00
Kamron Batman
03dd5f1926 Fixes casting checks 2018-08-19 01:38:55 +08:00
Kamron Batman
632e8b4757
Upgrades code style - First batch (#22) 2018-08-14 06:16:50 +08:00
eos@runuo.com
030ad1db5b - Fixed Bola item drop bug for Core.SE.
- Added 'dead only' and 'no ethereals in pack' to ConditionTeleporter.
- Fixed tournaments discarding leftover participants for participant numbers greater than 2.
- Added support for the extended status packet.
- Fixed items not being placeable on tiles occupied by hidden staff mobiles.
2013-08-20 16:17:01 +00:00
eos
99b0ad9de5 - Fixed the Palace of Paroxysmus region bounds.
- Fixed a typo in the Huntsman's Forest region name.
- Added the Bravehorn's drinking pool and Huntsman's Forest quest regions to Felucca.
- Fixed CheckObjectTypes not sending invalid condition replies, because the commands are not always flushed after checking this.
- When using an item condition with [online or [ipaddress, the command will now correctly say it does not support items.
- The [Go menu now handles comments in the XML location files correctly.
- Added the Increased Karma Loss attribute.
- Renamed DummyTheif to DummyThief.
2012-05-20 02:35:53 +00:00
eos
a3f8cb5fc6 - Moved BaseHouse's CheckAccount to AccountHandler for general use.
- Rented vendors can now be managed by all characters on the vendor owner's account.
- Corrected skill names displayed for skill bonuses on equipment. (Affected: Eval Intelligence -> Evaluate Intelligence, Forensics -> Forensic Evaluation, Lock Picking -> Lockpicking)
- Centralized skill name to cliloc conversion to AosSkillBonuses.GetLabel.
- Small SubtextSign fix hiding empty subtexts. (Not just nulls.)
- Added SA and HS power scroll skill arrays for future reference.
- Fixed house resizing not placing a temp no housing region for staff.
2012-04-15 02:36:01 +00:00
eos
9023acf7b4 - Fixed HelpInfo not displaying the availability of the Global modifier.
- The Most Knowledge Person, The Robe Of Britannia "Ari" and Embroidered Oak Leaf Cloak can now be repaired.
- Added TimeoutTeleporter.
- Fixed weapon attributes on elven glasses not being counted.
- Added Labyrinth to the ML regions list.
- Fixed a bug in Ilhenir's StainedOoze causing the effect to never stop.
- StainedOoze will now only damage equipment until the equipment's hitpoints reaches single digits.
- Added an overhead message to the corrosive effect of StainedOoze.
- Remaining StainedOoze will now decay properly after a server reboot.
- General rewriting of the StainedOoze code.
- Fixed Changeling sounds.
- Fixed Irk, Guile and Spite morphing back into a paragon hue.
- Changeling cloned items are now deleted upon the Changeling's deletion, instead of being cleaned up at a server boot.
- Fixed talisman protection property.
2012-03-18 03:29:21 +00:00
eos
287bacac0e - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.)
- Talisman slayers fixed to account for inheritance.
- Added repond slayer vulnerability to Troglodyte.
- Added overload for AOS.Damage with chaos damage support.
- Corrected order of ML artifact award messages.
- MageAI corrected to not meditate when already meditating.
- Changed MageAI necro/mage bias to something more sensible.
- Changed speed of most named ML mobs.
- Skeletal steeds are now bleed immune.
- Damage cap of 200 (before resists) added to fire breath attacks.
- Damaging aura effect added to BaseCreature.
- Necromancy skill added to several undead mobs.
- The succubus special drain effect message no longer shows.
- Corrected Sir Patrick's drain effect to account for LOS.
- Added healing skill to Troglodytes.
- Added named ML mobs for the Labyrinth, Painted Caves, Palace of Paroxysmus, Sanctuary and Twisted Weald.
- Added changelings.
- Disabled auto unequiping of weapons when meditating for nonplayers.
- Added cast animations for players in wraith form, lich form and horrific beast.
- Fixed Holy Light to account for LOS.
- Fixed Animate Dead to account for inheritance.
- Fixed Wither friendly fire issue when cast by monsters.
2012-03-04 05:01:41 +00:00
athena
1d2a2d7783 Addition to make weapon attributes work with Elven Glasses. 2011-11-20 19:34:05 +00:00
xavier
7ae5b6e4d3 deathstrike fix 2011-08-21 02:26:38 +00:00
xavier
129cac945b Heritage items, talismans 2011-07-24 01:47:01 +00:00
xavier
e86794c4e6 revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea. 2010-10-10 15:37:22 +00:00
xavier
4df455f33c Fixed issue with secured dye tubs in houses
http://www.uodemise.com/forum/showthread.php?t=147193

Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415

Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
2010-10-02 15:25:30 +00:00
daedalus
30c7232a69 - Added support for ML mods, as well as quivers. More ML artifacts are added
(http://www.uodemise.com/discussion/showthread.php?t=116685)

- Dog Form HPR rate is tweaked as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=124422)

- Hairstylist gump now works for elves
(http://www.uodemise.com/discussion/showthread.php?t=120199)

- Bless buff icon now will report correct values
(http://www.uodemise.com/discussion/showthread.php?t=123760)

- When stealthing, the step just before a stealth check won't let you lose the stealth status (you can use shadowjump)
(http://www.uodemise.com/discussion/showthread.php?t=121250)

- You can open the blacksmith gump even if far from anvil and forge, but you still need to be near them to craft
(http://www.uodemise.com/discussion/showthread.php?t=122750)
2009-11-23 11:20:29 +00:00
daedalus
95de3595cd - You can't anymore place castles or keeps in Malas facet
(http://www.runuo.com/bugs/index.php?cmd=view&id=38)

- Unfilled commodity deeds now carry the etching "Unfilled"
(http://www.runuo.com/bugs/index.php?cmd=view&id=40)

- Empty scrolls can be deeded in a commodity deed
(http://www.uodemise.com/discussion/showthread.php?t=127485)

- Dying tubs, if locked down, can allow security level choices
(http://www.uodemise.com/discussion/showthread.php?t=128546)

- Changes in Energy Vortex skills: they'll have 120 wrestling (it was 100) and 100 tactics (it was 90)
(http://www.uodemise.com/discussion/showthread.php?t=122733)

- Wooden Footlockers now show the correct container gump
(http://www.uodemise.com/discussion/showthread.php?t=126452)

- Changes to Interior Decorator (still not includes the fix to turn paragon chests):
--> single item addons can be raised/lowered
--> the gump stays visible until target is cancelled
--> target won't be cancelled automatically when the decorator is used on a target
(http://www.uodemise.com/discussion/showthread.php?t=126668)

- Doom Lever Puzzle item list changed to generics
(http://www.uodemise.com/discussion/showthread.php?t=130396)

- Morphed forms will check now the current skill level: the morph effect is lost if skill level goes under the minimum required.
(http://www.uodemise.com/discussion/showthread.php?t=116542)

- Mage NPC vendors now buy necro scrolls; the price of scrolls got tweaked (= raised) to match OSI
(http://www.runuo.com/bugs/index.php?cmd=view&id=90)
(http://www.runuo.com/bugs/index.php?cmd=view&id=113)

- You can't anymore discord NPC vendors
(http://www.runuo.com/bugs/index.php?cmd=view&id=33)

- Removing a rune from runebook won't change the default rune set
(http://www.runuo.com/bugs/index.php?cmd=view&id=41)

- Various runebook security changes (see link for the list)
(http://www.runuo.com/bugs/index.php?cmd=view&id=39)

- You can't use the Sacrifice virtue while hidden
(http://www.runuo.com/bugs/index.php?cmd=view&id=42)

- Added the Deceit Brazier: doubleclicking it will summon a random "britannian" monster (check [props for delays)
(http://www.uodemise.com/discussion/showthread.php?t=123805)

- Casting spells will raise also the secondary skill associated (example: Necro and SpiritSpeak)
(http://www.runuo.com/bugs/index.php?cmd=view&id=43)

- Word of Death changes:
--> the "pitful damage" is much powerful now
--> you have to bring the target health below (5*arcanefocus)% to strike the powerful blast of 300 chaos damage
--> the damage is influenced by SDI
(http://www.runuo.com/bugs/index.php?cmd=view&id=36)

- Teleporters generated by [telgen got corrected for the Wrong dungeon
(http://www.runuo.com/bugs/index.php?cmd=view&id=34)
2009-11-09 19:29:19 +00:00
mark
06e5c8b732 2009-09-06 02:06:07 +00:00
mark
2204d5fb86 2009-06-28 03:36:42 +00:00
mark
4e6256b8cd branch sync #2 2009-01-31 00:02:21 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00