Commit graph

14 commits

Author SHA1 Message Date
Kamron Batman
c155c82325 Fixes chaos damage bug with the spell system. Fixes various small other bugs. Fixes more merge cast type checks and uses default values. 2018-09-16 21:04:36 -07:00
Kamron Batman
970fd563b2 Fixes code according to modern code style. Fixes a few expression bugs. 2018-09-15 09:58:51 -07:00
Kamron Batman
06fa31a7bf Changes properties to use automatic property initializers 2018-09-14 15:23:29 -07:00
Kamron Batman
33f5e77a24 Fixes body expression style. 2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f Removes unused namespaces 2018-09-14 08:41:38 -07:00
Kamron Batman
632e8b4757
Upgrades code style - First batch (#22) 2018-08-14 06:16:50 +08:00
Kamron Batman
20ae1b3989
Fixes lots more spelling errors (#5)
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00
mark
cfb2d9421a some cleanup and modernization 2012-11-27 04:36:37 +00:00
eos
2c829d38ed - Fixed 'or' operator for object conditionals.
- Fixed train context menu occasionally showing the train option as available when it shouldn't be.
- Fixed a crash in the documentation generator.
- Added 3 new command implementors, serving as aliases for various Area usages: Range, Screen and Facet
- Fixed house placement allowing placed houses to intersect other house regions.
2012-02-19 03:04:32 +00:00
eos
72c4dc6018 - PreventInaccess class, moves staff characters to jail or green acres in Felucca or Trammel randomly if they disconnect during the login process.
- Added a [TileAvg command, which tiles items/mobiles on the average Z of the map instead of a fixed Z.
- For all the tile commands ([Tile, [TileRXYZ, [TileXYZ, [TileZ, [TileAvg), added outline commands to only put items/mobiles on the outside of the area ([Outline, [OutlineRXYZ, [OutlineXYZ, [OutlineZ, [OutlineAvg).
- Removed the [OpenBrowser confirmation messages when using the command on multiple mobiles at the same time.
- Added a label showing the type of the object currently being viewed to the top of the properties gump.
- Added SA skills (Mysticism, Throwing and Imbuing) to the [Skills gump.
- Fixed DeathRobe decay when automatically dropped by self looting your corpse.
- Removed the (summoned) property on mouseover from clones summoned through Mirror Image.
- The Z of the Magincia destination of the public moongates is now calculated when the server starts, so both old and new maps will have the correct Z (34 and 31 respectively).
- KeywordTeleporters no longer teleport if you're not within the trigger range when the delay ends.
- Added WaitTeleporter, which is a KeywordTeleporter supporting adding messages when a character starts the process and showing the remaining time. When a character logs and times out, any running teleport timer is stopped.
- Fixed BaseWaterContainer single click behavior.
- Fixed MageAI reveal behavior.
- House placement will now return the correct message when targeting inside a TempNoHousingRegion.
- Tracking will no longer be able to track characters with higher access after they hide.
- Added CorpseNameOverride to BaseCreature to override the name used for the generated corpse.
- Pet ghosts will no longer be deleted when (auto)stabled.
2012-02-12 01:59:30 +00:00
athena
44a4693fda Various House Raffle fixes - http://jira.runuo.com/browse/RUNUO-94
Pet friends should have access to pack animals' backpacks - http://jira.runuo.com/browse/RUNUO-95
Animal Lore wrong GM skill perk - http://jira.runuo.com/browse/RUNUO-92
2011-11-20 04:46:44 +00:00
mark
d444b9ba5c 2010-12-06 06:45:45 +00:00
mark
4e6256b8cd branch sync #2 2009-01-31 00:02:21 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00