Commit graph

23 commits

Author SHA1 Message Date
asayre
4ea9a1e9dc Sealing some packet classes 2010-12-31 11:09:18 +00:00
mark
ac5a0827f2 2010-12-09 02:48:29 +00:00
mark
bb4fad05ec 2010-12-06 07:28:42 +00:00
mark
d444b9ba5c 2010-12-06 06:45:45 +00:00
xavier
01eee98298 Small commit:
Housing:
Stairs should be sectionable
http://www.uodemise.com/forum/showthread.php?t=120218

Mobiles:
Dull Copper Elementals should drop chests
http://www.uodemise.com/forum/showthread.php?t=145394

Misc:
Snowpiles should not be usable when mounted
http://www.uodemise.com/forum/showthread.php?t=145522

Explosion potion timer should not be stopped by picking them up/scavenging
http://www.uodemise.com/forum/showthread.php?t=143523

1 day cool-down timer on soulstones is removed
http://www.uodemise.com/forum/showthread.php?t=138760
2010-06-13 19:30:47 +00:00
mark
dad691c966 misc updates 2010-05-08 02:55:15 +00:00
xavier
1d74d05af4 Housing
- house commit has inappropiate cost for certain parts
          http://www.uodemise.com/forum/showthread.php?t=136453

        - houses should not be placable on roads
          http://www.uodemise.com/forum/showthread.php?t=139597

Bushido

        - lightning strike should consume extra mana if player walks
          http://www.uodemise.com/forum/showthread.php?t=127699

Weapons

        - frenzied whirlwind should properly flag combatants.
          http://www.uodemise.com/forum/showthread.php?t=138625

Magery

        - PolyMorph should not turn the caster grey/criminal
          http://www.uodemise.com/forum/showthread.php?t=116438

        - Paralyze should interfere in casting paladin spells.
          http://www.uodemise.com/forum/showthread.php?t=120742

Spellweaving

        - Ethereal Voyage should not break when attempting to tame dragons, nightmares, etc.
          http://www.uodemise.com/forum/showthread.php?t=135349

Misc
        - refactor DrawRessource() to DrawResource()
          http://www.uodemise.com/forum/showthread.php?t=127202

        - random blood "spatter" itemid during combat: more visible blood.
          http://www.uodemise.com/forum/showthread.php?t=140092

Taming

        - Animal lore should check for skill modifiers when using lore on mobiles.
          http://www.uodemise.com/forum/showthread.php?t=140658

Necromany

        - Wraithform should allow push-through without stam loss always.
          http://www.uodemise.com/forum/showthread.php?t=117126

        - Wraithform mana leech should not lower the victim's mana + small cleanup to spellhelper.doleech()
          http://www.uodemise.com/forum/showthread.php?t=120238

Chivalry

        - Noble Sacrifice should work in houses.  RunUO's does not.
          http://www.uodemise.com/forum/showthread.php?t=122819

NCP Vendors

        - Add necro regs for vendors to buy from players.
          http://www.uodemise.com/forum/showthread.php?t=136435
2010-03-15 15:28:44 +00:00
mark
68d742d262 2009-08-09 07:18:50 +00:00
mark
4e6256b8cd branch sync #2 2009-01-31 00:02:21 +00:00
mark
96a37544fd 2009-01-30 23:12:13 +00:00
mark
11225b0da7 a quick fix 2008-02-07 18:35:35 +00:00
mark
7ad00dceac 2007-11-27 06:40:16 +00:00
mark
162cf6f0a9 branch sync 2007-11-27 06:36:57 +00:00
mark
1ef98f10ec Partial Branch Sync 2007-08-27 08:49:15 +00:00
asayre
2cbc73ee85 fix to loot right formula, shadow wisp showing the location of staff, 120 powerscroll rarity, and the fix for houses shadow tiles which I thought i had committed 5 minutes after the original commit but forgot :< 2007-01-23 04:31:07 +00:00
mark
50b59db594 refactoring, generics, a bug fix in mana drain, a few todos done 2007-01-20 20:39:55 +00:00
asayre
06b366ad90 2007-01-11 05:57:50 +00:00
asayre
f8cc9c10a8 2007-01-08 04:50:22 +00:00
mark
fe4c9e4f73 misc fixies 2006-12-29 05:21:07 +00:00
mark
1df688e912 last of the non generics for custom houses 2006-12-29 04:37:28 +00:00
mark
455fa28f48 Lots of little stuff..
Generics
Misc tweaks/fixes
2006-12-28 19:32:01 +00:00
krrios
93f6301be8 Item.ProcessDelta update to efficiently send property list hashes
Overriding SendInfoTo(NetState) is now obsolete; instead, override SendInfoTo(NetState, bool) or GetWorldPacketFor(NetState)
2006-09-22 03:04:00 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00