Commit graph

36 commits

Author SHA1 Message Date
xavier
9a7db21bd3 Ethereal warriors should res players. 2010-12-12 02:18:10 +00:00
xavier
000ae2101f yet another orphaned items bug fix. 2010-10-21 14:45:46 +00:00
xavier
cd2462621f Lightning strike should not consume mana or deactivate when you miss.
http://www.uodemise.com/forum/showthread.php?t=145364

BOD turn-in should have 10 second timer since pub 50 
http://www.uodemise.com/forum/showthread.php?t=156441

Vet reward ore carts, gem carts, and stumps have missing range check added
http://www.uodemise.com/forum/showthread.php?t=156380

Blood Oath: missing 35hp pvp dmg cap added, correct credit for kills/dmg given to caster, ML magic resist now applies.
http://www.uodemise.com/forum/showthread.php?t=118729&page=3

Missing ore sizes added
http://www.uodemise.com/forum/showthread.php?t=119888

Player-cast gates reveal stealthers/hiders.
http://www.uodemise.com/forum/showthread.php?t=149218

Some necro spells should disturb a casting target
http://www.uodemise.com/forum/showthread.php?t=149361

Failed snoop attempts should reveal thief if hidden.
http://www.uodemise.com/forum/showthread.php?t=153962

Pets do not autostable in the case of a server restart/cash: fixed
http://www.uodemise.com/forum/showthread.php?t=122745

Misc Aesthetic changes to spells, etc.

earthquake wrong sound
magic arrow inappropriate particles
curse wrong sound
agility wrong sound
chain lightning should always play sound
poison wrong sound
dispel evil missing sound
noble sacrifice male/female, diff sounds
sacred journey missing sound
2010-09-25 13:48:08 +00:00
xavier
01eee98298 Small commit:
Housing:
Stairs should be sectionable
http://www.uodemise.com/forum/showthread.php?t=120218

Mobiles:
Dull Copper Elementals should drop chests
http://www.uodemise.com/forum/showthread.php?t=145394

Misc:
Snowpiles should not be usable when mounted
http://www.uodemise.com/forum/showthread.php?t=145522

Explosion potion timer should not be stopped by picking them up/scavenging
http://www.uodemise.com/forum/showthread.php?t=143523

1 day cool-down timer on soulstones is removed
http://www.uodemise.com/forum/showthread.php?t=138760
2010-06-13 19:30:47 +00:00
mark
b3e8ec0a08 massive branch sync 2010-04-25 06:09:43 +00:00
daedalus
fe6c18a2d4 - Code cleaning, consolidation and bugfixing of special scrolls (powerscroll/statscroll/transcendence/alacrity).
--> Fixed a bug preventing SoT not being spawned in Malas champion spawns (i.e. Bedlam Crypt)
(http://www.uodemise.com/discussion/showthread.php?t=135520)

- Added contextual menu entries to add players in party, and kicking them from house (friends can be kicked if in ML environment). Timeout to accept party invite is increased to 30 seconds as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=120724)

- Runebeetles can be angered during taming attempts
(http://www.uodemise.com/discussion/showthread.php?t=137677)

- You can cook near forges
(http://www.uodemise.com/discussion/showthread.php?t=137731)
2010-02-20 17:26:57 +00:00
daedalus
ba8f9ebf40 - Shadow Iron Elementals now are immune to every damage that comes from pets
(http://www.uodemise.com/discussion/showthread.php?t=128063)

- Barkeep/Vendors now recognize Z axis
(http://www.uodemise.com/discussion/showthread.php?t=136970)
2010-01-30 11:26:30 +00:00
daedalus
42e4e9987d Meer Mage fix 2010-01-23 20:15:53 +00:00
mark
208acafd7e Runic sewing kits will no longer apply durability
http://www.uodemise.com/forum/showthread.php?t=133757

Vendor Look/Browse/View will now work properly
http://www.uodemise.com/forum/showthread.php?t=135531

Stacked Eggbombs will now unstack correctly
http://www.uodemise.com/forum/showthread.php?t=134321

Unbonded pets should logout too
http://www.uodemise.com/forum/showthread.php?t=119262

Paragon chests placed on player vendors will now behave correctly
http://www.uodemise.com/forum/showthread.php?t=116864

Proper party fame/karma sharing
http://www.uodemise.com/forum/showthread.php?t=122749

Guild Alliance/War update bug fixed
http://www.uodemise.com/forum/showthread.php?t=115236

Fukiya properties updates and loading bug fixed
http://www.uodemise.com/forum/showthread.php?t=136042

Shuriken, same problems as fukiya
http://www.uodemise.com/forum/showthread.php?t=120212

greater mongbats will now be recognised as quest objectives
http://www.uodemise.com/forum/showthread.php?t=128072

divine fury sound tweaks.
http://www.uodemise.com/forum/showthread.php?t=136489

pet stat gains fix
http://www.uodemise.com/forum/showthread.php?t=134820

Pets follow speed corrected
http://www.uodemise.com/forum/showthread.php?t=124774

E-fields no longer block in trammel rulesets.
http://www.uodemise.com/forum/showthread.php?t=116680

Disguise kit timer fix
http://www.uodemise.com/forum/showthread.php?t=133913

Meer Mage special abilities fixes.
http://www.uodemise.com/forum/showthread.php?t=122134

Missing food property if eggs, in animal lore gump
http://www.uodemise.com/forum/showthread.php?t=135258

Pets will follow after an attack is completed.
http://www.uodemise.com/forum/showthread.php?t=135962

Hides should not be scissored whilst still on the corpse
http://www.uodemise.com/forum/showthread.php?t=118799

Pet bonding changed to include jewelry skill adjustments.
http://www.uodemise.com/forum/showthread.php?t=121060

Skinning knife can be used to cut corpses
http://www.uodemise.com/forum/showthread.php?t=115248

PlayerVendors will correctly send update packets to the client when hair is changed
http://www.uodemise.com/forum/showthread.php?t=120216

Corrections to house sign gump
http://www.uodemise.com/forum/showthread.php?t=134406

pet "guarding" system message added
http://www.uodemise.com/forum/showthread.php?t=134091

Giant toads should be aggressive
http://www.uodemise.com/forum/showthread.php?t=133984

bardiche and halberds are axe tools.
http://www.uodemise.com/forum/showthread.php?t=122739
2010-01-17 06:59:32 +00:00
daedalus
cd7c2becf7 - Hit Life Leech now works in PvP
(http://www.uodemise.com/discussion/showthread.php?t=121298)

- Summoned Daemon now has the proper bodyvalue (AoS+) and effect
(http://www.uodemise.com/discussion/showthread.php?t=127404)

- Two new house signs are added
(http://www.uodemise.com/discussion/showthread.php?t=125409)

- Changes to Satyrs and Dryads:
--> Dryads:
----> they do area peace
----> can partially undress males
----> have chance to drop peculiar or fragrant (not yet implemented) seeds
--> Satyrs:
----> their karma is neutral
----> can peace combatants
----> can provoke nearby creatures to the combatant
----> can undress females
----> can discord combatants
--> Both: can drop spellweaving scrolls
(http://www.uodemise.com/discussion/showthread.php?t=125444)

- Added Auto Arrow Recovery feature (SE+)
(http://www.uodemise.com/discussion/showthread.php?t=114807)
2009-12-14 19:01:59 +00:00
daedalus
37043076e0 - Added Scrolls of Transcendence and Scrolls of Alacrity. Scrolls of Transcendence, togheter with 105 Powerscrolls, will spawn while doing champion spawns.
(http://www.uodemise.com/discussion/showthread.php?t=116067)

- Rune Beetle Armor Corruption now works properly
(http://www.uodemise.com/discussion/showthread.php?t=123086)

- the Animal Trainer now will say only "Your pet has been stabled" when you stable a pet (won't affect Pre-AoS)
(http://www.uodemise.com/discussion/showthread.php?t=123113)

- Acid elementals now use the proper poison level, and are vulnerable to elemental slayers. When animated, they turn in wraith or banshee
(http://www.uodemise.com/discussion/showthread.php?t=125749)

- You can't drop items on the same tile a mobile (PC or NPC) is
(http://www.uodemise.com/discussion/showthread.php?t=116540)

- the Embrace Honor virtue ability now works as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=125722)

- Woodland Belts now are dyable
(http://www.uodemise.com/discussion/showthread.php?t=128444)

- You can combine folded cloth and bottle of liquor to make firebombs
(http://www.uodemise.com/discussion/showthread.php?t=125257)

- SoS now are not anymore facet specific, as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=115477)
2009-12-06 21:30:25 +00:00
daedalus
95de3595cd - You can't anymore place castles or keeps in Malas facet
(http://www.runuo.com/bugs/index.php?cmd=view&id=38)

- Unfilled commodity deeds now carry the etching "Unfilled"
(http://www.runuo.com/bugs/index.php?cmd=view&id=40)

- Empty scrolls can be deeded in a commodity deed
(http://www.uodemise.com/discussion/showthread.php?t=127485)

- Dying tubs, if locked down, can allow security level choices
(http://www.uodemise.com/discussion/showthread.php?t=128546)

- Changes in Energy Vortex skills: they'll have 120 wrestling (it was 100) and 100 tactics (it was 90)
(http://www.uodemise.com/discussion/showthread.php?t=122733)

- Wooden Footlockers now show the correct container gump
(http://www.uodemise.com/discussion/showthread.php?t=126452)

- Changes to Interior Decorator (still not includes the fix to turn paragon chests):
--> single item addons can be raised/lowered
--> the gump stays visible until target is cancelled
--> target won't be cancelled automatically when the decorator is used on a target
(http://www.uodemise.com/discussion/showthread.php?t=126668)

- Doom Lever Puzzle item list changed to generics
(http://www.uodemise.com/discussion/showthread.php?t=130396)

- Morphed forms will check now the current skill level: the morph effect is lost if skill level goes under the minimum required.
(http://www.uodemise.com/discussion/showthread.php?t=116542)

- Mage NPC vendors now buy necro scrolls; the price of scrolls got tweaked (= raised) to match OSI
(http://www.runuo.com/bugs/index.php?cmd=view&id=90)
(http://www.runuo.com/bugs/index.php?cmd=view&id=113)

- You can't anymore discord NPC vendors
(http://www.runuo.com/bugs/index.php?cmd=view&id=33)

- Removing a rune from runebook won't change the default rune set
(http://www.runuo.com/bugs/index.php?cmd=view&id=41)

- Various runebook security changes (see link for the list)
(http://www.runuo.com/bugs/index.php?cmd=view&id=39)

- You can't use the Sacrifice virtue while hidden
(http://www.runuo.com/bugs/index.php?cmd=view&id=42)

- Added the Deceit Brazier: doubleclicking it will summon a random "britannian" monster (check [props for delays)
(http://www.uodemise.com/discussion/showthread.php?t=123805)

- Casting spells will raise also the secondary skill associated (example: Necro and SpiritSpeak)
(http://www.runuo.com/bugs/index.php?cmd=view&id=43)

- Word of Death changes:
--> the "pitful damage" is much powerful now
--> you have to bring the target health below (5*arcanefocus)% to strike the powerful blast of 300 chaos damage
--> the damage is influenced by SDI
(http://www.runuo.com/bugs/index.php?cmd=view&id=36)

- Teleporters generated by [telgen got corrected for the Wrong dungeon
(http://www.runuo.com/bugs/index.php?cmd=view&id=34)
2009-11-09 19:29:19 +00:00
ravenal
417cf95e0c Typo fix for Paragon it should be IsParagon 2009-10-19 03:30:04 +00:00
mark
5624873cd7 Refactor IDevourable to IDevourer, as the interface represents an entity that consumes corpses, and not the entity being consumed.
Refactor PlagueBeast to not require additional API by handling the devour goal increase in the property directly.
2009-10-19 01:00:36 +00:00
ravenal
5d07b8f64a Added IDevourable for PlaugeBeast and any other creatures that devour corpses.
Corpses no longer have booleans all over the place, I converted the main variables to CorpseFlag
Added something to the Repair when deeds are deleted it'll also send a message in regards to repairing
Added OnBefore and OnAfter Convert/Unconvert for Paragon which is used in PlaugeBeast... Basically if the plauge beast is a paragon, then the devour corpse total will increase.
2009-10-18 15:49:24 +00:00
daedalus
123af436f9 - Incognito spell won't change gender anymore
(http://www.uodemise.com/discussion/showthread.php?t=117148)
- Abyss Champion spawn has Greater Mongbats in tier 1 instead of Mongbats
(http://www.uodemise.com/discussion/showthread.php?t=125248)
- BOD books won't return to page 1 anymore when picking or dropping BODs
(http://www.uodemise.com/discussion/showthread.php?t=115354)
- Added Plague Beast Lords with relative puzzle; Plague Beasts release healty glands
(http://www.uodemise.com/discussion/showthread.php?t=116548)
- Arch Cure area effect will follow OSI rules in Felucca facet
(http://www.uodemise.com/discussion/showthread.php?t=115600)
- Solen Ants Holes can spawn randomly in forest
(http://www.uodemise.com/discussion/showthread.php?t=123899)
- Death Robes will decay after 60 seconds from dropping on the ground
(http://www.uodemise.com/discussion/showthread.php?t=121188)
- Weapon speeds are indicated in seconds of delay
(http://www.uodemise.com/discussion/showthread.php?t=123707)
2009-10-18 14:03:59 +00:00
mark
1320f14adf ugh @ baseescortable formatting 2009-09-06 03:45:12 +00:00
mark
06e5c8b732 2009-09-06 02:06:07 +00:00
mark
68d742d262 2009-08-09 07:18:50 +00:00
mark
b2f44717cb 2009-08-02 06:27:15 +00:00
mark
d94dced436 2009-07-26 05:57:43 +00:00
mark
bcdee05c6c 2009-07-19 05:13:25 +00:00
mark
f2b9f04620 2009-07-05 04:03:37 +00:00
mark
879e2fc778 2009-07-01 11:14:27 +00:00
mark
03fc95bfb7 2009-06-29 12:29:09 +00:00
mark
2204d5fb86 2009-06-28 03:36:42 +00:00
mark
3337fec9e3 2009-06-21 07:19:39 +00:00
mark
d077a1a282 2009-06-21 07:07:44 +00:00
mark
5ce1f041a2 2009-06-21 06:56:53 +00:00
mark
869f68488d partial psz patch 2009-06-21 05:43:18 +00:00
mark
0b4c3b15d9 2007-12-17 20:41:34 +00:00
asayre
2ad37d54aa Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy.  Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.

MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented.  Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle.  Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
mark
4d0dd74ec1 fixed typo 2007-01-14 19:26:21 +00:00
asayre
cdda8cd854 Bird fix, null map mobiles fixed 2006-10-26 04:28:35 +00:00
asayre
71e80d5949 2006-08-30 03:24:57 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00