Commit graph

460 commits

Author SHA1 Message Date
xavier
66f139dc91 Adding salvage bags.
http://www.runuo.com/community/threads/testing-tc-adding-salvage-bags.412887/page-3
2011-01-05 00:55:18 +00:00
xavier
48db2634a6 Skullcaps were not getting the correct ML durabilities.
http://www.runuo.com/community/threads/svn-skull-cap-durability.450698/
2011-01-05 00:43:08 +00:00
xavier
02de127080 ... 2011-01-04 22:53:15 +00:00
xavier
bfa04544c6 2007 valentines gifts package. See comments in RedVelvetGiftBox.cs. 2011-01-04 22:50:22 +00:00
xavier
fa5b25ffa7 "red armoire" was incorrectly displayed 3 times in the carpentry menu
http://www.runuo.com/community/threads/svn-carpentry-red-armoire.455785/
2010-12-31 21:47:26 +00:00
xavier
33de7434c5 Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul. 2010-12-31 20:28:58 +00:00
xavier
c81a87394d Implement SE lootpacks for SE enabled shards.
http://www.runuo.com/community/threads/scn-656-osi-loot.429885/

Range Corrections for NPC context menus.
http://www.runuo.com/community/threads/svn-656-bulk-order-info-and-train-context-menu-range.451723/

Correction to ships' tillerman. Fixes dropping maps to tillerman, and a boat-break-in exploit.
http://www.runuo.com/community/threads/svn-656-tillerman-doesnt-accept-map.447911/

Aesthetic corrections to GargoylesPickaxe.
http://www.runuo.com/community/threads/svn-656-blacksmith-reward-gargoyle-pickaxes.436462/
2010-12-31 19:20:50 +00:00
xavier
030daa30da TreasureMap Loot corrections.
http://www.runuo.com/community/threads/ready-treasure-map-chest-loot.446419/page-2#post-3612315
2010-12-31 18:32:30 +00:00
xavier
47a3491667 Mining Carts and Tree stumps: LoS + Z axis checks. See code comments. 2010-12-31 18:17:06 +00:00
asayre
4ea9a1e9dc Sealing some packet classes 2010-12-31 11:09:18 +00:00
asayre
0f0641b607 2010-12-28 09:24:30 +00:00
asayre
e5a22904e6 Code cleanup; Parallelization of Script verification for .Net 4.0 2010-12-28 09:24:08 +00:00
asayre
88a0697b7f 2010-12-27 10:25:38 +00:00
asayre
18d1396670 ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous, 2010-12-26 05:18:57 +00:00
asayre
2971234c1c Generics for Mobile.BeginPrompt<T> and Mobile.BeginTarget<T> 2010-12-24 01:52:37 +00:00
mark
0ef1458db7 2010-12-23 22:29:59 +00:00
asayre
b4f01e6b2a SVN Property correction 2010-12-23 11:36:25 +00:00
asayre
34e3a88bfe 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00
mark
3f535ea235 2010-12-23 05:16:05 +00:00
asayre
2f603d30e3 2010-12-20 11:31:46 +00:00
asayre
67af95cf0b Fix for RunUO Crash if Performance tab on Admin gump is open within first 100seconds of server running.
Completion of the DynamicSaveStrategy.  Background saves are now safe; triggered only by the autoSave or command [BackgroundSave ([BGSave)
2010-12-20 03:34:25 +00:00
mark
0afa707b24 .NET *ASync Socket API
Incomplete, do not use (/d:Framework_4_0) in production.
2010-12-19 23:35:09 +00:00
mark
17b1cccc5e 2010-12-19 04:04:51 +00:00
mark
f5b81673c7 2010-12-19 00:06:14 +00:00
mark
9ef92d74de 2010-12-19 00:03:46 +00:00
mark
9f8caf4de0 *Async Socket Methods 2010-12-18 23:35:42 +00:00
asayre
2d13a6f114 Skill Title corrections. You can now be a Grandmaster Praegustator! 2010-12-18 23:01:22 +00:00
asayre
a85aac256f Fix for SkillInfo array size
Correct SaveMetric usage
2010-12-18 21:56:42 +00:00
asayre
0caf1846d5 Preprocessor directive for .NET 4.0: Framework_4_0. (Removed the 3.5 directive as it wasn't a new framework runtime anyways)
Implemented working Parallel Save strategy based on the TPL: DynamicSaveStrategy.
2010-12-18 11:00:57 +00:00
asayre
5ff9459102 2010-12-18 10:54:29 +00:00
mark
cd8f792132 Split profiling specific handlers from Handlers.cs to Profiling.cs 2010-12-18 10:15:17 +00:00
xavier
8602664c0c 2010-12-18 00:00:44 +00:00
xavier
e4ea188578 last tweaks. timer doesnt always allow enough time for animation, additional OSI hue. 2010-12-17 15:17:58 +00:00
xavier
37e3592c04 very rare put possible bug in iceypatch, new holiday gift boxes. 2010-12-16 20:35:59 +00:00
xavier
8a2262f6b1 weight correction. 2010-12-16 14:50:50 +00:00
xavier
c97e7619f0 Some holiday stuffs. 2010-12-16 14:44:35 +00:00
xavier
1a79ffbbc7 SE+ can not report murder on same player 2x in less than 10 min. 2010-12-15 01:08:35 +00:00
xavier
ba5373c1cf double meat and scales in fel as of ML. 2010-12-13 23:05:06 +00:00
xavier
6356e1cff0 decoded tmaps should be blessed. 2010-12-13 21:20:11 +00:00
mark
55fd4be7c9 revert r620 2010-12-13 03:37:33 +00:00
mark
1ed9e396a8 mono (at least 2.6.7+) appears to finally support SafeFileHandle 2010-12-13 03:26:46 +00:00
mark
87feddc401 tracking fixes 2010-12-12 23:55:08 +00:00
mark
bb71524216 2010-12-12 06:20:49 +00:00
xavier
9a7db21bd3 Ethereal warriors should res players. 2010-12-12 02:18:10 +00:00
xavier
2f189e4785 Destination of shadow jump should not be within 5 tiles of a house. 2010-12-11 17:20:56 +00:00
xavier
b39241220e Correct creatures list based on OSI, should not be able to cast in town, should only use 1 control slot, corrected animation. 2010-12-11 15:49:01 +00:00
xavier
25da179730 use localization. 2010-12-11 15:01:06 +00:00
xavier
a1d7083098 2010-12-10 20:36:25 +00:00
xavier
7f191c3b80 blessed/insurance items shouldnt drop to corpse with the containers they are in. 2010-12-10 17:43:58 +00:00
xavier
b61d41cb54 localized message fixes. 2010-12-10 17:07:42 +00:00