9944c00870
#W# Crafting: If you have a salvage bag in your backpack crafted items go in it instead of your backpack.
2026-11-04 19:37:31 -05:00
c4c73b236a
#W# Task: Every 30 mins 30% of the Citizens, Tradesman, and MeetingSpots will be deleted and refreshed. Citizens will slowly respawn.
2026-11-04 15:57:25 -05:00
0d1620e0a0
#W# Tradesman: There 'Work' item has been moved into the 'Tradesman' file.
2026-11-04 15:29:51 -05:00
08548d7234
#W# New Butcher Trades man.
2026-11-04 15:08:23 -05:00
bf549b5386
#W# Command: [ECN command for exporting CitizenNodes.
2026-11-04 13:37:59 -05:00
54e6d4c978
#W# Citizens: Reworked Citizens, working citizens, and meeting spot citizens
2026-11-04 11:30:45 -05:00
740d06a524
#W# Tradesman: Added citizens that stand round and 'work'
2026-11-04 10:08:06 -05:00
2d37230c4b
#W# Tweaks: Made a few CrystalOfKnowlege changes.
2026-11-03 14:32:31 -05:00
0f1419a758
#W# Tweak: Fixed SOS map sizes.
2026-11-03 14:15:48 -05:00
401df108b6
#W# SoS's: If you have a sextant in your backpack the SoS will give you the X,Y location.
2026-11-03 14:10:22 -05:00
65d8953956
#W# Tools: Mining and fishing now require the tool to be equiped to use.
2026-11-03 14:09:40 -05:00
fe6834e6b6
#W# Typo: Fixed a Typos.
2026-11-02 19:48:36 -05:00
68802df7e2
#W# Spawn: Lots of spawn work and tweaks.
2026-11-02 14:19:47 -05:00
488fa12039
#W# Citizens: Added more monster types and more custom dialog.
2026-11-02 11:23:21 -05:00
75243a4f13
#W# Work: Working on signs ugh.
2026-11-01 14:20:11 -05:00
22ffccfec4
#W# Added: OzThoth Static Gump.
2026-11-01 12:52:57 -05:00
55aada83d4
#W# Added: Town gathering spots for citizens.
2026-11-01 10:53:29 -05:00
d05a274ba6
#W# Added: Made a dynamic citizen spawner that only spawns them on roads and dirt.
2026-10-31 15:35:38 -04:00
ae245cdb69
#W# Fix: CrystalOfKnowlege no longer drops crafting skills.
2026-10-31 13:10:04 -04:00
822e82f12b
#W# Citizens: Basic idea for citizens that walk around and talk.
2026-10-31 12:45:44 -04:00
69a2b8772b
#W# Bosses: Working on Dungeon Bosses. Added some reward drops to increase stat/skill/totalskill cap.
2026-10-31 12:44:45 -04:00
00c25cd506
#W# New: Portal Spawner that spawns a mob. if the mob doesn't have a combatant after 3 mins it despawns.
2026-10-30 21:04:26 -04:00
21a4cc1ce5
#W# Spawn: Spawning some of the new creatures.
2026-10-30 20:16:36 -04:00
63b29bfc0d
#W# Mobs: Tweaked some mob stats.
2026-10-30 14:38:33 -04:00
fbda425fee
#W# Mobs: Still working on adding some new mobs.
2026-10-30 14:14:38 -04:00
5bdc30d7ea
#W# New: Working on adding new mobs.
2026-10-29 18:52:00 -04:00
ec8264feb0
#W# New: Added a bunch of monster animations.
2026-10-29 17:07:09 -04:00
1b1d7eaf86
#W# Tweak: Cave toads are no longer aggressive.
2026-10-29 10:40:33 -04:00
0daf369b33
#W# Bosses: Working on Dungeon Bosses. Summon Items and Alters.
2026-10-28 18:58:52 -04:00
76e38ff3f7
#W# Crafting: Did some crafting queue polishing.
2026-10-28 15:27:09 -04:00
712247762c
#W# Craft: Added a nice crafting queue system. To access the queue there is a button on the bottom right. Under the Skill Guide.
2026-10-28 12:21:59 -04:00
f6f50470a9
#W# Merge: Merged with upstream. Conflicts resolved.
2026-10-27 19:56:03 -04:00
cc59a8ca72
#W# Craft: Arms Lore now gives execptional armor 5 more resists. Weapons now cap at 25% DI, but Arms Lore can push it up to 35%. 1% Per 10 skill points.
2026-10-27 19:50:32 -04:00
0c1cf1b50f
#W# Dashboard: Fixed the bandage speed forumula.
2026-10-27 17:39:35 -04:00
c3c9637d3d
#W# Gumps: Added a Dashboard command that opens a gump and shows all your stats.
2026-10-27 15:06:18 -04:00
79dc019789
#W# Work: Just doing some simple work stuff.
2026-10-27 11:41:29 -04:00
4681994233
#W# Restructure: Moved some files around.
2026-10-26 13:34:51 -04:00
6f6042b809
#W# Removed: Got ride of stock treasurechest and dungeon trap spawners in favor of the new systems.
2026-10-26 13:19:14 -04:00
aedf8d276f
#W# Treasure: DungeonBags/Crates. Bags are trapped level 0-3 loot. Crates are trapped and locked with level 4-6 loot.
2026-10-26 12:26:54 -04:00
9704edebc9
#W# Pedestals: ThiefPedestal tweak and spawns set.
2026-10-25 18:52:23 -04:00
4007f4c347
#W# Skill: Stats now give skill points to some skills.
2026-10-24 19:56:25 -04:00
9fc06bfe93
#W# Loot: Removed TreasureBag Spawns for now.
2026-10-24 17:52:38 -04:00
bc3c5143b9
#W# Rework: Complete rework of ThiefPedestals.
2026-10-24 17:45:20 -04:00
dependabot[bot]
ab59efea86
fix: Bump MailKit from 4.18.1 to 4.18.2 ( #2727 )
...
---
updated-dependencies:
- dependency-name: MailKit
dependency-version: 4.18.2
dependency-type: direct:production
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-10-23 20:22:24 -07:00
LoveDesignUA
302f1ad988
fix: Moving Shot only charges mana for a fired shot ( #2726 )
...
Moving Shot charged its mana in `OnBeforeSwing`, before `BaseRanged.OnSwing` decided whether to fire. A swing that fired nothing (a paralyzed or frozen archer, no ammo, a failed harmful check) still took the mana and left the move armed. Every swing after that charged again, so inside the 3-second window you paid twice, until the archer ran out of mana.
`OnBeforeSwing` now only checks the mana. Moving Shot's own `OnHit`/`OnMiss` charge it, and those only run once a shot has fired. This is how the other weapon abilities pay. A miss still costs mana. A parried shot no longer does: the parry clears the move before `OnHit` runs, the same as for every other ability.
2026-10-23 20:21:36 -07:00
a440cb72d1
#W# Loot: Messing around with a random loot generating bag.
2026-10-23 20:57:31 -04:00
6255cf8814
#W# Era: Changed from UOR back to AOS.
2026-10-23 17:19:42 -04:00
fc38c54767
#W# Added: New Skill guide button added to the crafting menu.
2026-10-23 14:38:01 -04:00
92af75f796
#W# Change: Ore now gets smelted 1 at a time instead of the whole stack. Gain chance on each attempt.
2026-10-23 13:09:04 -04:00
6cd2f766da
#W# Added: New player area at the entrance of the dungeon. Added some npcs.
2026-10-22 14:23:16 -04:00