Commit graph

58 commits

Author SHA1 Message Date
Kamron Batman
970fd563b2 Fixes code according to modern code style. Fixes a few expression bugs. 2018-09-15 09:58:51 -07:00
Kamron Batman
06fa31a7bf Changes properties to use automatic property initializers 2018-09-14 15:23:29 -07:00
Kamron Batman
ff26dfa375 Fixes implicit ternary expressions 2018-09-14 14:56:48 -07:00
Kamron Batman
3c9842ee5a Fixes null propogation 2018-09-14 13:49:23 -07:00
Kamron Batman
fee83ce560 Fixes implicit array initializers 2018-09-14 13:14:20 -07:00
Kamron Batman
83dcf536d8 Removes implicit this. 2018-09-14 12:56:58 -07:00
Kamron Batman
04b4cfe75b Removes implicit types 2018-09-14 08:48:39 -07:00
Kamron Batman
33f5e77a24 Fixes body expression style. 2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f Removes unused namespaces 2018-09-14 08:41:38 -07:00
Kamron Batman
f211efc3bd Fixes more casting and null propogation 2018-09-11 16:20:57 -07:00
Kamron Batman
03dd5f1926 Fixes casting checks 2018-08-19 01:38:55 +08:00
Kamron Batman
6987d0c18e
Replaces corpse name (#23) 2018-08-14 23:50:00 +08:00
Kamron Batman
632e8b4757
Upgrades code style - First batch (#22) 2018-08-14 06:16:50 +08:00
Kamron Batman
8ee42c8ea2
Add DefaultName property to Mobiles & Items (#18) 2018-08-09 17:18:41 -07:00
Kamron Batman
20ae1b3989
Fixes lots more spelling errors (#5)
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00
Kamron Batman
bb8f09752f
Renames equiped to equipped. (#1) 2018-02-19 21:51:13 -08:00
Mark Sturgill
d2c670f5c3 Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
Mark Sturgill
a5ec9fd519 Revert "ethereal chimera and ethereal boura definitions"
This reverts commit c4a490ece7.

dupe and no longer applicable
2013-09-12 22:41:09 -07:00
Mark Sturgill
c4a490ece7 ethereal chimera and ethereal boura definitions 2013-09-12 20:58:45 -07:00
eos
26a8efb0ed Verified some drop rates. 2013-02-11 01:55:04 +00:00
eos
cb6e0910fe 2013-02-10 19:40:13 +00:00
xavier
91273d85d6 discard Spawner setter. various fixes to dismount, pets, bolas, specials, spells... 2013-02-09 23:57:01 +00:00
eos
4efa009b0f Fixed bola target cancel on mount. 2013-02-03 07:14:52 +00:00
eos
35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
xavier
5c7af18dfb paragon stam regen fix, return mobiles to spawners - devel version. 2013-02-03 00:02:40 +00:00
mark
76eec82ce1 rider null check 2013-01-27 02:47:04 +00:00
xavier
700411e2df 2013-01-20 02:23:25 +00:00
xavier
d37f5e902d 2013-01-20 02:21:39 +00:00
xavier
bb13ac113f bola mount fix. 2013-01-20 02:17:31 +00:00
xavier
2120f4fb5b Fixes to bola: thrower+target dismount time is equal, Core.ML is 10s, 4 sec delay from throw to hit victim, dismount info moved to playermobile rather than mount, to prevent exploit. 2013-01-12 23:56:40 +00:00
mark
e32d3368af branch sync 2012-11-13 06:38:29 +00:00
mark
14873aaa3e 2012-11-10 20:06:36 +00:00
xavier
bca9a25c75 We fly. Server time: [time 2012-11-10 16:31:51 +00:00
mark
754877f880 2012-11-03 21:37:59 +00:00
eos
ece7ad37ac - Corrected the Sanctuary dungeon region bounds in Trammel.
- Added the [Message command to send players a page reply style message.
- Added a more robust version of the [DesignInsert command, supporting the [Area modifier and conditionals, and only allowing insertion of Static items unless otherwise specified (using [DesignInsert true). Items can also be inserted into multiple house plots at the same time.
- Added the ObjectTypes check to the [Serial command implementor, fixing potential server crashes on invalid casts.
- Grammar fixes for page gump replies.
- Removed the runebook use delay for Core.SA.
- Ridgeback, SavageRidgeback and ScaledSwampDragon now override bonding requirements.
- Added a PlayerMobile type check to BaseVendor.OnDragDrop to prevent invalid casts.
- Players can now return filled bulk orders without having any points in the bulk order crafting skill.
- Added ArcaneFocus constructor overloads to make it addable in game.
2012-05-27 02:21:32 +00:00
eos
287bacac0e - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.)
- Talisman slayers fixed to account for inheritance.
- Added repond slayer vulnerability to Troglodyte.
- Added overload for AOS.Damage with chaos damage support.
- Corrected order of ML artifact award messages.
- MageAI corrected to not meditate when already meditating.
- Changed MageAI necro/mage bias to something more sensible.
- Changed speed of most named ML mobs.
- Skeletal steeds are now bleed immune.
- Damage cap of 200 (before resists) added to fire breath attacks.
- Damaging aura effect added to BaseCreature.
- Necromancy skill added to several undead mobs.
- The succubus special drain effect message no longer shows.
- Corrected Sir Patrick's drain effect to account for LOS.
- Added healing skill to Troglodytes.
- Added named ML mobs for the Labyrinth, Painted Caves, Palace of Paroxysmus, Sanctuary and Twisted Weald.
- Added changelings.
- Disabled auto unequiping of weapons when meditating for nonplayers.
- Added cast animations for players in wraith form, lich form and horrific beast.
- Fixed Holy Light to account for LOS.
- Fixed Animate Dead to account for inheritance.
- Fixed Wither friendly fire issue when cast by monsters.
2012-03-04 05:01:41 +00:00
athena
44a4693fda Various House Raffle fixes - http://jira.runuo.com/browse/RUNUO-94
Pet friends should have access to pack animals' backpacks - http://jira.runuo.com/browse/RUNUO-95
Animal Lore wrong GM skill perk - http://jira.runuo.com/browse/RUNUO-92
2011-11-20 04:46:44 +00:00
xavier
8fa0b41e09 label correction in ethies, correct notoriety checks for archcure 2011-09-25 03:42:01 +00:00
xavier
67a8569ecd ethereal reptalon and hiryus added to vet rewards, NPC scroll buying restored to something rational. 2011-09-20 00:40:22 +00:00
xavier
da56ceccbb corrected grizzled mare, added chaos breath attack to basecreature, implemented @ hellsteed 2011-09-18 00:59:51 +00:00
xavier
b3aa1796fe ethy reptalon and hiryu, additions to the raffle system 2011-09-11 03:43:27 +00:00
xavier
418be519a5 2011-08-17 17:15:20 +00:00
xavier
5c7774b99a Missing System Message "Your pet looks happier" (regardless of loyalty)
http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/

Not all powerscrolls do drop - Ninjitsu, Bushido etc.
http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/

Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance
http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/

Hag Quest - Stew, can't eat it
http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/

Giant Blue Beetles shouldn't need beating into submission after being tamed once
http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/

Greater Dragon Fame/Karma Doesn't Match OSI
http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/

Resizing Houses, you can resize a house by using a command under the house sign
http://www.runuo.com/community/threads/ready-resizing-houses.414762/

Crafted Shield Resists are wrong on RunUO
http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/

Yomotsu Mines, you should not be able to recall out of there.
http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/

Missing Necro Icons in the Buff/Debuff Bar
http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/

Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message
http://www.runuo.com/community/threads/ready-chivalry-spells.450757/

Tinker tools use a different graphic on OSI
http://www.runuo.com/community/threads/ready-tinker-tools.460690/

Tinkering should not be required when crafted a Tetsubo
http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/

Carpentry-Small+Large Beds -Wrong Success Chance
http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/

Telekinesis, various changes to behaviour with items
http://www.runuo.com/community/threads/ready-telekinesis.455250/

Forensic Evaluation Various issues
http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/

Animate Dead Corpses, you cannot carve the corpse after it's used
http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/

You should be able to use begging skill while riding
http://www.runuo.com/community/threads/ready-begging-while-riding.466174/

Crafting Mod Lower Requirements should only appear on shields
http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/

You should be revealed While Taking Poison/Strangle Damage
http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/

Insurance messages don't do the math!
http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/

Slayers should work on area of effect spells
http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/

You should not be able to use any travel spell in Heartwood
http://www.runuo.com/community/threads/ready-heartwood.457379/

Welcome Back To The House Friend message does not show post-AoS
http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/

Giant Beetle speed should be very fast when magery spells are cast on it
http://www.runuo.com/community/threads/ready-giant-beetle.417848/
2011-06-25 18:39:14 +00:00
mark
208acafd7e Runic sewing kits will no longer apply durability
http://www.uodemise.com/forum/showthread.php?t=133757

Vendor Look/Browse/View will now work properly
http://www.uodemise.com/forum/showthread.php?t=135531

Stacked Eggbombs will now unstack correctly
http://www.uodemise.com/forum/showthread.php?t=134321

Unbonded pets should logout too
http://www.uodemise.com/forum/showthread.php?t=119262

Paragon chests placed on player vendors will now behave correctly
http://www.uodemise.com/forum/showthread.php?t=116864

Proper party fame/karma sharing
http://www.uodemise.com/forum/showthread.php?t=122749

Guild Alliance/War update bug fixed
http://www.uodemise.com/forum/showthread.php?t=115236

Fukiya properties updates and loading bug fixed
http://www.uodemise.com/forum/showthread.php?t=136042

Shuriken, same problems as fukiya
http://www.uodemise.com/forum/showthread.php?t=120212

greater mongbats will now be recognised as quest objectives
http://www.uodemise.com/forum/showthread.php?t=128072

divine fury sound tweaks.
http://www.uodemise.com/forum/showthread.php?t=136489

pet stat gains fix
http://www.uodemise.com/forum/showthread.php?t=134820

Pets follow speed corrected
http://www.uodemise.com/forum/showthread.php?t=124774

E-fields no longer block in trammel rulesets.
http://www.uodemise.com/forum/showthread.php?t=116680

Disguise kit timer fix
http://www.uodemise.com/forum/showthread.php?t=133913

Meer Mage special abilities fixes.
http://www.uodemise.com/forum/showthread.php?t=122134

Missing food property if eggs, in animal lore gump
http://www.uodemise.com/forum/showthread.php?t=135258

Pets will follow after an attack is completed.
http://www.uodemise.com/forum/showthread.php?t=135962

Hides should not be scissored whilst still on the corpse
http://www.uodemise.com/forum/showthread.php?t=118799

Pet bonding changed to include jewelry skill adjustments.
http://www.uodemise.com/forum/showthread.php?t=121060

Skinning knife can be used to cut corpses
http://www.uodemise.com/forum/showthread.php?t=115248

PlayerVendors will correctly send update packets to the client when hair is changed
http://www.uodemise.com/forum/showthread.php?t=120216

Corrections to house sign gump
http://www.uodemise.com/forum/showthread.php?t=134406

pet "guarding" system message added
http://www.uodemise.com/forum/showthread.php?t=134091

Giant toads should be aggressive
http://www.uodemise.com/forum/showthread.php?t=133984

bardiche and halberds are axe tools.
http://www.uodemise.com/forum/showthread.php?t=122739
2010-01-17 06:59:32 +00:00
mark
06e5c8b732 2009-09-06 02:06:07 +00:00
mark
68d742d262 2009-08-09 07:18:50 +00:00
mark
b2f44717cb 2009-08-02 06:27:15 +00:00
mark
d94dced436 2009-07-26 05:57:43 +00:00
mark
879e2fc778 2009-07-01 11:14:27 +00:00
mark
03fc95bfb7 2009-06-29 12:29:09 +00:00