krrios
537e026912
CraftItem.ItemIDOf now uses a dictionary to avoid int boxing
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fixed vendor issue causing PropertyList to be accessed on pre-aos shards
fixed a few places which incorrectly used Core.AOS instead of ObjectPropertyList.Enabled
changed actions list from ArrayList to List<object> for diagnostic purposes
2007-04-24 03:48:58 +00:00
asayre
2cbc73ee85
fix to loot right formula, shadow wisp showing the location of staff, 120 powerscroll rarity, and the fix for houses shadow tiles which I thought i had committed 5 minutes after the original commit but forgot :<
2007-01-23 04:31:07 +00:00
mark
ba23b0af0a
additional generics, fixed retarded bug
2007-01-21 02:58:17 +00:00
mark
50b59db594
refactoring, generics, a bug fix in mana drain, a few todos done
2007-01-20 20:39:55 +00:00
mark
f95101c201
lots of little stuff, but mostly bank optimization, due to the weirdness of the calls
2007-01-19 22:10:11 +00:00
mark
566de1c2cf
a few generics and misc code cleanup
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slight tweaks/opt
2007-01-19 19:33:13 +00:00
mark
4d0dd74ec1
fixed typo
2007-01-14 19:26:21 +00:00
mark
603f1bf8fe
fix bandage range, change some ondeath/onbeforedeath region calls, fix spell delayed damage
2007-01-14 02:06:27 +00:00
mark
455fa28f48
Lots of little stuff..
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Generics
Misc tweaks/fixes
2006-12-28 19:32:01 +00:00
mark
88658b58e2
String patch, thanks Carmina
2006-12-12 19:22:43 +00:00
zippy
f74af73c5a
Kenko's Serado fix. ( http://runuo.com/forums/showthread.php?t=75889 )
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Sotho Tal Ker's BaseHat treasure fix (http://runuo.com/forums/showthread.php?t=76341 ).
Thanks to Carmina for submitting the patches.
2006-11-14 02:43:42 +00:00
asayre
cdda8cd854
Bird fix, null map mobiles fixed
2006-10-26 04:28:35 +00:00
asayre
27a3e68588
2006-09-23 05:04:08 +00:00
asayre
235ce238cd
some stupidity fixes, some other stuffs
2006-09-02 23:58:47 +00:00
asayre
71e80d5949
2006-08-30 03:24:57 +00:00
krrios
51345e02a0
Faction.ClearSkillLoss now returns true or false indicating if the player was actually under skill loss
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Refactored some gump methods to account for the respective core changes
2006-08-27 20:39:11 +00:00
asayre
c26e081c58
bug fixes
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pets can no longer be renamed while in jail
2006-08-14 07:41:26 +00:00
asayre
1a241e17f1
Addition of Racial Harvest bonuses, Elven nightsight, and rename of OreInfo.cs to ResourceInfo.cs
2006-06-29 04:24:26 +00:00
mark
6fcfced3fa
more fun stuff
2006-06-24 18:35:37 +00:00
mark
90c2233e4c
generic town criers, misc generics, region cleanups, container generic, yadda yadda
2006-06-24 17:56:49 +00:00
asayre
c5027649a1
Generic-y goodness. Or hatred. You choose.
2006-06-21 08:02:49 +00:00
mark
e9b696064f
fix for dupe addition to recipes
2006-06-18 17:53:33 +00:00
mark
bf6f1dc812
playermobile.cs formatting issue
2006-06-18 17:38:43 +00:00
mark
47711d616e
2006-06-15 04:14:30 +00:00