Commit graph

456 commits

Author SHA1 Message Date
Kamron Batman
4836bff5eb
fix: Eliminates List allocations in various places. (#2158) 2025-11-16 18:33:53 -08:00
Kamron Batman
bbb7dc2294
fix: Fixes dropping a stack of scrolls on a spellbook (#2248) 2025-08-09 20:55:36 -07:00
Kamron Batman
fa0b67ec29
fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Kamron Batman
40ba85d7b8
fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Kamron Batman
2c5441731e
fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
Kamron Batman
2eba2868a6
fix: Optimizes items to use default weights. (Part 1) (#2240) 2025-07-24 14:44:39 -07:00
Kamron Batman
8a118170e7
fix: Fixes treasure map chest crash from null guardians (#2236) 2025-07-22 16:01:27 -07:00
Felipe Maya Muniz
4209f7ea16
fix: Add properties for crafting ranged weapons with colored logs (#2222) 2025-07-07 18:51:08 -07:00
Bohica
35faba5087
fix: fixes the id for farmable cabbage (#2227) 2025-07-02 15:04:48 -07:00
Kamron Batman
a286e282a9
fix: Fixes fist disarm (pre-aos) (#2214) 2025-06-07 18:22:54 -07:00
Kamron Batman
0d2ed60fed
fix: Fixes null components in BaseAddon (#2208) 2025-06-02 22:11:40 -10:00
Kamron Batman
f3bcf89015
fix: Fixes weapons not serializing lesser poison (#2194)
### Summary

Fixes weapons not serializing lesser poison.

> [!NOTE]
> Dev Note: After applying this fix, fix weapons already in-game using the following command
> `[global set poison lesser where baseweapon poison = null poisoncharges > 0`
2025-05-23 15:54:17 -07:00
Kamron Batman
e468f79e18
feat: Adds SpecialAttack monster ability trigger. Fixes fanning fire. (#2186) 2025-05-15 22:14:52 -07:00
Kamron Batman
da517f56c4
chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Kamron Batman
47b03f5d62
fix: Fixes NPCs not able to equip armor/clothing/weapons (#2161) 2025-04-21 14:01:08 -07:00
Kamron Batman
4aa272d429
feat: Adds an Item/Mobile memory leak detector. Fixes minor leak in doors. (#2159)
### Summary

Adds the command [TrackLeaks to enable tracking item/mobiles that have been deleted but still have dangling references. Requires adding the _TRACK_LEAKS_ define constant during build.
2025-04-15 19:14:45 -07:00
Kamron Batman
a94814a7ef
fix: Fixes and optimizes NameVerification and ProfanityProtection (#2153)
### Summary

Significantly improves the performance of NameVerification & ProfanityProtection:

```cs
| Method         | Mean      | Error     | StdDev    |
|--------------- |----------:|----------:|----------:|
| ValidateName   | 728.34 ns | 13.244 ns | 11.059 ns |
| ValidateNameSV |  26.62 ns |  0.233 ns |  0.207 ns |
```
2025-04-12 02:26:10 -07:00
Kamron Batman
56e3086ed1
fix: Makes hairdye gump static (#2138) 2025-03-04 15:55:05 -08:00
Kamron Batman
2e08eda8cb
feat: Standardizes South/East selection gumps (#1839) 2025-02-14 00:15:14 -08:00
Kamron Batman
279b10dd0f
feat: Replaces params array with params ReadOnlySpan (#2125) 2025-02-13 21:19:02 -08:00
Kamron Batman
40479c946a
feat: Adds item graphic size to Bounds.bin and makes item graphic offset available to gumps (#2115) 2025-02-10 19:31:39 -08:00
Bohica
772511d1e8
fix: Reverts GetProtOffset, Adds PreT2A Weapon Damage & PreUOR Armor Durability (#2114) 2025-02-06 01:27:40 -08:00
Bohica
51367df0d2
fix: Fixes AR/Durability/Tool Uses for Pre-UOR and LBR (#2113) 2025-02-05 19:54:56 -08:00
Kamron Batman
d407847fc4
fix: Fixes axes not working when equipped or in backpack (#2112) 2025-02-04 22:11:29 -08:00
Kamron Batman
ed87df1a61
fix: Converts bedroll/insurance gumps to static. (#2096) 2025-01-27 14:00:32 -08:00
Kamron Batman
ea364237f0
fix: Fix crash from not enough fish to kill in Aquarium (#2092) 2025-01-25 18:45:20 -08:00
Kamron Batman
a8b625b338
fix: Aquarium no longer uses list to kill fish (#2090) 2025-01-25 17:41:27 -08:00
mark1145
d5160bd6db
fix: Fixes buffs don't start/stop properly. Streamlines constructor and Add/Remove buffs. (#2082) 2025-01-24 18:20:23 -08:00
Kamron Batman
c8f13b2933
fix: Fixes runebook OPL not updating with charges (#2088) 2025-01-24 18:17:55 -08:00
Kamron Batman
84d9383294
feat: Fixes beneficial notoriety checks and adds better young restrictions/messaging (#2000) 2025-01-20 11:27:19 -08:00
Bohica
64e32a817d
fix: Fixes fillable containers start respawn on unlock. (#2069) 2025-01-20 09:20:26 -08:00
Kamron Batman
09d6420320
fix: Fixes Item ID so it doesn't gain from non-identifiable items (#2075) 2025-01-18 10:58:22 -08:00
Kamron Batman
b6950fc77c
fix: Removes unused usings (#2071) 2025-01-17 16:23:30 -08:00
Reetus
d15263c7d0
fix: Fix FillableContainer default so it is None (#2065) 2025-01-17 15:22:47 -08:00
Kamron Batman
66a257ece2
feat: Converts OnLogin to a coded generated event (#2070) 2025-01-17 15:21:45 -08:00
Erik Askov Mousing
3b698de556
feat: Adds Pre-UOTD single click support for weapons, armor, wands, and clothing (#2053) 2025-01-13 17:04:24 -08:00
Nathan Oines
863b4b5460
fix: Ensure ShouldSerializeCrafter serializes when _crafter is not null or empty (#2062) 2025-01-13 13:22:56 -08:00
Kamron Batman
f3c7a0e035
fix: Fixes explosion potion timer offset (#2047) 2025-01-01 20:28:12 -08:00
Kamron Batman
57a7861d5e
fix: Timer Remaining Count off by 1 fix (#2046) 2025-01-01 20:19:38 -08:00
Nathan Oines
e8a199e498
fix: Allow guildstone movement within the same house (#2031)
- Adjusted condition to prevent unnecessary "one guildstone per house" restriction when moving the guildstone inside the same house since the guildstone does not disappear after teleporter generation.

Refactors the teleportation logic for improved user experience.
2024-12-27 12:29:28 -08:00
Kamron Batman
2bff1d2cbc
feat: Converts player deletion handling to a generated event (#2029) 2024-12-21 20:55:10 -08:00
Reetus
f33e218c0b
fix: Fix HolidayTree not serializing components (#2024) 2024-12-17 08:59:50 -08:00
Reetus
e662b78f5a
fix: Fix missing LabelNumber on DisguiseKit (#2021) 2024-12-16 12:32:26 -08:00
Guyute
95cd8749a3
feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927)
### Summary
- Adds [Code Generated Events](https://github.com/modernuo/CodeGeneratedEvents)
- Removes EventSink.PlayerDeath
- Adds `PlayerDeathEvent` and `CreatureDeathEvent` using code generated events

> [!Important]
> **Developer Note**
> Use `[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]` instead of `EventSink.PlayerDeath` delegate
> Check this commit for examples of how to use this.
2024-09-05 21:23:03 -07:00
Reetus
d5984ce058
fix: Releasing a Talisman summon deletes your character (#1940) 2024-08-23 09:04:14 -07:00
Reetus
8a41d84239
fix: Fixes Velocity property not displaying value (#1938) 2024-08-20 21:15:12 -07:00
Kamron Batman
1272be7be9
fix: Fixes damage scale for AOS (#1931) 2024-08-15 18:32:25 -07:00
Kamron Batman
8282b00ca2
feat: Moves gumps out of the core (#1916)
> [!Important]
> **Developer Note**
> This code change will **completely move gumps out of the core**


### Summary

- Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
2024-08-09 19:07:32 -07:00
Guyute
873c25bbc5
fix: Migrates RunebookGump to DynamicGump (#1915) 2024-08-09 18:39:36 -07:00
mdodkins
91e37fb8d4
fix: Hair and facial hair "teleporting" when mobile dies several times (#1901)
### Summary

* Added World.NewVirtual for creating virtual serial numbers
* Reserved range 0x7EEEEEEE to 0x7FFFFFFF for virtual serials
* Hair and Facial hair (for mobiles) now use virtual serials instead of FakeSerial() functions
* Consolidated virtual hair to a single `VirtualHairInfo` class.

Corpse hair and facial hair now persists across save/load and hair and facial hair no longer teleport to newest corpse.
2024-08-07 20:10:23 -07:00