Commit graph

22 commits

Author SHA1 Message Date
Hjornskar
bec702d97d Update Banker.cs
Corrections to OnSpeech in Banker to utilize the TOL changes with "withdraw" and "balance" keywords. Bankers do not respond to "check" keyword in TOL.
2016-06-28 12:23:38 -04:00
VitaNex
7af0579875 + RunUO 2.7 with initial TOL expansion support. 2016-01-27 02:59:11 +00:00
Mark Sturgill
d2c670f5c3 Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
eos
71a9e054de - Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.
- Added base quest giver items, both timed and untimed.
- Added BatteredBucket and Lost and Found quest.
- Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used.
- Misc quest corrections.
- The bag of sending will now reject nontransferable items.
- Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.)
- Quest items can now be dropped onto the player's backpack.
2013-02-24 00:31:44 +00:00
eos
cb6e0910fe 2013-02-10 19:40:13 +00:00
eos
35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
athena
f4a7e8e283 removing ML townfolk as our quest system will not be using basevendor 2012-01-07 04:02:26 +00:00
athena
1d3be5752b Removal of extra tabs and whitespace 2012-01-07 01:22:35 +00:00
athena
558126770e Adding some ML content 2012-01-06 23:20:25 +00:00
xavier
2e24c75442 whitespace. 2010-11-18 22:26:14 +00:00
xavier
43b5b143d3 ML 60k withdrawal limit, handle backpack fullness. 2010-11-18 18:03:57 +00:00
xavier
f660f8160b bleh whitespace/formatting cleanup. 2010-10-09 16:04:49 +00:00
xavier
4dbb400ce3 OSI-style npc camps: http://www.uodemise.com/forum/showthread.php?t=115787
SoT should not exceed skillcaps: http://www.uodemise.com/forum/showthread.php?t=148630
Corrected Potion keg name:  http://www.uodemise.com/forum/showthread.php?t=147423
2010-09-06 13:51:26 +00:00
mark
b3e8ec0a08 massive branch sync 2010-04-25 06:09:43 +00:00
ravenal
22200b706b Fixed the crazy Formatting on BaseEscortable. 2009-10-20 04:04:11 +00:00
ravenal
daf8c6aa0b Fixed the crazy Formatting on BaseEscortable. 2009-10-20 03:59:07 +00:00
mark
1320f14adf ugh @ baseescortable formatting 2009-09-06 03:45:12 +00:00
mark
2204d5fb86 2009-06-28 03:36:42 +00:00
mark
f95101c201 lots of little stuff, but mostly bank optimization, due to the weirdness of the calls 2007-01-19 22:10:11 +00:00
mark
603f1bf8fe fix bandage range, change some ondeath/onbeforedeath region calls, fix spell delayed damage 2007-01-14 02:06:27 +00:00
mark
90c2233e4c generic town criers, misc generics, region cleanups, container generic, yadda yadda 2006-06-24 17:56:49 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00