Commit graph

27 commits

Author SHA1 Message Date
mark
b3e8ec0a08 massive branch sync 2010-04-25 06:09:43 +00:00
mark
98e26b7208 The overload of Socket.BeginAccept that we use does not work correctly with MONO.
Their implementation ignores the socket we give it and creates its own internally. This creates a leak.

We don't really need to use that overload, regardless of the platform.

Socket pooling was completely removed as well.
2009-10-17 07:27:30 +00:00
mark
bff9e9abe4 progress on -service.. no input, safe choices, etc
add Account.Inactive and Account.InactiveDuration
refactor IsEligable to IsEligible
2009-08-08 06:30:34 +00:00
mark
a8ea11ea5b 2009-08-07 09:21:36 +00:00
mark
0f73c81a6a mono fixes, tweaking service mode 2009-08-07 07:07:15 +00:00
mark
9c5abc3b0d 2008-05-29 03:57:42 +00:00
mark
a4c562c06d support for listening on specific ip addresses and additional ports 2007-11-17 07:10:29 +00:00
mark
f9a35ca7bb SetConsoleCtrlHandler is a Windows API issue not a Mono one and is now handled by Core.Unix. Because it is never used, Kernel32 will never be imported on Unix platforms. 2007-09-14 07:01:31 +00:00
mark
5f054005bb continuation 2007-09-14 06:43:30 +00:00
mark
9ac7b27606 testing a whim 2007-09-14 06:40:55 +00:00
mark
5e4c0668e3 fixed some funky service behavior (thanks panther) 2007-09-14 04:55:54 +00:00
mark
9e13975aed To clarify a bit, mono incorrectly increments the pointer 4 bytes when using *somePtr++, when it should increment the pointer the 3 or 7 bytes in the case of Tile/StaticTile. Using somePtr = somePtr + 1 works flawlessly. 2007-09-07 19:50:35 +00:00
mark
2533ee486a initial attempt at serverlist autoconfiguration, please let me know in irc if any issues are encountered. 2007-08-27 22:29:58 +00:00
mark
1ef98f10ec Partial Branch Sync 2007-08-27 08:49:15 +00:00
mark
b9e3476d8b general cleanup, fixed a slightly improbably crash issue 2007-08-12 07:19:44 +00:00
mark
9e586bf2f3 Rewrite exit code, shutdown handlers etc 2007-07-29 00:58:34 +00:00
mark
536e73b8df socket pooling, asyncstate cleanups 2007-04-25 01:35:38 +00:00
zippy
40fd597c79 Actually, I like this change better. 2006-11-08 20:18:07 +00:00
zippy
e331bf15f0 Fix for integer overflow causing crash (http://www.runuo.com/forums/showthread.php?p=599228). 2006-11-08 20:10:14 +00:00
mark
965275cb19 fix typos 2006-06-21 22:41:20 +00:00
mark
5f07f81fe1 main loop and timer efficiency 2006-06-19 17:28:24 +00:00
asayre
27ad37a7c9 -HaltOnWarning added 2006-06-19 05:51:44 +00:00
asayre
c89964aed6 -nocache option added
BaseCreatures skillcap increased to accommodate skills over 100
Cliloc fix
2006-06-18 05:17:31 +00:00
mark
02ce170abd better way 2006-06-16 22:38:55 +00:00
mark
539954ba13 fix null environment variable crash 2006-06-16 22:33:26 +00:00
mark
f3d56091b6 2006-06-15 04:28:39 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00