ModernUO/Projects/UOContent/Mobiles/Monsters/Misc/Melee
Kamron Batman f58117a877
fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary
- Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created.
- Moves packet/context menu creation logic out of the core
- Fixes tame entry

## BREAKING CHANGE
> [!Important]
> **Developer Note**
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
> ```
> and similar functions changed to
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
> ```
2024-07-20 21:33:23 -07:00
..
AnimatedWeapon.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
BladeSpirits.cs fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
Centaur.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
EnergyVortex.cs fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
FrostOoze.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Golem.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
PlagueBeast.cs fix: Changes Map.Sector.Items to link list. (#1547) 2023-10-16 20:51:02 -07:00
PlagueBeastLord.cs fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350) 2023-02-25 00:54:12 -08:00
PlagueSpawn.cs fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
SandVortex.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Slime.cs feat: Adds leather/metal food, fixes weapons/armors with wrong materials (#1718) 2024-04-04 19:43:02 -07:00