ModernUO/Projects/UOContent/Spells/Eighth
Kamron Batman 23532db603
fix: Cleans up LINQ calls. (#965)
- [X] Removes several `ToList()` uses with `PooledRefQueue`
- [X] Adds a `PeekRandom` to PooledRefQueue
- [X] Updates EV/BS so they dispel each other in a more efficient manner.
- [X] Fixes Firebomb so it works like a normal firefield.
- [X] Fixes field spells so they aren't unnecessarily using a Point3D ref more than necessary.
- [X] Removes extra allocation in campfire by using reverse loop.
- [X] Removes other LINQ calls that aren't needed.
2022-03-20 19:20:54 -07:00
..
AirElemental.cs fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
EarthElemental.cs fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
Earthquake.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
EnergyVortex.cs fix: Cleans up spell targeting (#851) 2021-11-14 21:07:54 -08:00
FireElemental.cs fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
Resurrection.cs fix: Fixes skill requirements and cleans up magery spells (#870) 2021-12-05 09:40:57 -08:00
SummonDaemon.cs fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
WaterElemental.cs fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00