ModernUO/Projects/UOContent
Kamron Batman 0404251638
feat: Adds Latin1 text support (#2317)
## Summary

- Adds proper Latin1 encoding support, replacing CP1252 usage throughout the codebase
- Adds specialized, optimized string decoding methods with safe string filtering for each encoding type
- Filters invalid Unicode characters (C0/C1 control codes, non-characters) by removal rather than replacement since
the UO client renders nothing for these characters
- Fixes UTF-16 null terminator position handling to correctly advance by 2 bytes

## Changes

TextEncoding.cs

- Added SearchValues-based invalid byte/char detection for efficient filtering
- Added encoding-specific GetString methods: GetStringAscii, GetStringLatin1, GetStringUtf8, GetStringBigUni,
GetStringLittleUni
- Each method supports a safeString parameter for filtering invalid characters
- Little-endian UTF-16 uses direct memory cast for zero-copy decoding on LE systems
- Invalid characters are removed (not replaced with U+FFFD) since the client renders nothing for them

SpanReader.cs

- Added ReadLatin1() and ReadLatin1Safe() methods
- Rewrote encoding-specific read methods to use optimized TextEncoding.GetString* methods
- Fixed UTF-16 null terminator handling: position now correctly advances by byteLength (2) instead of 1

SpanWriter.cs

- Added WriteLatin1 and WriteLatin1Null methods

## Packet Updates

- Updated all packet code to use Latin1 encoding instead of CP1252
- Affected: account packets, equipment packets, menu packets, message packets, mobile packets, player packets, secure
trade packets, vendor packets, gump packets, book packets, mahjong packets

## Filtering Behavior

Invalid characters filtered in safe mode:
```
┌───────────────┬────────────────────────┐
│     Range     │      Description       │
├───────────────┼────────────────────────┤
│ 0x00-0x1F     │ C0 control codes       │
├───────────────┼────────────────────────┤
│ 0x7F          │ DEL                    │
├───────────────┼────────────────────────┤
│ 0x80-0x9F     │ C1 control codes       │
├───────────────┼────────────────────────┤
│ 0xFFFE-0xFFFF │ Unicode non-characters │
└───────────────┴────────────────────────┘
```

Note: Surrogate pairs (0xD800-0xDFFF) are not filtered because proper validation requires context checking for paired
vs unpaired surrogates. The UO client renders nothing for these anyway.

## Test Plan

- All 631 Server.Tests pass
- Verified client rendering behavior using TestUnicodeGump command (pages 1-5)
- Confirmed U+FFFD, unpaired surrogates, and non-characters all render as blank in client
- Verified Latin1 characters (0xA0-0xFF) display correctly
- Verified C1 control codes (0x80-0x9F) are filtered and don't display
2026-01-22 15:51:00 -08:00
..
Accounting feat: Adds Latin1 text support (#2317) 2026-01-22 15:51:00 -08:00
Assistants chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Commands fix: Fixes adding items with ambiguous type lookup (#2307) 2026-01-06 21:21:29 -08:00
Compression chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Configuration chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Console feat: Adds console commands (#1714) 2024-03-30 09:40:43 -07:00
Context Menus fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
Engines feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00
Gumps feat: Adds Latin1 text support (#2317) 2026-01-22 15:51:00 -08:00
Holiday Stuff chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Items feat: Adds Latin1 text support (#2317) 2026-01-22 15:51:00 -08:00
Migrations fix: Moves containers/bods/traps/etc to serialization generator (#2310) 2026-01-07 21:55:55 -08:00
Misc fix: Exempts localhost from IPLimiter. Preps testing for io_uring (#2316) 2026-01-20 08:54:15 -08:00
Mobiles feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00
Multis feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00
Network feat: Adds Latin1 text support (#2317) 2026-01-22 15:51:00 -08:00
Regions feat: New Jail System (#2215) 2025-07-16 20:41:21 -07:00
Skills chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Special Systems fix: Fixes adding items with ambiguous type lookup (#2307) 2026-01-06 21:21:29 -08:00
Spells feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00
Systems/JailSystem feat: Adds size/style support to gump builders, optimizes EscapeHtml (#2257) 2025-11-23 11:35:31 -08:00
Targets chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Text feat: Adds size/style support to gump builders, optimizes EscapeHtml (#2257) 2025-11-23 11:35:31 -08:00
Utilities chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
World Saves fix: Fixes adding items with ambiguous type lookup (#2307) 2026-01-06 21:21:29 -08:00
Module.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
UOContent.csproj feat: Bumps Serialization Generator for better support (#2292) 2025-12-26 14:27:24 -08:00