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IncomingAccountPackets.cs
fix(core): Converts account packets to spanwriter ( #381 )
2021-01-04 18:47:20 -08:00
IncomingEntityPackets.cs
fix(core): Fixes OPL packets ( #395 )
2021-01-08 23:55:23 -08:00
IncomingExtendedCommandPackets.cs
C# 9 Cleanup ( #325 )
2020-11-27 00:29:21 -08:00
IncomingHousePackets.cs
Rearranges packet code ( #295 )
2020-10-30 22:49:00 -07:00
IncomingItemPackets.cs
Rearranges packet code ( #295 )
2020-10-30 22:49:00 -07:00
IncomingMessagePackets.cs
fix(content): Converts buff icon packets ( #389 )
2021-01-06 01:01:21 -08:00
IncomingMobilePackets.cs
fix(core): Converts mobile name and animation packets ( #366 )
2020-12-27 19:57:38 -08:00
IncomingMovementPackets.cs
fix(core): Disables new movement and time sync ( #391 )
2021-01-06 22:40:07 -08:00
IncomingPackets.cs
fix(content): Converts buff icon packets ( #389 )
2021-01-06 01:01:21 -08:00
IncomingPlayerPackets.cs
fix(core): Converts remaining player packets ( #374 )
2020-12-30 16:09:51 -08:00
IncomingTargetingPackets.cs
Rearranges packet code ( #295 )
2020-10-30 22:49:00 -07:00
IncomingVendorPackets.cs
fix(core): Converts vendor sell packets ( #375 )
2020-12-30 16:27:37 -08:00
OutgoingAccountPackets.cs
fix(core): Converts the rest of the packets ( #385 )
2021-01-05 00:35:56 -08:00
OutgoingCombatPackets.cs
fix(core): Converts message, mobile, movement, player packets ( #384 )
2021-01-04 23:47:20 -08:00
OutgoingContainerPackets.cs
fix(core): Converts the rest of the packets ( #385 )
2021-01-05 00:35:56 -08:00
OutgoingDamagePackets.cs
fix(core): Converts more packets ( #383 )
2021-01-04 23:11:43 -08:00
OutgoingEffectPackets.cs
fix(core): Converts more packets ( #383 )
2021-01-04 23:11:43 -08:00
OutgoingEntityPackets.cs
fix(core): Adds SkipLocalsInitAttribute support, optimizes broadcasted packets ( #363 )
2020-12-26 12:46:06 -08:00
OutgoingEquipmentPackets.cs
fix(core): Converts the rest of the packets ( #385 )
2021-01-05 00:35:56 -08:00
OutgoingGumpPackets.cs
fix(core): Converts Gump Packets (v1) ( #379 )
2021-01-05 01:17:34 -08:00
OutgoingItemPackets.cs
fix(core): Adds SkipLocalsInitAttribute support, optimizes broadcasted packets ( #363 )
2020-12-26 12:46:06 -08:00
OutgoingLightPackets.cs
fix(core): Converts message, mobile, movement, player packets ( #384 )
2021-01-04 23:47:20 -08:00
OutgoingMapPackets.cs
fix(core): Converts message, mobile, movement, player packets ( #384 )
2021-01-04 23:47:20 -08:00
OutgoingMenuPackets.cs
fix(core): Converts more packets ( #383 )
2021-01-04 23:11:43 -08:00
OutgoingMessagePackets.cs
fix(core): Converts the rest of the packets ( #385 )
2021-01-05 00:35:56 -08:00
OutgoingMobilePackets.cs
fix(core): Converts virtual hair packets ( #388 )
2021-01-05 22:14:54 -08:00
OutgoingMovementPackets.cs
Makes gump code a little more readable ( #390 )
2021-01-06 01:17:34 -08:00
OutgoingPlayerPackets.cs
Makes gump code a little more readable ( #390 )
2021-01-06 01:17:34 -08:00
OutgoingSecureTradePackets.cs
fix(core): Converts the rest of the packets ( #385 )
2021-01-05 00:35:56 -08:00
OutgoingTargetPackets.cs
Makes gump code a little more readable ( #390 )
2021-01-06 01:17:34 -08:00
OutgoingVendorBuyPackets.cs
Makes gump code a little more readable ( #390 )
2021-01-06 01:17:34 -08:00
OutgoingVendorSellPackets.cs
fix(core): Converts the rest of the packets ( #385 )
2021-01-05 00:35:56 -08:00