..
Abilities
fix: Timer Remaining Count off by 1 fix ( #2046 )
2025-01-01 20:19:38 -08:00
AI
fix: Fixes EVs/BSs attacking players in Pre-AOS ( #2132 )
2025-02-26 18:43:49 -08:00
Animals
fix: Fixes rangePerception to 16 to match OSI ( #2084 )
2025-01-23 21:27:18 -08:00
Familiars
fix: Moves ContextMenu out of core, streamlines code, fixes bugs ( #1873 )
2024-07-20 21:33:23 -07:00
Guards
fix: Fixes guards attacking mobs ( #2145 )
2025-03-12 16:45:39 -07:00
Healers
feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events ( #1927 )
2024-09-05 21:23:03 -07:00
Hireables
fix: Moves ContextMenu out of core, streamlines code, fixes bugs ( #1873 )
2024-07-20 21:33:23 -07:00
Monsters
fix: Fixes EVs/BSs attacking players in Pre-AOS ( #2132 )
2025-02-26 18:43:49 -08:00
Special
fix: Consolidates Color/Center html ( #1762 )
2024-05-07 23:56:32 -07:00
Townfolk
fix: Fixes demolishing house for a deed ( #2003 )
2024-12-03 17:58:31 -08:00
Vendors
fix: Converts barkeep and house foundation commit gumps to dynamic ( #2099 )
2025-01-27 21:36:56 -08:00
BaseCreature.cs
fix: Fixes EVs/BSs attacking players in Pre-AOS ( #2132 )
2025-02-26 18:43:49 -08:00
NPCSpeeds.cs
fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation ( #1695 )
2024-03-18 14:13:41 -07:00
PlayerMobile.cs
feat: Adds item graphic size to Bounds.bin and makes item graphic offset available to gumps ( #2115 )
2025-02-10 19:31:39 -08:00
VirtualMountItem.cs
fix: Fixes mount stamina, adds Pub46+ Ethereal stamina ( #1716 )
2024-04-05 21:05:16 -07:00