ModernUO/Projects/UOContent/Engines
Kamron Batman 0f2870e94a
feat: Adds Stamina System to overhaul overweight. (#1465)
## Overhaul to Stamina (Overweight) System

### Added configurations

```json
{
  "settings": {
    "stamina.enableMountStamina": "True",
    "stamina.cannotMoveWhenFatigued": "True",
    "stamina.stonesPerOverweightLoss": "25",
    "stamina.stonesOverweightAllowance": "4",
    "stamina.baseOverweightLoss": "5",
    "stamina.additionalLossWhenBelow": "0.1",
    "stamina.mountLastMoveStepsReset": "01:00:00:00",
    "stamina.enableMountStamina": "True",
    "stamina.useMountStaminaOnlyWhenOverloaded": "False",
  },
}
```
- `stamina.cannotMoveWhenFatigued` - By default, Pre-AOS expansions will outright block a player if they are fatigued. A player is fatigued when they run out of stamina by any mechanism.
- `stamina.stonesPerOverweightLoss` - The amount of stamina lost for every X stones above overweight. Example, if a person is overweight 28 stones overweight, then there there is 1 additional stamina. 28 / 25 = 1 (no decimals, no rounding)
- `stamina.stonesOverweightAllowance` - The number of stones allowed before overweight penalties take affect. This _does not_ substract from the overweight stones calculation.
- `stamina.baseOverweightLoss` - The base amount of stamina loss for being overweight. While running, the final amount is multiplied by 2. If mount stamina is turned off, then the final amount is divided by 3 while mounted. 

### Mount stamina

Mounts have a new property `StepsMax` to determine the maximum steps they can take before being fatigued. To regain steps, the player _must stay on the mount and not move_ (per OSI). The gain rates are configurable. If a mount is dismounted, or the player logs off, the mount is considered inactive and mounts regain all of their steps after _24 hours_.

### Changes to player stamina

Players now have a proper inactivity time reset for their steps. If a player is idle for 16 seconds (including logging off, or the server being offline), then the steps counter is rest.

### Developer Notes

- `StepsTaken` - This field has been removed. It was not serialized and could not be used reliably. If a developer was using it, then the recommendation is to build a mechanism to track total steps another way.
- `IHasStamina` - This new interface was added and currently `IMount` and `PlayerMobile` are valid types.

Important: Entities that are sent to the StaminaSystem for tracking (mounts, players, or something else), must be an `ISerializable` to be serialized properly. If they are not, then the serialization system will record a null, and nothing will be deserialized upon world load. No errors will be given.
2023-09-16 17:52:54 -07:00
..
Bulk Orders fix: Updates messages with clilocs (#1381) 2023-03-26 00:54:09 -07:00
CannedEvil chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Chat chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
ConPVP fix: Codegens and fixes bugs with plant system (#1490) 2023-09-05 19:20:03 -07:00
Craft fix: Replaces FindItem(s)ByType(s) implementation with BFS strategy (#1454) 2023-08-18 22:05:28 -07:00
Doom fix: Fixes doors as decorations & optimizes them (#1392) 2023-04-18 19:28:54 -07:00
Ethics feat: Adds Stamina System to overhaul overweight. (#1465) 2023-09-16 17:52:54 -07:00
Events fix(core): Caches DateTime.NowUtc (#548) 2021-03-13 01:32:04 -08:00
Factions feat: Adds Stamina System to overhaul overweight. (#1465) 2023-09-16 17:52:54 -07:00
Harvest fix: Overhauls virtue system (#1376) 2023-07-19 21:43:47 -07:00
Help chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Khaldun fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350) 2023-02-25 00:54:12 -08:00
ML Quests chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Party chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Pathing fix: Removes run flag from NPC movement (#1357) 2023-03-02 10:58:17 -08:00
Plants fix: Codegens and fixes bugs with plant system (#1490) 2023-09-05 19:20:03 -07:00
Player Murder System feat: Adds Stamina System to overhaul overweight. (#1465) 2023-09-16 17:52:54 -07:00
Quests fix: Overhauls virtue system (#1376) 2023-07-19 21:43:47 -07:00
Spawners chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Stealables fix: Fixes factions and makes it static (#993) 2022-05-10 11:57:37 -07:00
Treasures of Tokuno fix: Replaces FindItem(s)ByType(s) implementation with BFS strategy (#1454) 2023-08-18 22:05:28 -07:00
UltimaStore fix: Replaces throttlers and packet callbacks with function pointers (#1063) 2022-06-15 12:48:43 -07:00
Veteran Rewards chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Virtues feat: Adds Stamina System to overhaul overweight. (#1465) 2023-09-16 17:52:54 -07:00