ModernUO/Projects/UOContent/Items/Food
2026-10-05 10:12:55 -04:00
..
Asian.cs fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Beverage.cs fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor (#2609) 2026-09-06 09:43:44 -07:00
BeverageEmpty.cs fix: Optimizes items to use default weights. (Part 2) (#2241) 2025-07-24 15:41:44 -07:00
Bowls.cs fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Chocolatiering.cs fix: Source generates food. (#1054) 2022-06-13 01:48:27 -07:00
CookableFood.cs fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Cooking.cs refactor: fold hand-written serializable property setters into field hooks (#2587) 2026-08-22 18:20:39 -07:00
EndlessDecanter.cs feat: Adds Endless Decanter of Water and Water Elemental acquisition (#2371) 2026-03-14 16:45:06 -07:00
Food.cs fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Fruits.cs fix: Optimizes items to use default weights. (Part 3) (#2242) 2025-07-24 16:21:27 -07:00
Vegetables.cs fix: Optimizes items to use default weights. (Part 1) (#2240) 2025-07-24 14:44:39 -07:00
WaterSkin.cs #W# Added: Added a waterskin. Water only. Dclick will check surrounding area for water to refill or it will drink. 2026-10-05 10:12:55 -04:00