ModernUO/Projects/UOContent/Multis/Houses
Kamron Batman c494fb4cc3
fix: Fixes container enumeration not recycling pooled arrays (#2341)
### Summary

Updates all calls to container.EnumerateItems() to properly dispose of the underlying PooledRefQueue so that we are properly recycling pooled arrays.
2026-02-17 09:54:32 -08:00
..
BaseHouse.cs feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00
ContestHouses.cs fix: Converts houses/deeds to serialization generator (#2288) 2025-12-04 21:26:39 -08:00
HouseFoundation.cs feat: Adds housing.bin support (#2329) 2026-02-08 19:10:23 -08:00
HousePackets.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
HousePlacement.cs feat: Adds Feature Flag System (#2328) 2026-02-07 12:02:57 -08:00
HousePlacementTool.cs feat: Adds Feature Flag System (#2328) 2026-02-07 12:02:57 -08:00
Houses.cs fix: Converts houses/deeds to serialization generator (#2288) 2025-12-04 21:26:39 -08:00
HouseSign.cs feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
HouseTeleporter.cs fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
MovingCrate.cs fix: Fixes container enumeration not recycling pooled arrays (#2341) 2026-02-17 09:54:32 -08:00
PreviewHouse.cs feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00