ModernUO/Projects/Server
Kamron Batman 16c4268b54
fix: Fixes file reading. (#958)
.NET 6 introduced a breaking change where lseek and sys-calls are not used for reading and file streams. This effectively broke out native reader. Since the file reading is fairly optimized, and honestly we don't need it to be "fast" in this case, I have removed the native reader.

https://devblogs.microsoft.com/dotnet/file-io-improvements-in-dotnet-6/
2022-03-11 01:45:03 -08:00
..
Buffers fix: Adds packet logging (#836) 2021-10-31 10:22:22 -07:00
Client fix: Fixes UOClient NPE (#952) 2022-02-28 17:24:00 -08:00
Collections chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Comparers feat: Adds auto archiving (#794) 2021-09-25 17:22:05 -07:00
Configuration fix: Fixes NPC slowness. (#955) 2022-03-10 22:55:06 -08:00
ContextMenus chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Diagnostics fix(core): Tightens the network stack (#479) 2021-02-07 23:30:56 -08:00
Events fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
Exceptions fix(core): Changes invalid gump response to write to network errors. (#510) 2021-02-15 08:31:53 -08:00
Geometry fix(cleanup): Cleans up attribute syntax (#734) 2021-08-26 18:30:16 -07:00
Gumps fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
Items fix: Stops creating blocked packets entirely (#944) 2022-02-27 00:13:49 -08:00
Json chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Logging cleanup: Fixes bugs and cleans up code (#660) 2021-07-19 20:49:59 -07:00
Maps fix: Fixes sorting (#905) 2021-12-29 10:10:53 -08:00
Menus Updates menu packets (#320) 2020-11-17 21:47:00 -08:00
Mobiles fix: Cleans up mobile status packets (#835) 2022-02-27 03:10:35 -08:00
Network fix: Fixes packet length checks (#953) 2022-03-04 12:32:25 -08:00
Random feat: Updates to .NET 6 (#843) 2021-11-13 13:38:01 -08:00
Regions fix: Fixes spawners, adds convertpremiumspawners, exportspawners, and replaces with neruns distro (#751) 2021-09-03 21:52:44 -07:00
Serialization fix: Adds BitArray support with codegen (#888) 2021-12-13 09:31:02 -08:00
Targeting fix: Fixes targeting range (#871) 2021-12-02 09:35:52 -08:00
Text fix: Adds packet logging (#836) 2021-10-31 10:22:22 -07:00
TileMatrix fix: Fixes file reading. (#958) 2022-03-11 01:45:03 -08:00
Timer fix: Adds back generic timer delay call (#880) 2021-12-05 22:55:24 -08:00
TimeZones feat: Adds auto archiving (#794) 2021-09-25 17:22:05 -07:00
Utilities fix: Adds CUO settings support and adds more robust 7.0.9 support (#945) 2022-02-27 02:15:06 -08:00
World fix: Fixes guild deserialization (#867) 2021-11-28 20:54:16 -08:00
AssemblyHandler.cs fix: Cleans up file system paths and archiving (#815) 2021-10-05 08:54:44 -07:00
Attributes.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
CityInfo.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Commands.cs feat: Adds StaffAccess and ResetStaffDress commands (#895) 2021-12-27 01:27:15 -08:00
Effects.cs fix(core): Cleans up uninitialized packets (#397) 2021-01-09 14:10:29 -08:00
EventLoopTasks.cs fix: Adds idle cpu config and forces on in debug (#790) 2021-09-17 00:15:16 -07:00
ExpansionInfo.cs fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
Guild.cs fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775) 2021-09-26 01:09:45 -07:00
HuePicker.cs fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
IAccount.cs fix(core): Fixes accounts and moves it to codegen (#644) 2021-06-05 19:39:16 -07:00
IEntity.cs fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775) 2021-09-26 01:09:45 -07:00
Interfaces.cs fix: Weapons cleanup (#857) 2021-11-21 09:19:09 -08:00
KeywordList.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Main.cs fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
MultiData.cs fix: Adds CUO settings support and adds more robust 7.0.9 support (#945) 2022-02-27 02:15:06 -08:00
MUO.ico Adds MUO Logo (#52) 2019-09-12 13:13:13 -07:00
ObjectPropertyList.cs fix(core): Fixes OPL with stale header (#651) 2021-06-11 23:44:05 -07:00
Party.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Poison.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
Prompt.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Race.cs fix: Updates races to properly support gargoyle equipment. (#744) 2021-08-29 00:43:55 -07:00
Sector.cs fix: Cleanup IPoint3D calls (#704) 2021-08-19 09:11:48 -07:00
SecureTrade.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Serial.cs fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
Server.csproj fix: Moves codegen to its own repo (#918) 2022-02-12 17:58:42 -08:00
Skills.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
TileData.cs fix: Fixes movement issue (#814) 2021-10-03 19:19:26 -07:00
TileList.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
VirtueInfo.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00