ModernUO/Projects/UOContent.Tests/Tests
Kamron Batman 1b8aff6b71
test(objects): skip weapon-itemID assertion when TileData is absent
ExtractLean clamps itemID > TileData.MaxItemValue to 1; MaxItemValue is 0 when
tiledata.mul is missing (CI), so Katana's 0x13FF only survives with client data.
Guard with [SkippableFact] + TileDataRequirement.SkipIfMissing() like other
data-dependent tests. The hue/cliloc assertion needs no data and stays a [Fact].

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-19 13:15:38 -07:00
..
Accounting feat: Adds Latin1 text support (#2317) 2026-01-22 15:51:00 -08:00
Commands/Objects test(objects): skip weapon-itemID assertion when TileData is absent 2026-07-19 13:15:38 -07:00
Engines perf(pathing): pool the StepCache strata buffer, then clean up the pathing engine around it (#2523) 2026-07-12 20:02:29 -07:00
Gumps feat: Adds grid support for the DynamicGump system (#2306) 2026-01-03 10:12:22 -08:00
Items fix: Items dropped on the ground never decay (#2536) 2026-07-16 18:51:04 -07:00
Misc chore: Fixes name verification test (#2201) 2025-05-26 22:36:23 -07:00
Mobiles/AI fix(ci): run test projects on CI; remove brittle OPL attribute tests (#2513) 2026-07-02 22:35:37 -07:00
Multis feat: Upgrades networking to use io_uring. (#2315) 2026-02-01 16:02:32 -08:00
Network/Packets feat: Upgrades networking to use io_uring. (#2315) 2026-02-01 16:02:32 -08:00
Skills feat: Implements passive Detect Hidden mechanics (#2342) 2026-02-28 11:24:49 -08:00
Spells fix(necromancy): correct Blood Oath duration, reflection, and expiry timing (#1690) (#2480) 2026-06-08 23:42:28 -07:00
Utilities chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
WorldSaves feat: Implements new robust/pluggable backup/archive system. (#2388) 2026-03-22 19:51:20 -07:00