ModernUO/Projects/UOContent/Spells/Necromancy
2023-09-06 18:58:45 -07:00
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AnimateDeadSpell.cs fix: Fixes stabled, abilities targeting self, and unsummon memory leak (#1418) 2023-07-03 09:45:22 -07:00
BloodOathSpell.cs fix: Cleans up more spells (#1121) 2022-07-16 22:32:51 -07:00
CorpseSkin.cs fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
CurseWeapon.cs fix: Cleans up more spells (#1121) 2022-07-16 22:32:51 -07:00
EvilOmen.cs fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Exorcism.cs fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
HorrificBeast.cs fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
LichForm.cs fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
MindRot.cs fix: Cleans up more spells (#1121) 2022-07-16 22:32:51 -07:00
NecromancerSpell.cs fix: Fixes cast spell speeds for various expansions (#1178) 2022-10-01 12:25:40 -07:00
PainSpike.cs fix: Renames WeightOverloading to StaminaSystem (#1495) 2023-09-06 18:58:45 -07:00
PoisonStrike.cs fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222) 2022-10-31 22:16:50 -07:00
Strangle.cs fix: Fixes random bias & Adds back champion arties for UOML (#1235) 2022-11-09 16:33:27 -08:00
SummonFamiliar.cs fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
TransformationSpell.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
VampiricEmbrace.cs fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
VengefulSpirit.cs fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
Wither.cs fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222) 2022-10-31 22:16:50 -07:00
WraithForm.cs fix: Blood Oath, Wraith form, & Strangle (#1153) 2022-09-01 09:19:40 -07:00