ModernUO/Projects/UOContent/Spells
Crome696 28513b00dd feat: implement Spell Focusing Sash (Closes #22)
Adds the Stygian Abyss-era Spell Focusing Sash with full lifecycle,
equipment stat block, and damage sequence behavior:

- New SpellFocusingSash (BaseMiddleTorso) with Brittle, Mana Increase,
  Defense Chance Increase, +10 Strength Requirement, and 255/255 durability.
- Context-menu enable/disable on the worn sash.
- Sequence damage modifier: -30 -> 0 over six casts, then +2 per cast
  capped at +30 (PvM) or +20 held for five casts (PvP), resetting at the
  peak, on target change, on unequip, on disable, on death, and on logout.
- Centralized eligibility gate (SpellFocusingEligible) and shared
  SpellHelper.Damage hooks, plus a direct hook in PainSpike.
- Brittle is forced on under Core.SA via AOS.IsBrittle.
- Regression tests covering stats/property ordering, enable state
  serialization, context-menu toggle, PvM and PvP sequences, target
  resets, disabled state, and non-eligible spells.
2026-07-10 08:03:19 +02:00
..
Base feat: implement Spell Focusing Sash (Closes #22) 2026-07-10 08:03:19 +02:00
Bushido chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Chivalry feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355) 2026-03-06 08:36:41 -08:00
Eighth feat: Adjusts fame and karma system with era gates for OSI accuracy (#2389) 2026-04-25 11:19:57 -07:00
Fifth feat: implement Spell Focusing Sash (Closes #22) 2026-07-10 08:03:19 +02:00
First feat: implement Spell Focusing Sash (Closes #22) 2026-07-10 08:03:19 +02:00
Fourth feat: implement Spell Focusing Sash (Closes #22) 2026-07-10 08:03:19 +02:00
Gargoyle/SpellDefinitions fix: Fixes buffs don't start/stop properly. Streamlines constructor and Add/Remove buffs. (#2082) 2025-01-24 18:20:23 -08:00
Mysticism feat: implement Spell Focusing Sash (Closes #22) 2026-07-10 08:03:19 +02:00
Necromancy feat: implement Spell Focusing Sash (Closes #22) 2026-07-10 08:03:19 +02:00
Ninjitsu fix(ninjitsu): gate Animal Form gump by skill and stop mana drain (#2452) (#2468) 2026-06-06 15:56:31 -07:00
Second feat: implement Spell Focusing Sash (Closes #22) 2026-07-10 08:03:19 +02:00
Seventh feat: implement Spell Focusing Sash (Closes #22) 2026-07-10 08:03:19 +02:00
Sixth feat: implement Spell Focusing Sash (Closes #22) 2026-07-10 08:03:19 +02:00
Spellweaving feat: implement Spell Focusing Sash (Closes #22) 2026-07-10 08:03:19 +02:00
Targeting fix: Adjusts spell ranges to match OSI (#2171) 2025-05-01 20:03:56 -07:00
Third feat: implement Spell Focusing Sash (Closes #22) 2026-07-10 08:03:19 +02:00
Initializer.cs feat: implement Purge Magic 2026-07-09 21:05:49 +02:00
Reagent.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
UnsummonTimer.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00