ModernUO/Scripts/Items
eos 287bacac0e - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.)
- Talisman slayers fixed to account for inheritance.
- Added repond slayer vulnerability to Troglodyte.
- Added overload for AOS.Damage with chaos damage support.
- Corrected order of ML artifact award messages.
- MageAI corrected to not meditate when already meditating.
- Changed MageAI necro/mage bias to something more sensible.
- Changed speed of most named ML mobs.
- Skeletal steeds are now bleed immune.
- Damage cap of 200 (before resists) added to fire breath attacks.
- Damaging aura effect added to BaseCreature.
- Necromancy skill added to several undead mobs.
- The succubus special drain effect message no longer shows.
- Corrected Sir Patrick's drain effect to account for LOS.
- Added healing skill to Troglodytes.
- Added named ML mobs for the Labyrinth, Painted Caves, Palace of Paroxysmus, Sanctuary and Twisted Weald.
- Added changelings.
- Disabled auto unequiping of weapons when meditating for nonplayers.
- Added cast animations for players in wraith form, lich form and horrific beast.
- Fixed Holy Light to account for LOS.
- Fixed Animate Dead to account for inheritance.
- Fixed Wither friendly fire issue when cast by monsters.
2012-03-04 05:01:41 +00:00
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Addons Various Aquarium fixes - http://jira.runuo.com/browse/RUNUO-102 2011-12-01 05:42:10 +00:00
Aquarium More Aquarium fixes 2012-01-22 05:32:04 +00:00
Armor Unused properties removed to handle warnings (Warn lvl 4, Treat Errors as warnings please & thankyou) 2012-01-02 10:24:08 +00:00
Body Parts 2006-06-15 04:14:30 +00:00
Books Helper methods for BaseBook 2012-01-07 01:37:17 +00:00
Champion Artifacts added replica types to pigments. simply added a type array for the pigment code to check. This will be better dealt with when the dye tubs overhaul goes in. 2011-07-09 01:24:09 +00:00
Clothing - PreventInaccess class, moves staff characters to jail or green acres in Felucca or Trammel randomly if they disconnect during the login process. 2012-02-12 01:59:30 +00:00
Construction - Added SubtextSign. 2012-02-19 03:29:51 +00:00
Containers fixes, finishes, cleanup. 2011-07-31 03:23:50 +00:00
Decoration Artifacts 2006-06-15 04:14:30 +00:00
Deeds 2010-12-06 06:45:45 +00:00
Facial 2006-06-15 04:14:30 +00:00
Farming ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous, 2010-12-26 05:18:57 +00:00
Food Plant gump issues 2012-01-01 03:34:02 +00:00
Games Missing System Message "Your pet looks happier" (regardless of loyalty) 2011-06-25 18:39:14 +00:00
Gems 2006-06-15 04:14:30 +00:00
Guilds Uncontrolled BaseCreatures don't path around mobiles 2011-12-18 02:03:40 +00:00
Jewels revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea. 2010-10-10 15:37:22 +00:00
Lights sync and some misc things 2010-10-21 04:25:47 +00:00
Maps decoded tmaps should be blessed. 2010-12-13 21:20:11 +00:00
Minor Artifacts added:ML aquariums, ML potions,runebook and spellbook makers mark, two new runic tools, NPC vendor updates 2011-10-23 03:38:07 +00:00
Misc - PreventInaccess class, moves staff characters to jail or green acres in Felucca or Trammel randomly if they disconnect during the login process. 2012-02-12 01:59:30 +00:00
New Haven Quest Rewards Some more trailing whitespace removal and minor ML code cleanup. 2012-01-07 04:39:54 +00:00
PlantsFlowers/Potted 2006-06-15 04:14:30 +00:00
Quivers 2011-08-21 01:26:36 +00:00
Resources 2010-12-06 06:45:45 +00:00
Shields revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea. 2010-10-10 15:37:22 +00:00
Skill Items More Aquarium fixes 2012-01-22 05:32:04 +00:00
Special - PreventInaccess class, moves staff characters to jail or green acres in Felucca or Trammel randomly if they disconnect during the login process. 2012-02-12 01:59:30 +00:00
Suits 2006-06-15 04:14:30 +00:00
Talismans - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
Traps 2008-05-29 03:57:42 +00:00
Wands correction in moongates regarding unhiding. ItemID wands should not be dropping on AoS+ shards. 2011-09-20 01:08:30 +00:00
Weapons - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00