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Abilities
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fix: Timer Remaining Count off by 1 fix (#2046)
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2025-01-01 20:19:38 -08:00 |
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AI
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feat: Replaces params array with params ReadOnlySpan (#2125)
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2025-02-13 21:19:02 -08:00 |
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Animals
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fix: Fixes rangePerception to 16 to match OSI (#2084)
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2025-01-23 21:27:18 -08:00 |
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Familiars
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fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
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2024-07-20 21:33:23 -07:00 |
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Guards
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fix: Changes BaseWeapon to source generator and changes crafter to string (#1519)
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2023-09-29 22:45:37 -07:00 |
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Healers
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feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927)
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2024-09-05 21:23:03 -07:00 |
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Hireables
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fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
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2024-07-20 21:33:23 -07:00 |
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Monsters
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feat: Standardizes South/East selection gumps (#1839)
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2025-02-14 00:15:14 -08:00 |
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Special
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fix: Consolidates Color/Center html (#1762)
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2024-05-07 23:56:32 -07:00 |
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Townfolk
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fix: Fixes demolishing house for a deed (#2003)
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2024-12-03 17:58:31 -08:00 |
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Vendors
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fix: Converts barkeep and house foundation commit gumps to dynamic (#2099)
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2025-01-27 21:36:56 -08:00 |
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BaseCreature.cs
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fix: Attempts to fix IsEnemy with NPC summons again again. (#2052)
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2025-01-03 19:58:37 -08:00 |
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NPCSpeeds.cs
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fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695)
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2024-03-18 14:13:41 -07:00 |
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PlayerMobile.cs
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feat: Adds item graphic size to Bounds.bin and makes item graphic offset available to gumps (#2115)
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2025-02-10 19:31:39 -08:00 |
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VirtualMountItem.cs
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fix: Fixes mount stamina, adds Pub46+ Ethereal stamina (#1716)
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2024-04-05 21:05:16 -07:00 |