- Ore is no longer a deedable commodity. - Added StaffOnly condition to ConditionTeleporter. - Account/IAccount now compares greater than null. - General BaseOre cleanup. - Fixed BaseOre smelting bug where any ore over 30k would be discarded. - Added a 2 tile range check to FishingPole OnDoubleClick. - Removed redundant checks from BaseAxe OnDoubleClick. - General SkillCheck cleanup. - Fixed a typo in SkillMod. - Added CommandProperty to Mobile NetState. - Implemented IComparable for NetState. |
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| .. | ||
| Abilities | ||
| Artifacts | ||
| Axes | ||
| Knives | ||
| Maces | ||
| ML Weapons | ||
| PoleArms | ||
| Ranged | ||
| SE Weapons | ||
| SpearsAndForks | ||
| Staves | ||
| Swords | ||
| Wooden | ||
| BaseMeleeWeapon.cs | ||
| BaseWeapon.cs | ||
| Fists.cs | ||
| HitLower.cs | ||
| SlayerEntry.cs | ||
| SlayerGroup.cs | ||
| SlayerName.cs | ||
| WeaponEnums.cs | ||