ModernUO/Server/Network
eos 35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
..
BufferPool.cs 2006-06-15 04:28:39 +00:00
ByteQueue.cs 2006-06-15 04:28:39 +00:00
Compression.cs 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00
EncodedPacketHandler.cs 2006-06-15 04:28:39 +00:00
EncodedReader.cs 2006-06-15 04:28:39 +00:00
Listener.cs Changing preprocessor directive for new networking code until verification of correct functionality. 2012-02-08 03:32:56 +00:00
MessagePump.cs i hate leading spaces so much 2009-10-17 07:28:17 +00:00
NetState.cs - Ore bought from faction ore vendors is no longer randomly sized. 2012-07-29 02:41:00 +00:00
PacketHandler.cs 2006-06-15 04:28:39 +00:00
PacketHandlers.cs ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
PacketReader.cs 2006-06-15 04:28:39 +00:00
Packets.cs ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
PacketWriter.cs Buffer allocation optimizations in PacketWriter 2006-12-13 18:28:37 +00:00
SendQueue.cs Removed obsolete method in SendQueue 2006-08-27 20:41:31 +00:00