### Summary - Adds [Code Generated Events](https://github.com/modernuo/CodeGeneratedEvents) - Removes EventSink.PlayerDeath - Adds `PlayerDeathEvent` and `CreatureDeathEvent` using code generated events > [!Important] > **Developer Note** > Use `[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]` instead of `EventSink.PlayerDeath` delegate > Check this commit for examples of how to use this. |
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| .. | ||
| ChainLightning.cs | ||
| EnergyField.cs | ||
| FlameStrike.cs | ||
| GateTravel.cs | ||
| ManaVampire.cs | ||
| MassDispel.cs | ||
| MeteorSwarm.cs | ||
| Polymorph.cs | ||