ModernUO/Projects/UOContent.Tests/Tests/Mobiles/AI/SummonAcquireRulesTests.cs
Kamron Batman 9a25054809
test: remove trivial, duplicate and content-value tests (#2721)
## Summary
Many tests proved a specific change when it landed but don't need to run on every CI build forever. This removes **202 test methods and 9 files: 313 test cases, 2,247 → 1,934**. UOContent.Tests drops from about 14s to about 5s locally.

Removed:
- **Tautologies.** Asserting a constant, a constructor readback or a trivial getter, or testing BCL behavior.
- **Exact duplicates** of a surviving test on the same code path.
- **Obsolete regressions** whose failure can no longer be expressed.
- **Game-content values** shard owners customize (era drop rates, loot and skill tables, single-creature tuning). Each customization would otherwise force a test fix.

## How it was decided
1. Every test was classified, with a reason, by a per-shard sweep over all 287 test files.
2. Each proposed deletion was then checked by a second, adversarial reviewer against the surviving tests and the production code.
3. Anything that was the only coverage of a separate code path was **kept**, even where it looked like a duplicate. Examples: the unsigned `SpanReader`/`SpanWriter` methods, the at-location versus bounds enumerators, null-map enumerables, the security filters, archive-journal state transitions. About 130 proposed deletions were rejected this way.

Whole files removed:
- `FishingTests`, apart from 3 tests: the map-edge scan, serpent cleanup, and SOS chest consumption. The SOS test now stops at the first chest instead of measuring a catch rate. The multi-million-cast rate simulations are gone.
- `LordOaksTests` and `MeerEnragedTests` (single-creature tests).
- `AutoArchiveHelperTests`, `JsonDiscoverableTypeAttributeTests`, `DecimalSerializationTests` and `EnumConversionTests` (tautologies, or tests of their own local helpers).
- `NetworkStatsTests`.
- `MigratedDataLoadTests` (a subset of `AllSpawnFilesLoadTests`).
- `SpawnerFixtureCapture`: a capture tool, not a test, and its `version == 12` assert can no longer pass. The `.bin` fixtures it produced stay.

## Tests
- Server.Tests: 811 pass.
- UOContent.Tests: 1,123 pass.

A follow-up PR, stacked on this one, fixes how the remaining tests behave: shared state, CI-vacuous tests, harness duplication.
2026-10-18 20:08:19 -07:00

98 lines
3.2 KiB
C#

using System;
using System.Collections.Generic;
using Server;
using Server.Mobiles;
using Xunit;
namespace UOContent.Tests.Mobiles.AI;
[Collection("Sequential UOContent Tests")]
public class SummonAcquireRulesTests : IDisposable
{
private readonly List<Mobile> _created = [];
private readonly Expansion _previous = Core.Expansion;
private PlayerMobile Player(Map map, int x, int intel)
{
var player = new PlayerMobile { Player = true, RawInt = intel };
player.MoveToWorld(new Point3D(x, 1600, map.GetAverageZ(x, 1600)), map);
_created.Add(player);
return player;
}
private BaseCreature Summon(BaseCreature summon, Mobile caster, int x)
{
_created.Add(summon);
summon.Summoned = true;
summon.Master = caster;
summon.MoveToWorld(new Point3D(x, 1600, caster.Map.GetAverageZ(x, 1600)), caster.Map);
summon.AIObject.AITimer.Stop();
return summon;
}
private static bool Acquire(BaseCreature creature)
{
creature.NextReacquireTime = Core.TickCount - 1;
return creature.AIObject.AcquireFocusMob(creature.RangePerception, creature.FightMode, false, false, true);
}
[SkippableFact]
public void PreAosFeluccaVortexPrefersAnyoneOverItsCaster()
{
Skip.If(!Server.Tests.TestServerInitializer.TileDataLoaded, "Requires UO client map data.");
Core.Expansion = Expansion.UOR;
// The caster outranks the bystander on the vortex's int-over-distance ranking.
var caster = Player(Map.Felucca, 1500, 100);
var bystander = Player(Map.Felucca, 1496, 10);
var vortex = Summon(new EnergyVortex(), caster, 1499);
Assert.True(Acquire(vortex));
Assert.Same(bystander, vortex.FocusMob);
}
[SkippableTheory]
[InlineData(Expansion.UOR, 1)] // Trammel
[InlineData(Expansion.AOS, 0)] // Felucca
public void VortexSparesItsCasterOutsidePreAosFelucca(Expansion expansion, int mapIndex)
{
Skip.If(!Server.Tests.TestServerInitializer.TileDataLoaded, "Requires UO client map data.");
Core.Expansion = expansion;
var caster = Player(Map.Maps[mapIndex], 1500, 100);
var vortex = Summon(new EnergyVortex(), caster, 1499);
Assert.False(Acquire(vortex));
Assert.Null(vortex.FocusMob);
}
[SkippableFact]
public void MasterlessSummonDoesNotBreakAcquisition()
{
Skip.If(!Server.Tests.TestServerInitializer.TileDataLoaded, "Requires UO client map data.");
Core.Expansion = Expansion.AOS;
var player = Player(Map.Felucca, 1500, 100);
var hunter = new PetTestStub();
_created.Add(hunter);
hunter.MoveToWorld(new Point3D(1499, 1600, player.Z), player.Map);
hunter.AIObject.AITimer.Stop();
var masterless = new PetTestStub { Summoned = true };
_created.Add(masterless);
masterless.MoveToWorld(new Point3D(1498, 1600, player.Z), player.Map);
masterless.AIObject.AITimer.Stop();
Assert.True(Acquire(hunter));
}
public void Dispose()
{
Core.Expansion = _previous;
foreach (var mobile in _created)
{
mobile.Delete();
}
}
}