..
AccountPrompt.cs
fix: Fixes console clobbering when prompted to add an owner account ( #2133 )
2025-02-26 18:43:20 -08:00
Animations.cs
fix: Moves many EventSinks out of core. ( #1783 )
2024-05-21 10:02:30 -07:00
AOS.cs
fix(ci): run test projects on CI; remove brittle OPL attribute tests ( #2513 )
2026-07-02 22:35:37 -07:00
AttackMessage.cs
perf(messages): mechanical interpolation cleanups ( #2436 )
2026-05-03 18:26:49 -07:00
AutoRestart.cs
fix: Fixes missing methods. Adds more admin gump world building ( #1675 )
2024-02-10 20:31:25 -08:00
Broadcasts.cs
Fixes exiting/crash handling/ctrl+c ( #237 )
2020-09-12 00:05:38 -07:00
Cleanup.cs
fix: Fixes structured logging ( #1043 )
2022-06-05 01:00:22 -07:00
ClientVerification.cs
feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage ( #2387 )
2026-03-22 14:23:44 -07:00
CrashGuard.cs
chore: Use var everywhere ( #2294 )
2025-12-27 16:47:28 -08:00
DispellableAttribute.cs
Formats UO Content ( #201 )
2020-08-27 18:30:38 -07:00
DispellableFieldAttribute.cs
Formats UO Content ( #201 )
2020-08-27 18:30:38 -07:00
DoorGenerator.cs
feat: Adds wall z-offset detection for doorgen ( #2025 )
2024-12-17 10:40:02 -08:00
Email.cs
fix: Fixes spawn entry deserialization ( #1693 )
2024-03-03 08:45:16 -08:00
Emitter.cs
Fixes brace style ( #248 )
2020-09-13 21:49:46 -07:00
FoodDecay.cs
feat: Moves TcpServer to another thread. Rewrites Firewall ( #1660 )
2024-01-20 14:25:12 -08:00
Geometry.cs
chore: Cleans up pattern checks. ( #892 )
2021-12-24 15:53:59 -08:00
Guild.cs
fix: Eliminates double lookup with Contains->Remove ( #2539 )
2026-07-19 09:26:27 -07:00
HardwareInfo.cs
fix: Fixes thread guard and cleans up incoming packet reader ( #1641 )
2023-12-19 17:04:09 -08:00
InhumanSpeech.cs
feat: Replaces params array with params ReadOnlySpan ( #2125 )
2025-02-13 21:19:02 -08:00
Keywords.cs
feat: T2A ping-pong mechanic and consider sins behaviour ( #2356 )
2026-03-10 23:10:27 -07:00
LanguageStatistics.cs
fix: Adds command help, webpage, and fixes issues with other commands ( #1669 )
2024-02-10 00:19:19 -08:00
LightCycle.cs
fix: Fixes buffs don't start/stop properly. Streamlines constructor and Add/Remove buffs. ( #2082 )
2025-01-24 18:20:23 -08:00
LoginStats.cs
feat: Converts OnLogin to a coded generated event ( #2070 )
2025-01-17 15:21:45 -08:00
Loot.cs
feat(throwing): wire SA loot flavor + Valkyrie's Glaive stealable ( #2512 )
2026-07-02 22:28:55 -07:00
LootPack.cs
feat(throwing): wire SA loot flavor + Valkyrie's Glaive stealable ( #2512 )
2026-07-02 22:28:55 -07:00
MondainsLegacy.cs
fix: Consolidates Color/Center html ( #1762 )
2024-05-07 23:56:32 -07:00
NameList.cs
fix: Cleans up murder system ( #1428 )
2023-07-16 00:04:30 -07:00
NameVerification.cs
fix: Fixes detecting consecutive exceptions in name validation ( #2192 )
2025-05-18 21:02:05 -07:00
Notoriety.cs
fix: Eliminates double lookup with Contains->Remove ( #2539 )
2026-07-19 09:26:27 -07:00
PacketThrottles.cs
chore: Use var everywhere ( #2294 )
2025-12-27 16:47:28 -08:00
Paperdoll.cs
fix(core): Converts remaining player packets ( #374 )
2020-12-30 16:09:51 -08:00
Poison.cs
feat: Refactor Poison system, implement Darkglow & Parasitic effects ( #2385 )
2026-03-21 21:27:22 -07:00
PoisonKinds.cs
feat: Refactor Poison system, implement Darkglow & Parasitic effects ( #2385 )
2026-03-21 21:27:22 -07:00
ProfanityProtection.cs
fix: Fixes and optimizes NameVerification and ProfanityProtection ( #2153 )
2025-04-12 02:26:10 -07:00
ProfessionInfo.cs
feat: Moves network related events to UOContent using code generation ( #1945 )
2024-09-06 16:57:10 -07:00
Profile.cs
fix: Moves many EventSinks out of core. ( #1783 )
2024-05-21 10:02:30 -07:00
RaceDefinitions.cs
fix: Updates races to properly support gargoyle equipment. ( #744 )
2021-08-29 00:43:55 -07:00
RegenRates.cs
fix: Fixes poison field duration, cleans up skill calculations and poison calculations ( #1582 )
2023-11-04 12:32:54 -07:00
RenameRequests.cs
fix: Fixes and optimizes NameVerification and ProfanityProtection ( #2153 )
2025-04-12 02:26:10 -07:00
ResourceInfo.cs
fix: Codegens BOD rewards. ( #1361 )
2023-03-06 19:01:14 -08:00
ServerAccess.cs
fix: Reverts GetAccount to use IAccount. Adds IAccount to serialization. ( #1565 )
2023-10-25 19:17:57 -07:00
ServerList.cs
feat: Upgrades networking to use io_uring. ( #2315 )
2026-02-01 16:02:32 -08:00
ShardPoller.cs
refactor: fold hand-written serializable property setters into field hooks
2026-08-22 18:07:47 -07:00
ShrinkTable.cs
chore: Use var everywhere ( #2294 )
2025-12-27 16:47:28 -08:00
StaffInfo.cs
fix: Codegens gifts. Unifies staff names. Thank you to the community! ( #1766 )
2024-05-08 20:44:00 -07:00
StaminaSystem.cs
fix: Removes unnecessary dictionary removal guards ( #2565 )
2026-08-08 11:50:01 -07:00
Titles.cs
feat: Adjusts fame and karma system with era gates for OSI accuracy ( #2389 )
2026-04-25 11:19:57 -07:00
ToggleItem.cs
fix: Codegens house/vendors ( #1767 )
2024-05-08 22:45:59 -07:00
TreasureMapProtection.cs
chore: Use var everywhere ( #2294 )
2025-12-27 16:47:28 -08:00
ValidationQueue.cs
Fixes brace style ( #248 )
2020-09-13 21:49:46 -07:00
Weather.cs
fix: Moves containers/bods/traps/etc to serialization generator ( #2310 )
2026-01-07 21:55:55 -08:00
WelcomeTimer.cs
Removes UOAM vendors. ( #241 )
2020-09-12 11:56:52 -07:00