ModernUO/Projects/UOContent/Spells/Ninjitsu
Guyute 95cd8749a3
feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927)
### Summary
- Adds [Code Generated Events](https://github.com/modernuo/CodeGeneratedEvents)
- Removes EventSink.PlayerDeath
- Adds `PlayerDeathEvent` and `CreatureDeathEvent` using code generated events

> [!Important]
> **Developer Note**
> Use `[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]` instead of `EventSink.PlayerDeath` delegate
> Check this commit for examples of how to use this.
2024-09-05 21:23:03 -07:00
..
AnimalForm.cs feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927) 2024-09-05 21:23:03 -07:00
Backstab.cs fix: Fixes various memory leaks and spells (#1786) 2024-05-21 19:44:42 -07:00
DeathStrike.cs fix: Fixes various memory leaks and spells (#1786) 2024-05-21 19:44:42 -07:00
FocusAttack.cs fix: Fixes various memory leaks and spells (#1786) 2024-05-21 19:44:42 -07:00
KiAttack.cs fix: Fixes various memory leaks and spells (#1786) 2024-05-21 19:44:42 -07:00
MirrorImage.cs fix: Fixes various memory leaks and spells (#1786) 2024-05-21 19:44:42 -07:00
NinjaMove.cs fix: Fixes various memory leaks and spells (#1786) 2024-05-21 19:44:42 -07:00
NinjaSpell.cs fix: Fixes various memory leaks and spells (#1786) 2024-05-21 19:44:42 -07:00
ShadowJump.cs fix: Fixes targeting ground with spells (#1937) 2024-08-20 15:51:33 -07:00
SurpriseAttack.cs fix: Fixes various memory leaks and spells (#1786) 2024-05-21 19:44:42 -07:00