ModernUO/Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/Cyclops.cs

53 lines
1.4 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Cyclops : BaseCreature
{
[Constructible]
public Cyclops() : base(AIType.AI_Melee)
{
Body = 75;
BaseSoundID = 604;
SetStr(336, 385);
SetDex(96, 115);
SetInt(31, 55);
SetHits(202, 231);
SetMana(0);
SetDamage(7, 23);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 45, 50);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 25, 35);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.MagicResist, 60.3, 105.0);
SetSkill(SkillName.Tactics, 80.1, 100.0);
SetSkill(SkillName.Wrestling, 80.1, 90.0);
Fame = 4500;
Karma = -4500;
VirtualArmor = 48;
}
public override string CorpseName => "a cyclopean corpse";
public override string DefaultName => "a cyclopean warrior";
public override int Meat => 4;
public override int TreasureMapLevel => 3;
public override void GenerateLoot()
{
AddLoot(LootPack.Rich);
AddLoot(LootPack.Average);
}
}
}