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ArcticOgreLord.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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BoneKnight.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Brigand.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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ChaosDaemon.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Cursed.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Cyclops.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Doppleganger.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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ElfBrigand.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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EnslavedGargoyle.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Ettin.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Executioner.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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FrostTroll.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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GazerLarva.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Ghoul.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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GreaterMongbat.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Guardian.cs
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fix: Changes BaseWeapon to source generator and changes crafter to string (#1519)
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2023-09-29 22:45:37 -07:00 |
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HeadlessOne.cs
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fix: Adds body parts to headless one loot (#2225)
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2025-07-07 18:54:18 -07:00 |
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HordeMinion.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Juggernaut.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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KhaldunRevenant.cs
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feat: Adds new decay system and SkipSerialization (#2311)
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2026-01-08 11:43:51 -08:00 |
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KhaldunSummoner.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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KhaldunZealot.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Moloch.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Mongbat.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Mummy.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Ogre.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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OgreLord.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Orc.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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OrcBomber.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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OrcBrute.cs
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chore: Fixes variable types for possible performance issues (#2172)
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2025-05-01 21:54:41 -07:00 |
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OrcCaptain.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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OrcishLord.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Ratman.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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RatmanArcher.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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RestlessSoul.cs
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#W# Change: Trammel is now Underworld.
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2026-08-31 18:29:10 -04:00 |
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RottingCorpse.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Savage.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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SavageRider.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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ShadowFiend.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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SkeletalKnight.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Skeleton.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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SpawnedOrcishLord.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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SpectralArmour.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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StoneGargoyle.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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StrongMongbat.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Troll.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |
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Zombie.cs
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fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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2022-12-13 14:33:05 -08:00 |