49 lines
1.1 KiB
C#
49 lines
1.1 KiB
C#
using ModernUO.Serialization;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[SerializationGenerator(0, false)]
|
|
public partial class GazerLarva : BaseCreature
|
|
{
|
|
[Constructible]
|
|
public GazerLarva() : base(AIType.AI_Melee)
|
|
{
|
|
Body = 778;
|
|
BaseSoundID = 377;
|
|
|
|
SetStr(76, 100);
|
|
SetDex(51, 75);
|
|
SetInt(56, 80);
|
|
|
|
SetHits(36, 47);
|
|
|
|
SetDamage(2, 9);
|
|
|
|
SetDamageType(ResistanceType.Physical, 100);
|
|
|
|
SetResistance(ResistanceType.Physical, 15, 25);
|
|
|
|
SetSkill(SkillName.MagicResist, 70.0);
|
|
SetSkill(SkillName.Tactics, 70.0);
|
|
SetSkill(SkillName.Wrestling, 70.0);
|
|
|
|
Fame = 900;
|
|
Karma = -900;
|
|
|
|
VirtualArmor = 25;
|
|
|
|
PackItem(new Nightshade(Utility.RandomMinMax(2, 3)));
|
|
}
|
|
|
|
public override string CorpseName => "a gazer larva corpse";
|
|
public override string DefaultName => "a gazer larva";
|
|
|
|
public override int Meat => 1;
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.Poor);
|
|
}
|
|
}
|
|
}
|