ModernUO/Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/OrcBomber.cs

144 lines
4.4 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Items;
using Server.Misc;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class OrcBomber : BaseCreature
{
private DateTime m_NextBomb;
private int m_Thrown;
[Constructible]
public OrcBomber() : base(AIType.AI_Melee)
{
Body = 182;
BaseSoundID = 0x45A;
SetStr(147, 215);
SetDex(91, 115);
SetInt(61, 85);
SetHits(95, 123);
SetDamage(1, 8);
SetDamageType(ResistanceType.Physical, 75);
SetDamageType(ResistanceType.Fire, 25);
SetResistance(ResistanceType.Physical, 25, 35);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 15, 25);
SetResistance(ResistanceType.Poison, 15, 20);
SetResistance(ResistanceType.Energy, 25, 30);
SetSkill(SkillName.MagicResist, 70.1, 85.0);
SetSkill(SkillName.Swords, 60.1, 85.0);
SetSkill(SkillName.Tactics, 75.1, 90.0);
SetSkill(SkillName.Wrestling, 60.1, 85.0);
Fame = 2500;
Karma = -2500;
VirtualArmor = 30;
PackItem(new SulfurousAsh(Utility.RandomMinMax(6, 10)));
PackItem(new MandrakeRoot(Utility.RandomMinMax(6, 10)));
PackItem(new BlackPearl(Utility.RandomMinMax(6, 10)));
PackItem(new MortarPestle());
PackItem(new LesserExplosionPotion());
if (Utility.RandomDouble() < 0.2)
{
PackItem(new BolaBall());
}
}
public override string CorpseName => "an orcish corpse";
public override InhumanSpeech SpeechType => InhumanSpeech.Orc;
public override string DefaultName => "an orc bomber";
public override bool CanRummageCorpses => true;
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
AddLoot(LootPack.Meager);
}
public override bool IsEnemy(Mobile m) =>
(!m.Player || m.FindItemOnLayer<OrcishKinMask>(Layer.Helm) == null) && base.IsEnemy(m);
public override void AggressiveAction(Mobile aggressor, bool criminal)
{
base.AggressiveAction(aggressor, criminal);
if (aggressor.FindItemOnLayer(Layer.Helm) is OrcishKinMask item)
{
AOS.Damage(aggressor, 50, 0, 100, 0, 0, 0);
item.Delete();
aggressor.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head);
aggressor.PlaySound(0x307);
}
}
public override void OnActionCombat()
{
var combatant = Combatant;
if (combatant?.Deleted != false || combatant.Map != Map || !InRange(combatant, 12) ||
!CanBeHarmful(combatant) || !InLOS(combatant))
{
return;
}
if (Core.Now >= m_NextBomb)
{
ThrowBomb(combatant);
m_Thrown++;
if (m_Thrown % 2 == 1 && Utility.RandomDouble() < 0.75) // 75% chance to quickly throw another bomb
{
m_NextBomb = Core.Now + TimeSpan.FromSeconds(3.0);
}
else
{
m_NextBomb = Core.Now + TimeSpan.FromSeconds(5.0 + 10.0 * Utility.RandomDouble()); // 5-15 seconds
}
}
}
public void ThrowBomb(Mobile m)
{
DoHarmful(m);
MovingParticles(m, 0x1C19, 1, 0, false, true, 0, 0, 9502, 6014, 0x11D, EffectLayer.Waist, 0);
new InternalTimer(m, this).Start();
}
private class InternalTimer : Timer
{
private readonly Mobile m_From;
private readonly Mobile m_Mobile;
public InternalTimer(Mobile m, Mobile from) : base(TimeSpan.FromSeconds(1.0))
{
m_Mobile = m;
m_From = from;
}
protected override void OnTick()
{
m_Mobile.PlaySound(0x11D);
AOS.Damage(m_Mobile, m_From, Utility.RandomMinMax(10, 20), 0, 100, 0, 0, 0);
}
}
}
}