ModernUO/Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/SpawnedOrcishLord.cs

34 lines
682 B
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class SpawnedOrcishLord : OrcishLord
{
[Constructible]
public SpawnedOrcishLord()
{
var pack = Backpack;
pack?.Delete();
NoKillAwards = true;
}
public override string CorpseName => "an orcish corpse";
public override void OnDeath(Container c)
{
base.OnDeath(c);
c.Delete();
}
[AfterDeserialization]
private void AfterDeserialization()
{
NoKillAwards = true;
}
}
}