34 lines
682 B
C#
34 lines
682 B
C#
using ModernUO.Serialization;
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using Server.Items;
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namespace Server.Mobiles
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{
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[SerializationGenerator(0, false)]
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public partial class SpawnedOrcishLord : OrcishLord
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{
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[Constructible]
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public SpawnedOrcishLord()
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{
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var pack = Backpack;
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pack?.Delete();
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NoKillAwards = true;
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}
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public override string CorpseName => "an orcish corpse";
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public override void OnDeath(Container c)
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{
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base.OnDeath(c);
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c.Delete();
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}
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[AfterDeserialization]
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private void AfterDeserialization()
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{
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NoKillAwards = true;
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}
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}
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}
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