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Bedlam
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fix: Codegens misc ML items (#1213)
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2022-10-28 20:44:08 -07:00 |
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Blighted Grove
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fix: Fixes splitting potions before error (#1862)
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2024-07-06 16:39:47 -07:00 |
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Corpses
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feat: convert all delta-time serialization to anchored time (#2589)
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2026-08-22 19:34:43 -07:00 |
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Labyrinth
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fix: Optimizes items to use default weights. (Part 3) (#2242)
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2025-07-24 16:21:27 -07:00 |
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Painted Caves
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fix: Codegens misc ML items (#1213)
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2022-10-28 20:44:08 -07:00 |
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Palace of Paroxysmus
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fix: Codegens misc ML items (#1213)
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2022-10-28 20:44:08 -07:00 |
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Prism of Light
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fix: Codegens misc ML items (#1213)
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2022-10-28 20:44:08 -07:00 |
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The Citadel
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fix: Codegens misc ML items (#1213)
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2022-10-28 20:44:08 -07:00 |
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Twisted Weald
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fix: Codegens misc ML items (#1213)
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2022-10-28 20:44:08 -07:00 |
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Acid.cs
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feat: Adds new decay system and SkipSerialization (#2311)
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2026-01-08 11:43:51 -08:00 |
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ArcaneGem.cs
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fix: Optimizes items to use default weights. (Part 3) (#2242)
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2025-07-24 16:21:27 -07:00 |
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BankCheck.cs
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fix: Fixes exploits with bank box deposits. Makes stacking more efficient (#2337)
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2026-02-13 20:34:35 -08:00 |
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Beeswax.cs
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fix: Optimizes items to use default weights. (Part 3) (#2242)
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2025-07-24 16:21:27 -07:00 |
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Blocker.cs
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chore: Use var everywhere (#2294)
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2025-12-27 16:47:28 -08:00 |
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Blood.cs
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fix: Codegens more misc items (#1214)
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2022-10-29 00:43:30 -07:00 |
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Bola.cs
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fix: Optimizes items to use default weights. (Part 3) (#2242)
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2025-07-24 16:21:27 -07:00 |
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BolaBall.cs
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fix: Optimizes items to use default weights. (Part 3) (#2242)
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2025-07-24 16:21:27 -07:00 |
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ClockworkAssembly.cs
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chore: Use var everywhere (#2294)
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2025-12-27 16:47:28 -08:00 |
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CommunicationCrystals.cs
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refactor: fold hand-written serializable property setters into field hooks (#2587)
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2026-08-22 18:20:39 -07:00 |
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DeceitBrazier.cs
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fix: Consolidates Color/Center html (#1762)
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2024-05-07 23:56:32 -07:00 |
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EffectController.cs
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fix: Fixes NPE with effect controller (#1406)
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2023-05-21 23:29:16 -07:00 |
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EffectItem.cs
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feat: Adds new decay system and SkipSerialization (#2311)
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2026-01-08 11:43:51 -08:00 |
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ExecutionersCap.cs
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fix: Optimizes items to use default weights. (Part 1) (#2240)
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2025-07-24 14:44:39 -07:00 |
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Firebomb.cs
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fix: Optimizes items to use default weights. (Part 2) (#2241)
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2025-07-24 15:41:44 -07:00 |
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FlippableAddonAttribute.cs
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feat: Replaces params array with params ReadOnlySpan (#2125)
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2025-02-13 21:19:02 -08:00 |
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FlippableAttribute.cs
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fix: Adds command help, webpage, and fixes issues with other commands (#1669)
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2024-02-10 00:19:19 -08:00 |
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GlassItems.cs
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fix: Optimizes items to use default weights. (Part 1) (#2240)
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2025-07-24 14:44:39 -07:00 |
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Gold.cs
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fix: Codegens more misc items (#1216)
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2022-10-29 16:08:23 -07:00 |
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Guillotine.cs
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fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350)
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2023-02-25 00:54:12 -08:00 |
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GumpToggleItems.cs
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fix: Fixes edge cases with on off items (#1832)
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2024-06-10 18:11:35 -07:00 |
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HairDye.cs
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fix: Optimizes items to use default weights. (Part 1) (#2240)
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2025-07-24 14:44:39 -07:00 |
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HoveringWisp.cs
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fix: Codegens more misc items (#1216)
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2022-10-29 16:08:23 -07:00 |
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IDurability.cs
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fix: Codegens more misc items (#1216)
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2022-10-29 16:08:23 -07:00 |
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InteriorDecorator.cs
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perf: Migrate Item Interaction gumps to DynamicGump/StaticGump (#2421)
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2026-04-26 11:31:49 -07:00 |
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Key.cs
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fix: Fixes container enumeration not recycling pooled arrays (#2341)
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2026-02-17 09:54:32 -08:00 |
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KeyRing.cs
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fix: Optimizes items to use default weights. (Part 3) (#2242)
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2025-07-24 16:21:27 -07:00 |
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LOSBlocker.cs
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chore: Use var everywhere (#2294)
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2025-12-27 16:47:28 -08:00 |
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Moonstone.cs
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#W# Change: Felucca is now Veridia
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2026-08-31 18:00:19 -04:00 |
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MoonstoneGate.cs
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feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355)
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2026-03-06 08:36:41 -08:00 |
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MorphItem.cs
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refactor: fold hand-written serializable property setters into field hooks (#2587)
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2026-08-22 18:20:39 -07:00 |
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OilCloth.cs
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fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350)
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2023-02-25 00:54:12 -08:00 |
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OilFlask.cs
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fix: Fixes arrow animations by using 0xC7 when possible. (#2343)
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2026-03-05 23:23:20 -08:00 |
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Origami.cs
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fix: Codegens more misc items (#1216)
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2022-10-29 16:08:23 -07:00 |
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PlayerBulletinBoards.cs
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perf: Migrate Bulletin/Poll/SOS gumps to DynamicGump (#2418)
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2026-04-25 20:49:12 -07:00 |
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PlayerVendorDeed.cs
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fix: Optimizes items to use default weights. (Part 1) (#2240)
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2025-07-24 14:44:39 -07:00 |
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PowerCrystal.cs
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fix: Optimizes items to use default weights. (Part 1) (#2240)
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2025-07-24 14:44:39 -07:00 |
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PowerGenerator.cs
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perf: Migrate Item Interaction gumps to DynamicGump/StaticGump (#2421)
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2026-04-26 11:31:49 -07:00 |
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ProjectedItem.cs
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fix: Removes unnecessary dictionary removal guards (#2565)
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2026-08-08 11:50:01 -07:00 |
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PromotionalToken.cs
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perf: Migrate Item Interaction gumps to DynamicGump/StaticGump (#2421)
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2026-04-26 11:31:49 -07:00 |
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PublicMoongate.cs
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#W# Change: Felucca is now Veridia
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2026-08-31 18:00:19 -04:00 |
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Rares.cs
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fix: Optimizes items to use default weights. (Part 3) (#2242)
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2025-07-24 16:21:27 -07:00 |
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Scales.cs
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fix: Optimizes items to use default weights. (Part 2) (#2241)
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2025-07-24 15:41:44 -07:00 |
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SerpentPillar.cs
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feat: Adds SerializedCommandProperty (#1249)
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2022-11-14 18:24:33 -08:00 |
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SpecialBeardDye.cs
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fix: Optimizes items to use default weights. (Part 3) (#2242)
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2025-07-24 16:21:27 -07:00 |
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SpecialHairDye.cs
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perf: Migrate Item Interaction gumps to DynamicGump/StaticGump (#2421)
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2026-04-26 11:31:49 -07:00 |
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Static.cs
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feat: Adds SerializedCommandProperty (#1249)
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2022-11-14 18:24:33 -08:00 |
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SwarmOfFlies.cs
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fix: Finishes code gen for misc items (#1248)
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2022-11-13 23:10:13 -08:00 |
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Teleporter.cs
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feat: Adds rope teleporter for New Haven Mines (#2439)
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2026-05-03 17:23:31 -07:00 |
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TrashBarrel.cs
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fix: Codegens evil decor. Fixes trash items (#1362)
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2023-03-06 19:28:58 -08:00 |
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TrashChest.cs
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fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350)
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2023-02-25 00:54:12 -08:00 |
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TribalBerry.cs
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fix: Optimizes items to use default weights. (Part 3) (#2242)
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2025-07-24 16:21:27 -07:00 |
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TribalPaint.cs
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fix: Optimizes items to use default weights. (Part 3) (#2242)
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2025-07-24 16:21:27 -07:00 |
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UnholyBone.cs
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fix: Finishes code gen for misc items (#1248)
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2022-11-13 23:10:13 -08:00 |
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WarningItem.cs
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refactor: fold hand-written serializable property setters into field hooks (#2587)
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2026-08-22 18:20:39 -07:00 |
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WayPoint.cs
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fix: Fixes missing methods. Adds more admin gump world building (#1675)
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2024-02-10 20:31:25 -08:00 |
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WindChimes.cs
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feat: Moves gumps out of the core (#1916)
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2024-08-09 19:07:32 -07:00 |